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Meeting February 2010

Location

This meeting will be in the speed-dreams-dev xmpp-room on jabberfr.org. This room can also be joined with a webinterface at jabberfr.org.

Note that this isn't the correct room for users to ask questions. Users can use the speed-dreams-users xmpp-room on jabberfr.org. This room can also be joined with a webinterface at jabberfr.org.

Suggested date and time

Among the 2 possible dates for the february meeting, the 7th was choosen as nearly all the team was free :

1) Sunday February, 7th 2010 at 15:00 UTC (16:00 CET).

Expected presence list:

  • Very likely present:
    • Xavier, Jean-Philippe, Eckhard, Kristof
  • Probably present:
    • Haruna
  • Very likely absent:
    • Mart
  • Probably absent:
  • Around-ish (popping in):
    • kilo (40% chance)

2) Saturday February, 13rd 2010 at 17:00 UTC (18:00 CET).

Expected presence list:

  • Very likely present:
    • Xavier, Jean-Philippe, Mart, Eckhard
  • Probably present:
  • Very likely absent: Kristof, kilo
  • Probably absent:
  • Around-ish (popping in):

Alternative dates and times

This section is intended to suggest alternative date and times. Such an alternative should also have an expected presence list which people could fill in.

Agenda

  1. What's still to achieve for the 1.4.0.
  2. Discussion about things which might need a 1.4.x maintenance release.
  3. Discussion about 2.0 priorities.
  4. The artists tasks for 2.0
  5. The robots programmers tasks for 2.0
  6. Other tasks for 2.0 (see the Wiki 2.0 feature-dedicated page).
  7. 2.0 roadmap.
  8. A general question round, if we have time

Summary

The log of the meeting can be read here.

Here's a short summary :

  1. What's still to achieve for the 1.4.0.
    • #15 Simplix skilling not balanced with USR one : nearly done, simply needs tests; Wolf-Dieter's checking some pitting issues though
    • #27 Car livery issues for some robots : just done ( + brand new Simplix Cavallo 360 liveries by Haruna)
    • #66 Controls menu bugs : JP's working on it and will fix it in a day or 2.
    • #73 Deadzone not working for analog gamepad : JP's working on it and will fix it in a day or 2.
    • #81 Some 3D model issues on Corkscrew : Andrew's working on it and will fix it in a day or 2.
    • #28 (the "force" bug) was not for the 1.4.0 milestone, but seems to be fixed (WD did it)
    • we agree on running extensive test in the next week, create the 1.4.0 tag and publish a release candidate on SF.net in the next week-end, then the final one (simple package renaming) some days after (after the needed time to check that packages are OK). Last trunk to sdl-port merge work will start right after publishing the RC, and will probably be a week long (Jean-Philippe and/or Mart). When done, trunk will be moved to branches/1.4.x, and branches/sdl-port to trunk.
    • Eckhard is working on our future great web site (previews here and here)
  2. Discussion about things which might need a 1.4.x maintenance release.
    • more fined tuned LS1 human setups,
    • Simplix and USR setups for LS1 are also proposed, but is new feature, not simple bug fix ...
    • Haruna is annoyed by #57,
    • JP lists tickets #75, #76, #40, #56 as possible easy to fix ones ones too,
    • but, on the other hand, not very critical, so may be no need to issue a release for that, as it is much work.
    • as a conclusion, JP says that he'd prefer to postpone minor bug fixing to 2.0
  3. Discussion about features, artists, developers and other tasks, for 2.0.
    • A quite messy discussion mainly on things people would like to work on or have done in 2.0.
    • All these ideas, as well as other thoughs coming from previous discussions are now carefully arranged in the Wiki "2.0 features"-dedicated page).
    • Also in this page a small description of the process we'll use in order to converge to a reasonable TODO list for 2.0.
    • JP proposes we freeze the 2.0 TODO list in a month, after voting for priorities, estimating the amount of work and time to achieve each task, choosing the sub-teams who'll work on items, and carefully checking that we really _can_ do each choosed task on-time
  4. 2.0 roadmap.
    • We agree that 2.0 has to be released in 2010.
    • As we already have a large lists of features for it, it seems that the very end of 2010 is better.
    • With an intermediate beta release around october.
    • JP after the meeting : No more detailled road map for the moment, but we'll have to freeze more detailed dates right after feature freeze, with fall back scenarios.
  5. A general question round, if we have time
    • No time ;-)

Something nice to notice : we never saw as many people in a monthly meeting : Xavier, Kilo, Eckhard, Jean-Philippe, Wolf-Dieter, Haruna, Kristof, Cedric and BiGBeN at the end.

Next meeting

People can suggest here time and dates for the next meeting. This way, people who aren't at the meeting can suggest a date and time such that they can be at the next meeting.

Dates which fits Mart's shedule:

  • Sunday Febrari 7, good chance I don't have a match that day, but not sure
  • Saterday Februari 13, back home around 17:30 CET = 16:30 UTC
  • Sunday Februari 14, good chance I don't have a match that day, but not sure (carnaval here)
  • Saterday Februari 20, back home around 18:00 CET = 17:00 UTC
  • Sunday Februari 21, back home around 15:50 CET = 14:50 UTC
  • Sunday Februari 28, back home around 15:30 CET = 14:30 UTC
  • Saterday March 6, I leave around 18:15 CET = 17:15 UTC
  • Saterday March 13, back home around 16:30 CET = 15:30 UTC