- Length: 4.441 kilometers
- Track Width: 13 meters
- Number of Pits: 20
- Difficulty: Moderate
- Track Style: High-speed winding
- Time of Day: Midday
- Location: France
- Track Record:
- TRB1: 1:14.912 by Lupo Bianco (Sector RB-1)
- LS-GT1: 1:29.720 by Yukie Tsuchikami (Toro R-GT)
- Supercars: 1:35.627 by Yuuki Kyousou (Boxer 96)
- Highest Top Speeds:
- TRB1: 292 km/h by Inferno-M (Cavallo 36RB1)
- LS-GT1: 261 km/h by Jeffery Doughty (Vulture V6.R)
- Supercars: 270 km/h by Augustus Booth (Lynx 220)
A fairly brisk blast through a forest and rolling plains, this track is a challenge of balancing speed and keeping in steady control. This track is basically a bunch of long straights connected by some moderate to low speed corner complexes, so depending on your driving style and cartype, you might want to run somewhat low downforce.
Turns 1-3: The first corner is "just" a kink; however, you'll need to make sure not to run too wide on the exit, as Turns 2 and 3 will come almost right after. You will need to slow down to 3rd or 4th gear depending on the car, then quickly build up speed again as you exit Turn 3. Quickly set yourself up for the next curve.
Turn 4: This mid-speed sweeper can be taken by most cars at around 140 km/h or 3rd gear. Try to stay on the inside, but be careful of the inside kerbs, as some cars will not tolerate driving onto them. Be very careful as you exit, because the exit is a short but steep uphill section, which will upset the balance of the car.
Turns 5-7: Brake right after (TRB1, SC) or at the arch bridge (LS1) and drop to a low 3rd or high 2nd gear. You should approach the curve at a low speed since this corner complex will be fairly tight.
Turn 8A-B: These two kinks will throw you off-guard if you try to overtake here. They change direction suddenly, so be careful not to run wide.
Turn 9: This is the only hairpin on the entire track. Drop to low second or even third gear, making sure you brake at or before the bridge. As with Turn 4, there is a short and steep uphill, however, this time it will quickly drop. Be careful if you run wide here, as chances of spinning here even in low power cars is extremely high if you even so much graze the grass.
Turn 10: A long sweeper. Take it as quickly as you can, staying as close to the inside as possible before exiting. As you exit, make sure you aim for the apex of a kink which will lead to a pretty nasty double-apex corner complex.
The Right-Hand Double Apex of Death: Coined by Haruna Say, this corner complex is the most difficult to approach on the entire track. Keep to the middle as you approach the entry in 2nd or 3rd gear, and dive to the inside as you exit. This is not a good place to setup an overtake. If you are driving an LS1 or 36GP car, avoid flooring it until exiting the corner.
Turn 13: This last curve is actually a left-right-left chicane complex that can be straightlined; do not attempt to overtake here. Instead, try to draft off your rival and pass him as you go up the hill. Be careful not to make any sudden movements as you near the top of the hill; the car may become unsettled and spin as of a result if you do.