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Note: Names listed in alphabetic order of family name.

Members of the dev. team

NameNationalityTeam roleMain area
Wolf-Dieter Beelitz German artist, developer Simplix robot, robot tools
Xavier Bertaux French artist, developer, moderator Cars and tracks design / meeting scheduling, weather simulation
Brian Gavin American developer Network gaming, menu GUI enhancements
Eckhard M. Jaeger German artist In-game menu interface style, web sites, HQ cars and tracks enhancements
Kristóf Kály-Kullai Hungarian developer, tester Physics reference for the project, Simu V2.1, 2.0 car setup rework leader
Mart Kelder? Dutch developer Career racing mode, Build system, non graphical code management
Gábor Kmetykó (aka kilo) Hungarian artist, developer Kilo2008 robot, code cleanup, whole code management
Enrico Mattea (aka Ocirne) Italian tester Whole game tests
Jean-Philippe Meuret French developer, moderator Project coordination, whole code / release management, multi-threading, menu enhancements, code cleanup
Simon (aka mungewell)? Canadian developer, tester Board enhancements, tests
Haruna Say American artist, car tuner Cars design / skinning / setup (LS1, TRB1, SC, MP5, ...) / resident crash test dummy
Andrew Sumner Australian artist, car tuner, developer 3D car modeling expert (SC, 36GP, LS1, MP5, LP1, ...), cars setups, 3D graphics (animated driver, spin smoke, ...)

Contributors

NameNationalityRoleMain area
Christos Dimitrakakis Greek consultant TORCS physics expert
Kennet Eriksson Swedish artist, test driver test driving (cars and tracks), Tuna track
Sebastian Heni German artist, tester tests, tracks
Vicente Marti Spanish artist, tester tests, F1 model
APR-Torcs (aka manfariel) Spanish artist, tester tests, cars and tracks
Filipe Lopes Spanish packager Ubuntu 10 packages