Timeline
11/27/09: Today
- 20:28 Changeset [46164] by
- Fixing an invalid read in the destructor
- 19:26 Changeset [46163] by
- 00AM is another compressed frame type, fixing this (thanks to digitall for …
- 18:25 Changeset [46162] by
- Extended the AviDecoder? a bit
- 06:46 Changeset [46161] by
- Brief Groovie namespace comment
11/26/09: Yesterday
- 23:36 Changeset [46160] by
- Doxygen: Exclude scummtheme.py, and ignore .svn dirs
- 20:33 Changeset [46159] by
- Typos.
- 19:50 Changeset [46158] by
- Initial doxygen description of the Kyrandia engine.
- 16:11 Changeset [46157] by
- SCI: Turn SfxPlayer::_mutex from a pointer into a plain member
- 16:10 Changeset [46156] by
- Fix warning
- 16:09 Changeset [46155] by
- Some whitespace and formatting fixes
- 12:07 Changeset [46154] by
- Changed the game list in the doxygen comment to list all the games the …
- 12:00 Changeset [46153] by
- Added some comments on the status of the engine
- 11:48 Changeset [46152] by
- Added the basics of a action list display
- 10:59 Changeset [46151] by
- Renamed common/console.* to common/textconsole.* to fix compilation under …
- 08:19 Changeset [46150] by
- Removed dead code
- 00:59 Changeset [46149] by
- Add patch #2857016 - MM C64: meteor landing as work around, with the …
- 00:55 Changeset [46148] by
- Update credits.
- 00:46 Changeset [46147] by
- Update Commodore 64 version of Zak McKracken?.
- 00:45 Changeset [46146] by
- Add patch #2853844 - MM C64: walksounds.
- 00:43 Changeset [46145] by
- Fix warnings.
- 00:42 Changeset [46144] by
- Remove dependancy on STL.
- 00:31 Changeset [46143] by
- Add patch #2839048 - MM C64 sound/music player, with minor changes.
- 00:09 Changeset [46142] by
- Fix SIGSEGV found by ValGrind?
11/25/09:
- 23:17 Changeset [46141] by
- Extend documentation slightly.
- 23:02 Changeset [46140] by
- Do not fall back to a auto detection of the OPL emulator, when the user …
- 21:11 Changeset [46139] by
- fix compress_touche
- 20:43 Changeset [46138] by
- Cache resource file size to avoid excess file->size() calls.
- 18:05 Changeset [46137] by
- fix compress_tucker tool
- 10:55 Changeset [46136] by
- Fix 'randomly placed' doxygen comments (which lead to incorrect …
- 08:07 Changeset [46135] by
- Typo
- 00:22 Changeset [46134] by
- apply patch #2903175: "PSP: compile cleanup/fix for gprof and Windows"
11/24/09:
- 23:34 Changeset [46133] by
- Add patch #2903170 - MM C64: costume fix.
- 23:33 Changeset [46132] by
- Add comment.
- 22:11 Changeset [46131] by
- TEST: Workaround for 'make test' when using -Werror
- 22:11 Changeset [46130] by
- COMMON: Remove dependency on engines code (by using the inversion …
- 22:10 Changeset [46129] by
- typo
- 22:10 Changeset [46128] by
- Added Doxygen comments for the various engine namespaces (currently mostly …
- 22:08 Changeset [46127] by
- Fix incorrectly placed doxygen comments; replace Common::ID2string by …
- 14:18 Changeset [46126] by
- PSP: Fix whitespace usage and code formatting
- 12:34 Changeset [46125] by
- fix spelling -> force buildbot rebuilding
- 12:16 Changeset [46124] by
- formatting
- 12:10 Changeset [46123] by
- fix building via Makefile
- 11:59 Changeset [46122] by
- revert psp.spec mutilation too
- 11:54 Changeset [46121] by
- fix psp port building
- 10:33 Changeset [46120] by
- PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
- 00:15 Changeset [46119] by
- Exclude PCE sound player, from non-16bit color build.
11/23/09:
- 23:55 Changeset [46118] by
- SCI: Reduce header interdependency
- 23:54 Changeset [46117] by
- DRACI: Reduce header interdependency
- 23:53 Changeset [46116] by
- GROOVIE: Reduce header interdependency
- 23:32 Changeset [46115] by
- PS2: Further tweak PS2FileStream; fix potential leak in ps2_fopen
- 23:26 Changeset [46114] by
- Update credits.
- 23:21 Changeset [46113] by
- Update PCE version of Loom.
- 23:20 Changeset [46112] by
- Add PCE version of Loom.
- 23:17 Changeset [46111] by
- PS2: Add new PS2FileStream class for std I/O. * Add new class …
- 23:17 Changeset [46110] by
- Add patch #2898231 - LOOM: Sound player for PC-Engine.
- 23:15 Changeset [46109] by
- Remove unnecessary #include errno.h
- 22:30 Changeset [46108] by
- COMMON: Remove various variants of the md5_file / md5_file_string funcs; …
- 22:29 Changeset [46107] by
- PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use …
- 22:29 Changeset [46106] by
- Fix bug #2901669: AMIGAOS4: Compiler error
- 22:28 Changeset [46105] by
- PS2: cleanup
- 22:28 Changeset [46104] by
- Remove obsolete OSX & NDS specific stuff from StdioStream? code
- 22:27 Changeset [46103] by
- Remove SCUMMVM_USE_LONG_INT
- 15:31 Changeset [46102] by
- Optimized object property access speed
- 06:44 Changeset [46101] by
- Fixed breaking long lines instead of using smaller font (which is …
11/22/09:
- 23:33 Changeset [46100] by
- Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's …
- 21:27 Changeset [46099] by
- Move setIsReloaded(false) in enterNewRoom() to the right place. Last …
- 21:12 Changeset [46098] by
- Remove obsolete and unneeded logic bypassing reloading a location. I have …
- 20:44 Changeset [46097] by
- Further cleaned up the hack with removing old animations. Now only a …
- 20:25 Changeset [46096] by
- Make sure hands are empty after loading the game (otherwise we could have …
- 20:17 Changeset [46095] by
- Clearing object animations in a cleaner way Verified that we really do …
- 20:02 Changeset [46094] by
- Fixed assert() on already loaded animation Now the game seems fully …
- 18:21 Changeset [46093] by
- Slight simplification.
- 18:17 Changeset [46092] by
- Remove dead code.
- 18:16 Changeset [46091] by
- - Store ID map for static resources in kyra.dat instead of hardcoding it …
- 18:15 Changeset [46090] by
- Little cleanup.
- 15:58 Changeset [46089] by
- Added a codesigning step to the iphonebundle make target
- 15:57 Changeset [46088] by
- Added an environment variable to the buildbot settings for the iPhone …
- 15:22 Changeset [46087] by
- Added a sanity check to the setCursor detection
- 15:06 Changeset [46086] by
- Check which DoSound? method is actually invoked from Sound::play, to remove …
- 13:38 Changeset [46085] by
- Remove obsolete check, since HE72+ uses separate function.
- 13:37 Changeset [46084] by
- Remove obsolete check, since HE72+ uses separate function.
- 13:34 Changeset [46083] by
- Add mapping of TM and (C) characters in PCE version of Loom, based on …
- 12:00 Changeset [46082] by
- Update Fatty Bear's Birthday Surprise.
- 11:58 Changeset [46081] by
- Add patch #2876221 - FBEAR: Fix for MIDI piano notes (DOS version), with …
- 11:43 Changeset [46080] by
- Exclude Loom PCE engine specific code, from non-16bit color build.
- 11:36 Changeset [46079] by
- Removed the incorrect line in CharsetRendererPCE::drawBits1().
- 11:20 Changeset [46078] by
- Backport r46077 (Fixes to the NEWS file)
- 11:13 Changeset [46077] by
- Fixes to the NEWS file: - Fixed a typo - Marked some GSoC tasks - Fixed …
- 11:12 Changeset [46076] by
- Virtualise drawBits1().
- 11:00 Changeset [46075] by
- Better make sure that cursorPCE[] has 16 elements, like some of the other …
- 10:56 Changeset [46074] by
- Added hard-coded cursor, and adjusted the colours slightly, for the …
- 09:31 Changeset [46073] by
- Update.
- 09:31 Changeset [46072] by
- Update game details for Japanese PCE version of Loom.
- 09:23 Changeset [46071] by
- Update.
- 09:21 Changeset [46070] by
- Updated an urgent TODO to make the game playable
- 09:17 Changeset [46069] by
- Update game details for English PCE version of Loom.
- 09:13 Changeset [46068] by
- Fix SIGSEGV by an absolutely brutally horrible hack I have thoroughly …
- 09:01 Changeset [46067] by
- Add PCE version of Loom.
- 08:55 Changeset [46066] by
- Add patch for Tobias, for cursor palette in PCE version of Loom.
- 08:49 Changeset [46065] by
- Add patch for Tobias, for more accurate palette in PCE version of Loom.
- 08:36 Changeset [46064] by
- Fix charset palette in PCE version of Loom, based on information from …
- 08:36 Changeset [46063] by
- minor callback fixes
- 08:27 Changeset [46062] by
- do not decrement timer while scene is busy
- 08:20 Changeset [46061] by
- Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, …
- 08:02 Changeset [46060] by
- fixed first mansion attempt animations
- 05:42 Changeset [46059] by
- Only enable changing rooms by left/right arrows when debugging
- 05:35 Changeset [46058] by
- Opening the inventory stops hero walking (otherwise the relative …
- 05:10 Changeset [46057] by
- Fix positioning of one-time hero animations. With the previous code, the …
- 02:42 Changeset [46056] by
- Fixed Animation::getTopAnimation() It does not return kTitleText and …
11/21/09:
- 23:44 Changeset [46055] by
- More cleanup.
- 23:23 Changeset [46054] by
- Cleanup.
- 23:06 Changeset [46053] by
- Cleanup: remove never used support for builtin static data in …
- 23:05 Changeset [46052] by
- Cleanup.
- 22:15 Changeset [46051] by
- Fix mismatching resource type IDs for Lands of Lore in kyra.dat.
- 20:38 Changeset [46050] by
- Fix Kyrandia 1 FM-Towns credits entries in kyra.dat.
- 20:30 Changeset [46049] by
- Flag credits data for Kyrandia 1 as language specific data. (Fixes …
- 20:26 Changeset [46048] by
- Ooops…
- 20:20 Changeset [46047] by
- - Got rid of hardcoded filename list for kyra.dat - Synced static resource …
- 20:19 Changeset [46046] by
- Change Archive::listMatchingMembers to match the pattern …
- 20:18 Changeset [46045] by
- Add comment why pattern is converted to lowercase in …
- 18:18 Changeset [46044] by
- Fixed re-entering the same room using a different gate
- 17:29 Changeset [46043] by
- Naming consistency.
- 17:29 Changeset [46042] by
- Resolve TODO.
- 17:06 Changeset [46041] by
- Cleanup.
- 17:05 Changeset [46040] by
- Change special palette loading for Kyrandia 1 from kyra.dat to match …
- 17:04 Changeset [46039] by
- Rename "kPaletteList#" to "kSpecialPalette#".
- 15:41 Changeset [46038] by
- Removed duplicate code and simplified some feature detection
- 03:51 Changeset [46037] by
- Speed up extraction by only adding matching providers to search list.
- 03:49 Changeset [46036] by
- Fix various platform/language table entries.
- 03:48 Changeset [46035] by
- Add proper error messages, in case some entries aren't found.
- 03:47 Changeset [46034] by
- Rebuilt kyra.dat.
- 03:46 Changeset [46033] by
- Merge multi language games into one entry.
- 03:45 Changeset [46032] by
- Cleanup.
- 00:37 Changeset [46031] by
- fix --mp3/vorbis/flac argument parsing swallowing the last non-audio …
11/20/09:
- 23:37 Changeset [46030] by
- Fixed sound detection for Jones CD
- 22:41 Changeset [46029] by
- Changed some comments back to DOxygen (inline) style and removed some more …
- 22:39 Changeset [46028] by
- Simplified the doSound detection a bit
- 22:38 Changeset [46027] by
- Removed dead code
- 21:50 Changeset [46026] by
- Fixed game restarting regression
- 21:25 Changeset [46025] by
- Changed kyra.dat to use a global "INDEX" file instead of INDEX files for …
- 21:25 Changeset [46024] by
- Fix missing printf arguments.
- 21:24 Changeset [46023] by
- Cleanup.
- 21:24 Changeset [46022] by
- Flag Kyra3 as talkie version in kyra.dat.
- 21:23 Changeset [46021] by
- Readded output whether extraction succeeded or not.
- 20:32 Changeset [46020] by
- Fixed a regression in the LSL1 and LSL5 demos, which should work correctly …
- 20:30 Changeset [46019] by
- Removed the syncTime and syncCue selectors from the list of static …
- 19:48 Changeset [46018] by
- Cleanup.
- 19:40 Changeset [46017] by
- Add a nice message, when none of the input files is used for processing.
- 19:33 Changeset [46016] by
- Rebuilt kyra.dat.
- 19:32 Changeset [46015] by
- Merge two file game entries into one game entry, this allows for better …
- 19:31 Changeset [46014] by
- Some name consistency changes.
- 16:48 Changeset [46013] by
- Added a FIXME for the syncTime and syncCue selectors, for games which …
- 16:39 Changeset [46012] by
- - Removed the non-static selectors "overlay" and "setCursor" from the list …
- 15:31 Changeset [46011] by
- Removed more unused selectors - the canBeHere selector is replaced by …
- 15:17 Changeset [46010] by
- Removed more unused selectors
- 15:16 Changeset [46009] by
- Check the overridden game object when performing setCursor detection, …
- 14:51 Changeset [46008] by
- Added a game-specific workaround for setCursor detection in KQ5CD: the …
- 14:47 Changeset [46007] by
- Formatting
- 14:17 Changeset [46006] by
- Changed the lofs detection to iterate through all the methods of the Game …
- 13:29 Changeset [46005] by
- Selector cleanup: rearranged all selectors to be in the same order as in …
- 13:08 Changeset [46004] by
- do not trigger any events while scene id == -1
- 11:08 Changeset [46003] by
- Added a sanity check to prevent a crash in LB1 and KQ4 (needs proper …
- 10:29 Changeset [46002] by
- Some corrections for the lofs autodetection - SQ4 floppy works again
- 08:55 Changeset [46001] by
- Shifted some code around
- 08:52 Changeset [46000] by
- - Rewrote the lofs parameter type auto-detection code - Renamed …
- 07:35 Changeset [45999] by
- Typo
- 00:13 Changeset [45998] by
- Fix language in comment
- 00:12 Changeset [45997] by
- Several configure targets use long instead of int for typedefing …
- 00:12 Changeset [45996] by
- Don't include windows.h & direct.h on WinCE (and Symbian?)
11/19/09:
- 23:05 Changeset [45995] by
- - Simplified the different feature detection types, removed some duplicate …
- 22:57 Changeset [45994] by
- Simplified some music checks for SCI0
- 22:22 Changeset [45993] by
- Cleanup.
- 22:17 Changeset [45992] by
- LOL: add support for pc speaker sfx
- 17:56 Changeset [45991] by
- Add newly added IDs to string table.
- 17:44 Changeset [45990] by
- Properly handle Kyra 2 Talkie demo in kyra.dat.
- 17:43 Changeset [45989] by
- Remove obsolete "k2DemoVersionTlk" special.
- 17:43 Changeset [45988] by
- More cleanup.
- 17:42 Changeset [45987] by
- Cleanup.
- 11:51 Changeset [45986] by
- Fix some download links
- 08:56 Changeset [45985] by
- Fixed regression from commit #45862
11/18/09:
- 23:36 Changeset [45984] by
- Backport Makefile.common tweaks
- 23:35 Changeset [45983] by
- oops
- 23:34 Changeset [45982] by
- Some comments
- 23:12 Changeset [45981] by
- Backport fixes for *.s / *.asm build rules (fix issues when building in an …
- 23:08 Changeset [45980] by
- Disable PS2 builds on the 1.0.0 branch (they can't work there)
- 22:59 Changeset [45979] by
- fix compilation of null backend
- 16:09 Changeset [45978] by
- Add -G2 to PS2 default build options; move some WinCE -D flags from …
- 16:02 Changeset [45977] by
- WINCE: Use correct include paths
- 15:23 Changeset [45976] by
- cleanup
- 15:22 Changeset [45975] by
- Modify WinCE, LinuxMoto? and GP2xWiz backends to use …
- 15:19 Changeset [45974] by
- Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that …
- 13:59 Changeset [45973] by
- PS2: Remove custom OSystem::fillScreen implementation as well as …
- 11:16 Changeset [45972] by
- samsungtv: cleanup
- 10:14 Changeset [45971] by
- samsungtv: no need make surface conversion here any more, sdl do that with …
- 08:32 Changeset [45970] by
- more missing callbacks
- 08:15 Changeset [45969] by
- use actual actor position for overlay positioning to avoid z-order …
- 08:13 Changeset [45968] by
- minor textual fixes
11/17/09:
- 23:01 Changeset [45967] by
- Added IRIX MIPS3 build
- 22:59 Changeset [45966] by
- added face animation for the messages
- 22:45 Changeset [45965] by
- added kEffect for screen shaking, fixed barman callback
- 22:24 Changeset [45964] by
- removed noisy debug
- 22:22 Changeset [45963] by
- implemented real zooming in forest house
- 22:09 Changeset [45962] by
- implemented zoomed rendering
- 21:47 Changeset [45961] by
- guard surface list from the sizes of zero
- 21:42 Changeset [45960] by
- added SurfaceList?, ported overlay to it, fixed many z-order issues. (found …
- 21:00 Changeset [45959] by
- corrected scene 7 hack
- 20:49 Changeset [45958] by
- Fedora packages also work on (the just released) Fedora 12
- 20:47 Changeset [45957] by
- found strange hack about room 7 and overlay.
- 16:26 Changeset [45956] by
- KYRA: fixed save menu glitch in Japanese versions
- 16:21 Changeset [45955] by
- samsungtv: added package resource files
- 15:01 Changeset [45954] by
- Some more work on the sound command parser
- 14:27 Changeset [45953] by
- samsungtv: cleanup
- 14:13 Changeset [45952] by
- samsungtv: since new sdl lib port support mouse and keyboard, adopting …
- 13:11 Changeset [45951] by
- samsungtv: enable hqscalers
- 08:57 Changeset [45950] by
- corrected overlay z-order based on bottom coordinate (fixes chair in …
- 08:15 Changeset [45949] by
- Add alternative Amiga demo of Gobliins 2.
- 08:00 Changeset [45948] by
- Update Teen Agent demos.
- 07:55 Changeset [45947] by
- fixed backtrace matrix initialization
- 07:44 Changeset [45946] by
- reverted old z-order
- 07:35 Changeset [45945] by
- debug walkbox displaying by ctrl-5
- 06:39 Changeset [45944] by
- Some more work on the sound command parser
11/16/09:
- 23:00 Changeset [45943] by
- Add IRIX MIPS4 build
- 22:41 Changeset [45942] by
- Solaris10, Wii and GC builds were provided.
- 22:29 Changeset [45941] by
- Gob - Add MD5 for Adibou 1, a new SCN demo and some Adi2, Adi4 and Adibou2 …
- 21:27 Changeset [45940] by
- samsungtv: no need workaround to subclasses, alternate sdl static library …
- 21:13 Changeset [45939] by
- samsungtv: remap keycode, main tv software tell with SDLK_POWER to …
- 17:21 Changeset [45938] by
- gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, …
- 17:15 Changeset [45937] by
- gob - Preliminar saveload for Fascination
- 03:38 Changeset [45936] by
- Update for ScummVM 1.0.0.
11/15/09:
- 23:39 Changeset [45935] by
- Announce 1.0.0
- 23:39 Changeset [45934] by
- Some more work on music code
- 23:26 Changeset [45933] by
- LOL: fixed minor glitch in the ending sequence
- 22:01 Changeset [45932] by
- Remove igor files from buildbot config
- 21:57 Changeset [45931] by
- samsungtv: no need anymore exception for broken SDL_ShowCursor
- 21:56 Changeset [45930] by
- samsungtv: remove duplicate entry
- 21:49 Changeset [45929] by
- Make _mouseKeyColor a uint32 when USE_RGB_COLOR is defined to fix key …
- 21:31 Changeset [45928] by
- z-ordering fixes again :(
- 21:25 Changeset [45927] by
- LOL/PC-98: fixed regression (missing static data for pc98 version)
- 19:12 Changeset [45926] by
- added debug features for z-order testing.
- 17:49 Changeset [45925] by
- hide mouse while displaying messages, hide item name while displaying …
- 17:43 Changeset [45924] by
- do not close inventory while displaying examine message.
- 14:14 Changeset [45923] by
- - Started importing the music code from Greg's SCI engine - Simplified …
- 12:22 Changeset [45922] by
- Add badge for Linuxmoto platform
- 12:20 Changeset [45921] by
- Made Alt-s (screenshot) work again.
- 12:18 Changeset [45920] by
- Build fix for 64-bit OS X
- 11:59 Changeset [45919] by
- xcode project update
- 11:24 Changeset [45918] by
- removed bogus message speed code
- 11:07 Changeset [45917] by
- added real face animation handling
- 10:54 Changeset [45916] by
- added actor_talking flag
- 10:49 Changeset [45915] by
- implemented src_rect for surface blitting, added proper animation frames.
- 10:15 Changeset [45914] by
- added face animation.
- 09:51 Changeset [45913] by
- added missing callback
- 08:22 Changeset [45912] by
- Added display of the rotating inventory objects
- 08:22 Changeset [45911] by
- Added support for needed MADS game configuration options
- 02:37 Changeset [45910] by
- Cleanup.
- 02:37 Changeset [45909] by
- Formatting.
- 00:53 Changeset [45908] by
- KYRA: cleanup
11/14/09:
- 23:01 Changeset [45907] by
- Fix warning.
- 22:51 Changeset [45906] by
- KYRA: added kyra 1 pc98 static data to kyra.dat (intro forest sequence is …
- 22:25 Changeset [45905] by
- Remove Igor demos.
- 19:34 Changeset [45904] by
- Cleanup.
- 17:53 Changeset [45903] by
- Moved getAngle() inside kmovement.cpp, the only place where it's actually …
- 16:57 Ticket #2 (Test: cruise subtitles skipped) created by
- Sometimes, when starting conversation with other characters, the first …
- 16:19 Changeset [45902] by
- Cleaned up the file handling functions and removed the C IO wrappers. …
- 16:16 Changeset [45901] by
- Removed unused code
- 15:46 Changeset [45900] by
- samsungtv: continue reduction of code duplication
- 14:02 Changeset [45899] by
- gob - Add MD5s of english Adi 4.10 and german Adi 2.6
- 13:11 Changeset [45898] by
- Remove Igor engine
- 13:04 Changeset [45897] by
- SCI: Silence warnings (none of the code in seq/gm.cpp is used)
- 13:01 Changeset [45896] by
- Added our MediaWiki? skin
- 12:58 Changeset [45895] by
- reduce code duplication, unconst pixel format
- 12:56 Changeset [45894] by
- Put wiki files into SVN
- 11:45 Changeset [45893] by
- stick to the closest points to the destination instead of walkboxes' …
- 11:32 Changeset [45892] by
- added pathfinding
- 11:32 Changeset [45891] by
- made rects signed
- 11:29 Changeset [45890] by
- added cancel() for current action
- 11:20 Changeset [45889] by
- samsungtv: there is no point enable 32 bit
- 09:46 Changeset [45888] by
- Removed more dead code
- 09:02 Changeset [45887] by
- Gob - Add MD5s for Gobliins2 and Little Red Riding Hood included on an old …
- 03:21 Changeset [45886] by
- Cleanup
- 03:15 Changeset [45885] by
- Removed sfx/misc.h
- 02:59 Changeset [45884] by
- Removed some unused parts of the PCM sound playing code
11/13/09:
- 21:08 Changeset [45883] by
- samsungtv: ops that should not go here
- 21:01 Changeset [45882] by
- samsungtv: remove code duplication
- 20:51 Changeset [45881] by
- samsungtv: revert last hasFeature change, feature kFeatureCursorHasPalette …
- 16:07 Changeset [45880] by
- samsungtv: fix hasFeature flag
- 00:43 Changeset [45879] by
- update includes
- 00:37 Changeset [45878] by
- rename sdl.*->samsungtv.*
- 00:31 Changeset [45877] by
- samsungtv: remove more code duplication in the backend, based on Max patch
11/12/09:
- 23:33 Changeset [45876] by
- Handled loading/saving from the map location
- 23:12 Changeset [45875] by
- samsungtv: enable text console
- 22:57 Changeset [45874] by
- Removed 2 old TODOs
- 22:52 Changeset [45873] by
- Implemented "Mute All"
- 22:41 Changeset [45872] by
- Implementing switching to/from the map room by mouse
- 21:20 Changeset [45871] by
- Fix warning
- 20:44 Changeset [45870] by
- samsungtv: fix sdl surface type
- 19:27 Changeset [45869] by
- SCI/newgui: SciGuiMenu? forgot to reset memory handles after restoring
- 19:16 Changeset [45868] by
- SCI: Fix uninitialized variable in Amiga driver.
- 19:11 Changeset [45867] by
- SCI/newgui: SciGuiFont? fixing delete
- 19:02 Changeset [45866] by
- SCI: Fix crash in Iceman/amiga.
- 18:46 Changeset [45865] by
- samsungtv: disable SDL_UpdateRects it make worse
- 18:27 Changeset [45864] by
- Silenced GCC warning. Since command is unsigned, it's always >= 0.
- 16:20 Changeset [45863] by
- SCI/newgui: support for disabled menu entries, changed textface (int) to …
- 15:24 Changeset [45862] by
- Started objectifying kDoSound()
- 13:29 Changeset [45861] by
- fixed intersects functions
- 13:01 Changeset [45860] by
- SCI/newgui: SciGuiMenu? adjustment, when no right aligned text is available …
- 12:49 Changeset [45859] by
- SCI/newgui: SciGuiMenu? now has said support (used in at least codename …
- 11:47 Changeset [45858] by
- Some more tweaks for skipping the menu data in savegames, when …
- 10:32 Changeset [45857] by
- fixed dialog positioning for mark
- 10:07 Changeset [45856] by
- Added a staticres file with the MADS articles list, and added an article …
- 09:27 Changeset [45855] by
- Display/remove the inventory based on mouse "gestures"
- 09:24 Changeset [45854] by
- The menu bar code is no longer used in the new graphics code, and the menu …
- 08:28 Changeset [45853] by
- SCI/newgui: changed behaviour of menu when left/right to follow sierra. …
- 07:41 Changeset [45852] by
- LOL: - cleanup
- 03:25 Changeset [45851] by
- Removed 2 TODOs
- 03:09 Changeset [45850] by
- Fixed Script::icoStat()
- 00:57 Changeset [45849] by
- Subtitles are positioned correctly in the inventory
- 00:45 Changeset [45848] by
- Added runWrapper() calling run() and some actions around it. This …
11/11/09:
- 23:05 Changeset [45847] by
- LOL: - fixed transparency tables in PC-98 16 color version - renamed some …
- 22:19 Changeset [45846] by
- removed default args from pop/show, added showMark/showMono options for …
- 21:38 Changeset [45845] by
- SCI/newgui: inserted comment about not following sierra completely here in …
- 21:32 Changeset [45844] by
- SCI/newgui: if left/right walks into a separator line, do down instead of …
- 21:22 Changeset [45843] by
- SCI/newgui: call menuReset() on game_init(), fixes double menu in pq2
- 21:06 Changeset [45842] by
- SCI/newgui: setting as default
- 21:02 Changeset [45841] by
- SCI/newgui: menu done, separator line adjusted slightly, menu is now …
- 20:29 Changeset [45840] by
- SCI/newgui: separator line support for menu, also fixed item adjustment
- 20:08 Changeset [45839] by
- SCI/newgui: menu now only missing: menu invert, separators
- 19:43 Changeset [45838] by
- SCI/newgui: Almost done with menu support
- 15:23 Changeset [45837] by
- samsungtv: disable selecting resolution based on aspect ratio for now
- 14:42 Changeset [45836] by
- samsungtv: reduction of includes
- 14:36 Changeset [45835] by
- added more cases for samsungtv to allow reuse main sdl code
- 14:28 Changeset [45834] by
- Add missing ")" in #if check.
- 14:27 Changeset [45833] by
- Comment out unused variable.
- 14:27 Changeset [45832] by
- Remove (now) obsolete HACK for WIN32.
- 14:21 Changeset [45831] by
- samsungtv: move DEFAULT_CONFIG_FILE into main sdl code to prevent code …
- 14:10 Changeset [45830] by
- samsungtv: add missing .
- 13:52 Changeset [45829] by
- samsungtv: remove keymapper, its pointless here. fixed key mapping
- 09:56 Changeset [45828] by
- Beginnings of support for AA file animations. The mads_anim.cpp commit is …
- 09:55 Changeset [45827] by
- Removed all the '- 1' from calls to get vocabs, centralising it in the …
- 02:25 Changeset [45826] by
- Refactored draw() according to drawReScaled()
- 00:27 Changeset [45825] by
- Documented palette shift
- 00:19 Changeset [45824] by
- Cleaned up searching the closest point. The old comments were completely …
11/10/09:
- 23:23 Changeset [45823] by
- Fixed walking to unreachable positions
- 23:21 Changeset [45822] by
- Fixed two bugs. Putting items back to the inventory into clipped …
- 23:06 Changeset [45821] by
- Gob - Add detection for another win31 Lost in Time found on french ADI 2.6 …
- 22:18 Changeset [45820] by
- Move definition of stdint types to the only file that needs them …
- 22:18 Changeset [45819] by
- AGOS: cleanup
- 22:17 Changeset [45818] by
- Fix compilation of create_kyradat (at least on Mac OS X it was broken …
- 22:12 Changeset [45817] by
- SDL: cleanup
- 21:14 Changeset [45816] by
- Add some FIXME comments about defining types from stdint.h on our own.
- 21:14 Changeset [45815] by
- Add an ugly HACK to fix bug #2895217 "MSVC compilation broken with …
- 20:42 Changeset [45814] by
- Fix for bug #2895217 "MSVC compilation broken with r47595".
- 20:29 Changeset [45813] by
- Sync credits.
- 20:29 Changeset [45812] by
- Enforce alphabetical order in the credits again.
- 20:05 Changeset [45811] by
- regenerate credits
- 19:51 Changeset [45810] by
- properly fixed mouse positioning in game engine
- 19:23 Changeset [45809] by
- fixed mosue move
- 19:15 Changeset [45808] by
- fix warpMouse(), add missing setMousePos on cursor events
- 19:13 Changeset [45807] by
- added myself and sanguine to credits as suggested by Max Horn.
- 17:18 Changeset [45806] by
- fixed linking in samsungtv target
- 11:20 Changeset [45805] by
- make samsungtv backend subclass of sdl class
- 09:37 Changeset [45804] by
- Use the original scummvm.svg icon.
- 09:31 Changeset [45803] by
- Missing template argument for MIN (added <uint>)
- 08:01 Changeset [45802] by
- Move Symbian main implementation from main.cpp to SymbianOS.cpp
- 07:29 Changeset [45801] by
- more fixes for final part
- 07:29 Changeset [45800] by
- added special animation 0 case
- 05:16 Changeset [45799] by
- Huge refactoring of data structures. Replaced IDs of objects by pointers, …
- 00:10 Changeset [45798] by
- WINCE: List each object in MODULE_OBJS on its own line, for readability
- 00:01 Changeset [45797] by
- SDL: Remove const from new handle*() method for now, to allow using …
11/09/09:
- 23:58 Changeset [45796] by
- Revert rev 45791 and make the first param of OSystem_SDL::remapKey again …
- 23:52 Changeset [45795] by
- SDL: Separate Symbian specific main() from standard SDL main() -- to be …
- 23:50 Changeset [45794] by
- whitespace
- 23:33 Changeset [45793] by
- Indention
- 23:31 Changeset [45792] by
- SDL: Factor code from OSystem_SDL::pollEvent into various new virtual …
- 23:29 Changeset [45791] by
- SDL: Make first param of OSystem_SDL::remapKey const
- 23:22 Changeset [45790] by
- more fixes for chapter 3.
- 23:22 Changeset [45789] by
- fixed rendering order again
- 23:11 Changeset [45788] by
- WINCE: Formatting fixes; added a FIXME to …
- 22:21 Changeset [45787] by
- TINSEL: cleanup
- 22:20 Changeset [45786] by
- SCI: Remove remarks about in-place loading, at least for now. Not loading …
- 22:20 Changeset [45785] by
- TINSEL: Mark all functions in dialogs.cpp explicitly as public (=extern) …
- 22:19 Changeset [45784] by
- TINSEL: Make some const tables static; move static int priorVolMusic into …
- 22:19 Changeset [45783] by
- TINSEL: Simplifying PolyTinselProcess?
- 22:18 Changeset [45782] by
- TINSEL: Add EnablePointing?() & DisablePointing?() to pdisplay.h; turn …
- 21:34 Changeset [45781] by
- chapter 2 completed
- 21:26 Changeset [45780] by
- added special case of loadScene
- 17:51 Changeset [45779] by
- disable hardware surface, for some unknown for me reason it broke drawing …
- 15:13 Changeset [45778] by
- Fix compilation on unix
- 14:43 Changeset [45777] by
- added support for samsung tv
- 14:31 Changeset [45776] by
- added directory svn properties
- 14:29 Changeset [45775] by
- added samsung tv backend
- 08:23 Changeset [45774] by
- more fixes
- 08:23 Changeset [45773] by
- do not trigger examine object while inventory is inactive
- 07:58 Changeset [45772] by
- added 'ignore' flag, ported guard and anchor challenges to it. minor fixes
- 04:27 Changeset [45771] by
- GPL2 callbacks accept const Array& instead of Queue&
11/08/09:
- 23:56 Changeset [45770] by
- fixed boat bug
- 23:32 Changeset [45769] by
- implemented drinking guard time challenge
- 22:48 Changeset [45768] by
- Updated the list of TODOs
- 22:37 Changeset [45767] by
- implemented mouse-rock-glue time challenge
- 21:59 Changeset [45766] by
- more improvements, added setTimerCallback()
- 21:49 Changeset [45765] by
- Removed almost all TODOs from the header files
- 21:44 Changeset [45764] by
- Fixed aligning items in the inventory
- 21:35 Changeset [45763] by
- Removed old hack for cyclic animations. This makes the hero's walk even …
- 21:26 Changeset [45762] by
- Items put into inventory are placed correctly. Also, named correctly GPL2 …
- 21:22 Changeset [45761] by
- added set_ons command to console
- 20:53 Changeset [45760] by
- fixed more village glitches
- 20:38 Changeset [45759] by
- fixed wrong debug output
- 20:37 Changeset [45758] by
- clear current_event only on async messages
- 20:01 Changeset [45757] by
- fixed typo
- 20:00 Changeset [45756] by
- implemented async messages (some animation requires it), added custom …
- 19:11 Changeset [45755] by
- removed font::color, added debugger console with …
- 19:10 Changeset [45754] by
- adding proper dialog colors, various fixes.
- 18:55 Changeset [45753] by
- Fix running clearing IsReloaded?(). Currently, if gate programs used …
- 18:55 Changeset [45752] by
- Silence gcc warning by putting parentheses around an && expression nested …
- 11:04 Changeset [45751] by
- removed noisy debug message
- 11:04 Changeset [45750] by
- restart default animation in the slot after custom animation has ended.
- 06:56 Changeset [45749] by
- Fix enabling mouse cursor when entering a room. It used to have a wrong …
- 06:46 Changeset [45748] by
- Implement QuickHero? walking. Pressing Q during the game enables/disables …
- 06:30 Changeset [45747] by
- Do not immediately clear the path when it has just 1 vertex. This fixes …
- 06:16 Changeset [45746] by
- Fixed mistake with two inner loop caused by not clearing the path. Also, …
- 05:47 Changeset [45745] by
- Tuned Z-coordinate of the dragon. Adding +1 made the dragon sometimes …
- 05:44 Changeset [45744] by
- Renumbered path segments. Increasing _segment by 1 makes the code much …
- 05:29 Changeset [45743] by
- Walking animations are fully smooth now
- 03:16 Changeset [45742] by
- Debugged smooth walking except for 1 bug. Adjusting to the edge is done …
11/07/09:
- 23:56 Changeset [45741] by
- Remove SCUMMVM_SVN_REVISION from version number
- 23:55 Changeset [45740] by
- This is 1.0.0
- 23:52 Changeset [45739] by
- ...and copy the missing linuxmoto port file
- 23:50 Changeset [45738] by
- Retag 1.0.0, but don't include LordHoto?'s 45732
- 23:47 Changeset [45737] by
- Remove old tag
- 23:25 Changeset [45736] by
- Added one more missing file
- 22:23 Changeset [45735] by
- fixed rendering order
- 20:10 Changeset [45734] by
- Add missing files to linuxmoto backend
- 20:01 Changeset [45733] by
- Sync linuxmoto backend with trunk
- 15:10 Changeset [45732] by
- Backport of r45731: "Fix some delays in Kyrandia 1 when clicking very …
- 15:06 Changeset [45731] by
- Fix some delays in Kyrandia 1 when clicking very often, while a sequence …
- 15:06 Changeset [45730] by
- Access _keyMap a little different, so that no additional entries are …
- 15:06 Changeset [45729] by
- Formatting.
- 12:33 Changeset [45728] by
- do not bail out from the waitAnimation event if restart frame requested.
- 12:20 Changeset [45727] by
- Gradual walking implemented. It is not fully smooth yet due to rounding …
- 12:05 Changeset [45726] by
- skip intro only by escape
- 12:01 Changeset [45725] by
- added waitForLanAnimationFrame() everywhere
- 12:00 Changeset [45724] by
- implemented waiting for the particular frame in animation.
- 11:52 Changeset [45723] by
- make builds optimised
- 11:45 Changeset [45722] by
- Debugged updating the position of the hero during walking. I project the …
- 10:56 Changeset [45721] by
- update changelog
- 09:52 Changeset [45720] by
- removed background bartender animation, played by mistake
- 09:40 Changeset [45719] by
- added default delays for the messages
- 09:19 Changeset [45718] by
- improved walking code
- 09:18 Changeset [45717] by
- added actor position, orientation and dump() to hotspot struct
- 09:16 Changeset [45716] by
- removed magic coordinates
- 08:35 Changeset [45715] by
- "constify" dump and save methods, added intersects_hline/intersects_vline
- 04:56 Changeset [45714] by
- Add helper functions to retrieve dragon position from the animation. To …
- 01:54 Changeset [45713] by
- The hero turns the right direction after walking
- 01:28 Changeset [45712] by
- Implemented relative animations. In these animations, each sprite can …
- 00:36 Changeset [45711] by
- Done research on ignored animation flags and commented the code
- 00:12 Changeset [45710] by
- This is 1.0.0
- 00:06 Changeset [45709] by
- Set date for release 1.0.0
- 00:05 Changeset [45708] by
- Tag Release 1.0.0
- 00:01 Changeset [45707] by
- Specify date for release 1.0.0
11/06/09:
- 23:59 Changeset [45706] by
- Revert r43734 "TUCKER: enable intro sound effects compression by default" …
- 23:56 Changeset [45705] by
- Tag tools 1.0.0
- 23:33 Changeset [45704] by
- updated icons (new logo)
- 23:02 Changeset [45703] by
- Correct a few items.
- 23:02 Changeset [45702] by
- Correct a few items.
- 22:16 Changeset [45701] by
- updated maemo patch for final 1.0.0 release
- 19:47 Changeset [45700] by
- Sync with the NEWS file in the 1.0.0 branch.
- 19:45 Changeset [45699] by
- Mention some Gob fixes and some minor cleanup.
- 17:25 Changeset [45698] by
- Backport of r45697: Fix compilation on BeOS.
- 17:21 Changeset [45697] by
- Commit digitall's patch for bugs #2892510 and #2892510 with an additional …
- 17:00 Changeset [45696] by
- Added recently fixed bugs to NEWS file.
- 16:48 Changeset [45695] by
- Add safe-guard against collision of animation IDs. When debugging another …
- 10:33 Changeset [45694] by
- Revert my previous commit -- turned out Wikipedia simply showed old …
- 09:59 Changeset [45693] by
- Disable any use of originals/scummvm_icon.svg for now -- it is the *old* …
- 07:50 Changeset [45692] by
- update readme for release (backport)
- 07:49 Changeset [45691] by
- update readme for release
11/05/09:
- 23:59 Changeset [45690] by
- Fixed several gross walking bugs. - SIGSEGV by not stopping walking when …
- 21:09 Changeset [45689] by
- Fixed compilation when INCLUDE_OLDGFX isn't defined
- 14:22 Changeset [45688] by
- Implemented proper walking. First shot, not debugged yet, but seems to …
- 13:51 Changeset [45687] by
- GP2XWiz: Tweak configure to ensure that the correct ABI is used for the …
- 13:47 Changeset [45686] by
- GP2XWiz: Tweak configure to ensure that the correct ABI is used for the …
- 11:40 Changeset [45685] by
- Add fix from Tobias, for bobbing Bobbin in PCE version of Loom.
- 07:28 Changeset [45684] by
- SCI/newgui: SciGuiMenu? interactive keyboard support added (menu drawing …
- 07:27 Changeset [45683] by
- SCI/newgui: kDisposeWindow - changed to reflect actual sierra sci …
- 01:35 Changeset [45682] by
- SCI: Converted FreeSCI Amiga sound driver. Some cleanup.
- 00:41 Changeset [45681] by
- Correct bugs listed under incorrect game engine.
- 00:40 Changeset [45680] by
- Correct bugs listed under incorrect game engine.
- 00:33 Changeset [45679] by
- Clarify demo fix.
- 00:32 Changeset [45678] by
- Clarify demo fix.
- 00:21 Changeset [45677] by
- Added helper functions for dragon animations
- 00:04 Changeset [45676] by
- Moved the audio related command enums inside audio.h
11/04/09:
- 22:54 Changeset [45675] by
- Brought back one old line, just to be sure.
- 21:03 Changeset [45674] by
- SCI/newgui: select() implemented (interactive modes not done yet)
- 16:16 Changeset [45673] by
- SCI/newgui: SciGuiMenu? select() created, little cleanup
- 16:11 Changeset [45672] by
- Applied patch #2891232 - "SCI sfx: Let each SongIterator? remap its own …
- 16:11 Changeset [45671] by
- SCI/newgui: SciGuiMenu? - set()/get() implemented
- 15:51 Changeset [45670] by
- Applied patch #2891230 - "SCI sfx: fix song iterators from not getting …
- 15:41 Changeset [45669] by
- Fix CD Audio in JonesCD and add some comments.
- 15:32 Changeset [45668] by
- Removed unused variables and placed some more old code inside …
- 14:27 Changeset [45667] by
- Cleanup
- 14:22 Changeset [45666] by
- - Changed the segment manager to be a static part of the engine, and …
- 14:17 Changeset [45665] by
- Reapplied the LSL1 casino workaround, which got disabled accidentally in …
- 13:26 Changeset [45664] by
- Removed the reference to EngineState? from the SciGuiGfx? class
- 13:19 Changeset [45663] by
- Compress icons a bit with advpng & optipng
- 12:57 Changeset [45662] by
- SCI: forgot to adjust gui32 as well
- 12:54 Changeset [45661] by
- SCI/newgui: kGraph / InitPriority? changed to reflect sci0 implementation, …
- 12:19 Changeset [45660] by
- Removed the reference to SciGuiCursor? from EngineState?
- 12:16 Changeset [45659] by
- Added references to the scaleX and scaleY selectors, used for SCI1.1 view …
- 11:52 Changeset [45658] by
- priority_first and priority_last are not used by the new drawing code, …
- 11:48 Changeset [45657] by
- Fixed compilation when INCLUDE_OLDGFX is not defined
- 11:22 Changeset [45656] by
- Moved the audio CD handling code inside the AudioPlayer? class. Some …
- 10:20 Changeset [45655] by
- Moved the sound sync code inside the AudioPlayer? class
- 09:49 Changeset [45654] by
- Moved sound sync related variables inside the AudioPlayer? class and fixed …
- 09:36 Changeset [45653] by
- Moved most of the code for playing sound effects and speech into a …
- 09:31 Changeset [45652] by
- Cleanup
- 08:38 Changeset [45651] by
- Added support for loading the game's object list
- 08:05 Changeset [45650] by
- Provide compatibility with 2000/XP, where the "choice" command is not …
- 04:27 Changeset [45649] by
- Properly animate the last phase of the walk before running callbacks
- 00:42 Changeset [45648] by
- Implemented and debugged the walking framework. The hero does not walk …
11/03/09:
- 23:20 Changeset [45647] by
- Added batch files to create default project files using the create_msvc …
- 23:06 Changeset [45646] by
- Enable FLAC by default for MSVC, since our new prebuilt library package …
- 22:56 Changeset [45645] by
- Deleted all the MSVC project files, since they can be built quickly and …
- 22:13 Changeset [45644] by
- Created walking-callback infrastructure and converted the code to use it
- 21:51 Changeset [45643] by
- Capitalize the word Sequel in The 11th Hour's title.
- 21:34 Changeset [45642] by
- Removed an old FIXME
- 21:30 Changeset [45641] by
- Implement properly stayOn instead of using walkOn
- 21:05 Changeset [45640] by
- Let setPath() store path with pixel precision, and update the map sprite …
- 20:50 Changeset [45639] by
- Backport fix for bug #2890038 (FT: Crashes when entering inventory), as …
- 20:49 Changeset [45638] by
- Fix for bug #2890038 (FT: Crashes when entering inventory)
- 20:47 Changeset [45637] by
- SCI: Fix warning (declaration of 'FOO' shadows a member of 'this')
- 20:13 Changeset [45636] by
- Turn off warning 4267 ("conversion from 'size_t' to xxx, possible loss of …
- 19:43 Changeset [45635] by
- SCI/newgui: fixes for statusbar and transitions, so menubar shows up in …
- 19:33 Changeset [45634] by
- SCI/newgui: SciGuiMenu? partially implemented
- 14:53 Changeset [45633] by
- Oops, fixed svn:ignore
- 14:50 Changeset [45632] by
- Set svn:ignore (thanks salty-horse)
- 14:24 Changeset [45631] by
- Removed some more hacks for accessing the segment manager
- 14:20 Changeset [45630] by
- Fixed the deletion of cursorBitmap
- 12:48 Changeset [45629] by
- Use the new built in ScummVM.svg icon. Its now compatible with S60vx …
- 11:32 Changeset [45628] by
- Fixed a crash when loading in the old GUI
- 09:54 Changeset [45627] by
- WEB: Remove a duplicate entry in the downloads list: Solaris 10 was listed …
- 09:01 Changeset [45626] by
- Remove the SegManager?-related hacks for the selector defines, as the …
- 08:23 Changeset [45625] by
- Plugged a memory leak
- 08:23 Changeset [45624] by
- Don't keep a reference to SegManager?, as it gets deleted when loading. …
- 03:38 Changeset [45623] by
- Run the path obliqueing process repeatedly until it converges.
- 03:24 Changeset [45622] by
- Greatly improved the quality of obliqueing the shortest path. The current …
11/02/09:
- 23:48 Changeset [45621] by
- TINSEL: Small correction to the previous hotfix for _vm->_config crash
- 23:42 Changeset [45620] by
- TINSEL: Fix regression caused by the introduction of _vm->_config; proper …
- 23:06 Changeset [45619] by
- SCI: Fix hoyle hack
- 21:57 Changeset [45618] by
- TINSEL: Add isValidObject(OBJECT *obj) function; make objectList & …
- 21:56 Changeset [45617] by
- TINSEL: Turn config code into a simple C++ class
- 21:54 Changeset [45616] by
- Changed foo(void) to foo() in almost all non-backend source files
- 21:42 Changeset [45615] by
- Enhance VOC debug output
- 20:33 Changeset [45614] by
- SCI: Fix warning about unused variable
- 19:50 Changeset [45613] by
- SCI/newgui: Removed GuiCast? structure
- 17:59 Changeset [45612] by
- SCI: SciGuiMenu? created, kMenu-related stuff now using SciGui?
- 16:26 Changeset [45611] by
- Added license metadata to the SVG files and updated the documentation …
- 09:43 Changeset [45610] by
- Added a favicon for the logs site
- 05:37 Changeset [45609] by
- Little clean-up after the refactoring.
- 05:31 Changeset [45608] by
- Split loop() into several cleaned helper methods
- 02:28 Changeset [45607] by
- Refactored running loop(). - shouldExitLoop() is a bool again and …
11/01/09:
- 23:20 Changeset [45606] by
- Commented the rest of the loop() logic
- 23:20 Changeset [45605] by
- Fix SIGSEGV when quitting the game during playing sounds
- 23:04 Changeset [45604] by
- Commented on loop() before refactoring.
- 22:27 Changeset [45603] by
- Add command line parameter to automatically create a search table entry …
- 21:19 Changeset [45602] by
- Small bugfix in path-finding
- 21:14 Changeset [45601] by
- SCI/newgui: kBaseSetter ported from gregs engine, kq5 pathfinding works …
- 20:16 Changeset [45600] by
- Add (default) buildbot.css
- 19:30 Changeset [45599] by
- One more clean-up of the path-finding code
- 19:22 Changeset [45598] by
- Cleaned up the walking code. PathVertex? replaced by Common::Point. Do …
- 12:57 Changeset [45597] by
- Debugged computation and displaying of optimal walking paths
- 10:58 Changeset [45596] by
- Add methods to draw computed walking paths.
- 10:15 Changeset [45595] by
- Fix mistakenly ordered flushing revealed by the last commit
- 10:03 Changeset [45594] by
- Get rid of doubling memory allocation and a lot of copying. The Sprite …
- 09:53 Changeset [45593] by
- Sync credits.pl fixes between branch and trunk
- 09:39 Changeset [45592] by
- AGOS Simon1 Windows fix. Fixed careless use of setChar function.
- 09:34 Changeset [45591] by
- Implemented some utility functions for path-finding. In particular, …
- 03:32 Changeset [45590] by
- SCI: AvoidPath?: Add simpler visibility algorithm (still disabled).
- 01:31 Changeset [45589] by
- Kyra/FM-Towns: make sure that at least the synthesizer music plays when no …
10/31/09:
- 22:50 Changeset [45588] by
- SCI/newgui: fixing kDisposeWindow so that reanimate is correctly called …
- 22:38 Changeset [45587] by
- Add doxygen favicon build rule & source file
- 21:21 Changeset [45586] by
- SCI: AvoidPath?: Switch to A*
- 20:56 Changeset [45585] by
- SCI/newgui: added portrait data layout as comment (not completely done)
- 20:00 Changeset [45584] by
- Backport of r45580, r45581 and r45583.
- 19:59 Changeset [45583] by
- Clean up comment a bit.
- 19:55 Changeset [45582] by
- Fix compilation.
- 19:53 Changeset [45581] by
- Fix missing inventory in Kyrandia 1 PC98 16 color version, when loading a …
- 19:52 Changeset [45580] by
- Fix certain scenes incorrectly appearing as fireberry bushes in …
- 19:48 Changeset [45579] by
- SCI/newgui: SciGuiPortrait? created
- 19:34 Changeset [45578] by
- better scene cleanup
- 19:03 Changeset [45577] by
- fixed bird-assert from chapter 1
- 18:53 Changeset [45576] by
- added missing cutscene
- 18:49 Changeset [45575] by
- added cutscenes where needed, fixed invalid skipping of fullscreen …
- 18:36 Changeset [45574] by
- Comment out unused variables.
- 18:34 Changeset [45573] by
- Backport of r45572: "Fix some memory leaks in Kyrandia 1."
- 18:32 Changeset [45572] by
- Fix some memory leaks in Kyrandia 1 (this hopefully fixes crashes on NDS …
- 18:26 Changeset [45571] by
- Added a comment that the current implementation that we got on drawing …
- 18:12 Changeset [45570] by
- Silenced GCC warning.
- 18:00 Changeset [45569] by
- SCI/newgui: Changed code for graphSaveUpscaledHiresBox to not scale the …
- 17:55 Changeset [45568] by
- Added some default directories
- 17:54 Changeset [45567] by
- - Added some TODOs - Disabled the kGraph case used in KQ6 Windows for now, …
- 17:02 Changeset [45566] by
- Slight optimization to the 2x scaler
- 15:44 Changeset [45565] by
- Upscale the mouse cursor when the screen is upscaled. Also, reapplied some …
- 15:25 Changeset [45564] by
- SCI/newgui: kGraph support for Save-UpscaledHires?-Box (not sure if …
- 14:41 Changeset [45563] by
- SCI: accidentally set newgui to default, reverting
- 14:38 Changeset [45562] by
- SCI/newgui: UpscaledHires? implemented including undithering support, …
- 13:43 Changeset [45561] by
- Kirben suggested using vs->bytesPerPixel instead of _bytesPerPixel when …
- 13:34 Changeset [45560] by
- Fixed flashlight drawing in 16 bpp games. (Which probably means PC-Engine …
- 13:15 Changeset [45559] by
- The verb images for distaff have no mask data, in PCE version of Loom.
- 12:38 Changeset [45558] by
- Fixed Valgrind warning caused by always reading four bytes at a time from …
- 12:19 Changeset [45557] by
- Properly fixed putPixel() for scaled screens
- 12:17 Changeset [45556] by
- Cursor positioning now takes screen scaling into account
- 10:54 Changeset [45555] by
- Some more work on KQ6 hi res version - screen scaling should be done now, …
- 09:48 Changeset [45554] by
- Add patch from Tobias, for menu keys in PCE version of Loom, with minor …
10/30/09:
- 23:44 Changeset [45553] by
- Formatting.
- 22:55 Changeset [45552] by
- Some work on the kPortrait kernel function, used to show hires character …
- 22:53 Changeset [45551] by
- Cleaned up kPlatform() a bit, and changed it to return appropriate values …
- 22:50 Changeset [45550] by
- Plugged some memory leaks in the new graphics code
- 20:44 Changeset [45549] by
- Fixes for TEX and RTF output of "add_paragraph".
- 20:33 Changeset [45548] by
- Backport of r45545 and r45547: Fix credits.pl.
- 20:30 Changeset [45547] by
- Fix bug in "add_paragraph" in tools/credits.pl, now the "&" should be fine …
- 20:25 Changeset [45546] by
- Update credits.
- 20:25 Changeset [45545] by
- Fix credits.
- 18:32 Changeset [45544] by
- Fixed a crash in the old graphics code from commit #45542
- 18:01 Changeset [45543] by
- SCI: validate_variable fixed and now using bool instead of int (fixes pq3 …
- 17:38 Changeset [45542] by
- Added caching of views
- 17:13 Changeset [45541] by
- Added caching for mouse cursor views
- 16:20 Changeset [45540] by
- Updated the MSVC project files of the draci engine for commit #45510
- 15:09 Changeset [45539] by
- Set svn:ignore
- 14:39 Changeset [45538] by
- - Removed status_bar_foreground and status_bar_background variables from …
- 14:22 Changeset [45537] by
- SCI: kStrAt offset checking fixed
- 12:33 Changeset [45536] by
- Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the …
- 12:26 Changeset [45535] by
- PSP: Fixed serious issue in plugins due to way gcc sometimes works. Was …
- 12:03 Changeset [45534] by
- Restore the pen color after changing it in graphFrameBox()
- 11:26 Changeset [45533] by
- Rewrote the avoidpath debug code to use new graphics functions
- 10:13 Changeset [45532] by
- Reverting accidentally commited change
- 10:09 Changeset [45531] by
- Wrote news item about new logo & icon
- 10:06 Changeset [45530] by
- SCI: kStrAt / dont do call, when offset exceeds maxSize. fixes crash in …
- 09:51 Changeset [45529] by
- Sync website credits with credits.pl
- 09:50 Changeset [45528] by
- Fixed Terry Pratchett's name in the credits
- 09:26 Changeset [45527] by
- SCI/newgui: Reanimate implemented
- 08:22 Changeset [45526] by
- Started porting ReAnimate?() from Greg's SCI engine
- 07:26 Changeset [45525] by
- Move drawing of walking map to walking.cpp
- 06:11 Changeset [45524] by
- Moved all one-line getters/setters to the header files
- 05:21 Changeset [45523] by
- Fixed svn:keywords
- 04:47 Changeset [45522] by
- SCI: AvoidPath?: Add workaround for pathfinding problem when Patti walks to …
- 03:54 Changeset [45521] by
- SCI: AvoidPath?: Don't discard contained-access polygon when starting point …
- 03:27 Changeset [45520] by
- Add Dragon History's authors, now properly
- 03:12 Changeset [45519] by
- Added Dragon History
- 02:30 Changeset [45518] by
- Added original website mockup
- 02:16 Changeset [45517] by
- sync
- 02:15 Changeset [45516] by
- Move WalkingMap? instance to Game, and clean up parameters
- 02:15 Changeset [45515] by
- Sync credits with the trunk
- 02:13 Changeset [45514] by
- Fix typo
- 02:12 Changeset [45513] by
- Add special thanks for DW.
- 01:56 Changeset [45512] by
- Remove the last 2 default parameter values. They usually just add …
- 01:41 Changeset [45511] by
- Remove most of default parameter values. Also, add comments to the last …
- 00:52 Changeset [45510] by
- Move WalkingMap? into new module. Also, fix a bug when loading the default …
10/29/09:
- 21:07 Changeset [45509] by
- Poll for events while performing screen transitions, so that ScummVM …
- 20:32 Changeset [45508] by
- SCI/newgui: SciGuiPicture? now acts like sierra sci when drawing cels, so …
- 20:31 Changeset [45507] by
- Stop SQ4 floppy from updating the unused sq4sg.dir file when deleting a …
- 19:32 Changeset [45506] by
- Cleanup
- 18:15 Changeset [45505] by
- Silenced GCC warning.
- 18:07 Changeset [45504] by
- - Implemented savegame deletion for SQ4 floppy - Added a more proper way …
- 16:27 Changeset [45503] by
- Disable the "Delete" button for all versions of SQ4 floppy, and the …
- 16:05 Changeset [45502] by
- Automatically create memory.drv (the file containing the LSL5 password) …
- 15:26 Changeset [45501] by
- Implement flipping the QuickHero? and SpeedText? flags in GPL2. All GPL2 …
- 14:16 Changeset [45500] by
- SCI/newgui: Defining color white and others in SciGuiScreen? and using …
- 09:58 Changeset [45499] by
- Fixed the deletion of save games - the wrong save game would be deleted …
- 09:08 Changeset [45498] by
- Updated planet favicon (thanks to Thierry); still has to be put online, …
- 01:55 Changeset [45497] by
- Fix several palette fading bugs.
- 01:10 Changeset [45496] by
- Moved some menu code outside the INCLUDE_OLDGFX safeguards
- 00:14 Changeset [45495] by
- Fix regression in r45414.
10/28/09:
- 23:32 Changeset [45494] by
- Added a workaround for the casino door in LSL1
- 23:04 Changeset [45493] by
- Changed some of the menu code to use new graphics functions
- 22:01 Changeset [45492] by
- Wrapped some more oldgui-specific code around INCLUDE_OLDGFX safeguards
- 21:57 Changeset [45491] by
- fix crash when passing only 1 parameter (shouldn't keep/use a reference to …
- 21:53 Changeset [45490] by
- Actually updated scummvm_logo.pdf; update Makefile for readability and by …
- 21:49 Changeset [45489] by
- Wording. Added warnings for unimplemented menu-related functions in the …
- 21:46 Changeset [45488] by
- Added detection for pq1, cnick-lslcasino and cnick-longbow to the fallback …
- 21:45 Changeset [45487] by
- Reduce PNG size via 'advpng -z4'; add build rule for scummvm_logo.pdf
- 21:01 Changeset [45486] by
- Replace our custom MSVC project files by automatically generated ones. …
- 20:56 Changeset [45485] by
- Fix possible use of double backslash in relative file path value.
- 20:39 Changeset [45484] by
- Cleanup.
- 20:37 Changeset [45483] by
- Change help text to nicely fit 80xY terminals.
- 20:24 Changeset [45482] by
- Fix bug createUUID, which caused our custom createUUID implementation to …
- 19:28 Changeset [45481] by
- SCI/newgui: fill screen with white instead of black before picture …
- 19:19 Changeset [45480] by
- SCI/newgui: BaseSetter? moved to SciGui?
- 19:10 Changeset [45479] by
- SCI/newgui: IsItSkip? moved into SciGui?
- 18:59 Changeset [45478] by
- SCI/newgui: Cleanup
- 18:21 Changeset [45477] by
- Backport of r45476: Add detection for multilanguage EN+FR versions of gob2 …
- 18:19 Changeset [45476] by
- Add multilanguage EN+FR versions of gob2 and gob3 found on english Adi …
- 15:18 Changeset [45475] by
- SCI/newgui: update whole screen when show_map console-command is used
- 15:15 Changeset [45474] by
- SCI/newgui: another floodfill change, fixes sq3 this time (this is …
- 15:07 Changeset [45473] by
- SCI/newgui: floodfill fixed (hopefully), fixes kq5 priority issues
- 15:01 Changeset [45472] by
- Backport: Fixing "graphical glitch in Bizoo level" (bug #2867361)
- 15:00 Changeset [45471] by
- Backport: Adding another Windows Lost in Time version, German/French
- 14:57 Changeset [45470] by
- Fixing "graphical glitch in Bizoo level" (bug #2867361)
- 14:56 Changeset [45469] by
- Adding another Windows Lost in Time version, German/French
- 14:53 Changeset [45468] by
- Style fixes
- 14:52 Changeset [45467] by
- Removing trailing spaces
- 14:45 Changeset [45466] by
- Fixed the rectangle top inside kBaseSetter()
- 14:35 Changeset [45465] by
- Cleanup
- 14:25 Changeset [45464] by
- Oops, removed leftover code (z was taken into account after all, but in a …
- 14:23 Changeset [45463] by
- Rewrote kBaseSetter() to use new graphics functions and behave like the …
- 13:43 Changeset [45462] by
- BUILD: Reduce build overhead by marking *.d and *.mk files as .PHONY, thus …
- 13:43 Changeset [45461] by
- Reimplemented isItSkip() using new graphics code
- 13:34 Changeset [45460] by
- SCI/newgui: Jones windowMgr Port adjustment, added explanatory comment
- 13:20 Changeset [45459] by
- Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard …
- 13:00 Changeset [45458] by
- SCI/newgui: Added comment about jones hack
- 12:58 Changeset [45457] by
- SCI/newgui: SciGuiControls? created, SciGuiText? now active
- 12:33 Changeset [45456] by
- Fix missing costume in room 70.
- 07:34 Changeset [45455] by
- Implement palette fading
- 04:57 Changeset [45454] by
- Fix charset masking for 16bit color games.
- 00:20 Changeset [45453] by
- Fix initialization of the mouse cursor.
- 00:04 Changeset [45452] by
- Fix entering the same room when re-loading the game. (Most objects were …
Note: See TracTimeline
for information about the timeline view.
