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Timeline


and .

11/27/09: Today

20:28 Changeset [46164] by drmccoy
Fixing an invalid read in the destructor
19:26 Changeset [46163] by drmccoy
00AM is another compressed frame type, fixing this (thanks to digitall for …
18:25 Changeset [46162] by drmccoy
Extended the AviDecoder? a bit
06:46 Changeset [46161] by scott_t
Brief Groovie namespace comment

11/26/09: Yesterday

23:36 Changeset [46160] by fingolfin
Doxygen: Exclude scummtheme.py, and ignore .svn dirs
20:33 Changeset [46159] by lordhoto
Typos.
19:50 Changeset [46158] by lordhoto
Initial doxygen description of the Kyrandia engine.
16:11 Changeset [46157] by fingolfin
SCI: Turn SfxPlayer::_mutex from a pointer into a plain member
16:10 Changeset [46156] by fingolfin
Fix warning
16:09 Changeset [46155] by fingolfin
Some whitespace and formatting fixes
12:07 Changeset [46154] by dreammaster
Changed the game list in the doxygen comment to list all the games the …
12:00 Changeset [46153] by dreammaster
Added some comments on the status of the engine
11:48 Changeset [46152] by dreammaster
Added the basics of a action list display
10:59 Changeset [46151] by thebluegr
Renamed common/console.* to common/textconsole.* to fix compilation under …
08:19 Changeset [46150] by thebluegr
Removed dead code
00:59 Changeset [46149] by Kirben
Add patch #2857016 - MM C64: meteor landing as work around, with the …
00:55 Changeset [46148] by Kirben
Update credits.
00:46 Changeset [46147] by Kirben
Update Commodore 64 version of Zak McKracken?.
00:45 Changeset [46146] by Kirben
Add patch #2853844 - MM C64: walksounds.
00:43 Changeset [46145] by lordhoto
Fix warnings.
00:42 Changeset [46144] by lordhoto
Remove dependancy on STL.
00:31 Changeset [46143] by Kirben
Add patch #2839048 - MM C64 sound/music player, with minor changes.
00:09 Changeset [46142] by spalek
Fix SIGSEGV found by ValGrind?

11/25/09:

23:17 Changeset [46141] by lordhoto
Extend documentation slightly.
23:02 Changeset [46140] by lordhoto
Do not fall back to a auto detection of the OPL emulator, when the user …
21:11 Changeset [46139] by joostp
fix compress_touche
20:43 Changeset [46138] by sev
Cache resource file size to avoid excess file->size() calls.
18:05 Changeset [46137] by joostp
fix compress_tucker tool
10:55 Changeset [46136] by fingolfin
Fix 'randomly placed' doxygen comments (which lead to incorrect …
08:07 Changeset [46135] by thebluegr
Typo
00:22 Changeset [46134] by joostp
apply patch #2903175: "PSP: compile cleanup/fix for gprof and Windows"

11/24/09:

23:34 Changeset [46133] by Kirben
Add patch #2903170 - MM C64: costume fix.
23:33 Changeset [46132] by Kirben
Add comment.
22:11 Changeset [46131] by fingolfin
TEST: Workaround for 'make test' when using -Werror
22:11 Changeset [46130] by fingolfin
COMMON: Remove dependency on engines code (by using the inversion …
22:10 Changeset [46129] by fingolfin
typo
22:10 Changeset [46128] by fingolfin
Added Doxygen comments for the various engine namespaces (currently mostly …
22:08 Changeset [46127] by fingolfin
Fix incorrectly placed doxygen comments; replace Common::ID2string by …
14:18 Changeset [46126] by fingolfin
PSP: Fix whitespace usage and code formatting
12:34 Changeset [46125] by joostp
fix spelling -> force buildbot rebuilding
12:16 Changeset [46124] by joostp
formatting
12:10 Changeset [46123] by joostp
fix building via Makefile
11:59 Changeset [46122] by joostp
revert psp.spec mutilation too
11:54 Changeset [46121] by joostp
fix psp port building
10:33 Changeset [46120] by Bluddy
PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
00:15 Changeset [46119] by Kirben
Exclude PCE sound player, from non-16bit color build.

11/23/09:

23:55 Changeset [46118] by fingolfin
SCI: Reduce header interdependency
23:54 Changeset [46117] by fingolfin
DRACI: Reduce header interdependency
23:53 Changeset [46116] by fingolfin
GROOVIE: Reduce header interdependency
23:32 Changeset [46115] by fingolfin
PS2: Further tweak PS2FileStream; fix potential leak in ps2_fopen
23:26 Changeset [46114] by Kirben
Update credits.
23:21 Changeset [46113] by Kirben
Update PCE version of Loom.
23:20 Changeset [46112] by Kirben
Add PCE version of Loom.
23:17 Changeset [46111] by fingolfin
PS2: Add new PS2FileStream class for std I/O. * Add new class …
23:17 Changeset [46110] by Kirben
Add patch #2898231 - LOOM: Sound player for PC-Engine.
23:15 Changeset [46109] by fingolfin
Remove unnecessary #include errno.h
22:30 Changeset [46108] by fingolfin
COMMON: Remove various variants of the md5_file / md5_file_string funcs; …
22:29 Changeset [46107] by fingolfin
PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use …
22:29 Changeset [46106] by fingolfin
Fix bug #2901669: AMIGAOS4: Compiler error
22:28 Changeset [46105] by fingolfin
PS2: cleanup
22:28 Changeset [46104] by fingolfin
Remove obsolete OSX & NDS specific stuff from StdioStream? code
22:27 Changeset [46103] by fingolfin
Remove SCUMMVM_USE_LONG_INT
15:31 Changeset [46102] by john_doe
Optimized object property access speed
06:44 Changeset [46101] by spalek
Fixed breaking long lines instead of using smaller font (which is …

11/22/09:

23:33 Changeset [46100] by mthreepwood
Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's …
21:27 Changeset [46099] by spalek
Move setIsReloaded(false) in enterNewRoom() to the right place. Last …
21:12 Changeset [46098] by spalek
Remove obsolete and unneeded logic bypassing reloading a location. I have …
20:44 Changeset [46097] by spalek
Further cleaned up the hack with removing old animations. Now only a …
20:25 Changeset [46096] by spalek
Make sure hands are empty after loading the game (otherwise we could have …
20:17 Changeset [46095] by spalek
Clearing object animations in a cleaner way Verified that we really do …
20:02 Changeset [46094] by spalek
Fixed assert() on already loaded animation Now the game seems fully …
18:21 Changeset [46093] by lordhoto
Slight simplification.
18:17 Changeset [46092] by lordhoto
Remove dead code.
18:16 Changeset [46091] by lordhoto
- Store ID map for static resources in kyra.dat instead of hardcoding it …
18:15 Changeset [46090] by lordhoto
Little cleanup.
15:58 Changeset [46089] by vinterstum
Added a codesigning step to the iphonebundle make target
15:57 Changeset [46088] by vinterstum
Added an environment variable to the buildbot settings for the iPhone …
15:22 Changeset [46087] by thebluegr
Added a sanity check to the setCursor detection
15:06 Changeset [46086] by thebluegr
Check which DoSound? method is actually invoked from Sound::play, to remove …
13:38 Changeset [46085] by Kirben
Remove obsolete check, since HE72+ uses separate function.
13:37 Changeset [46084] by Kirben
Remove obsolete check, since HE72+ uses separate function.
13:34 Changeset [46083] by Kirben
Add mapping of TM and (C) characters in PCE version of Loom, based on …
12:00 Changeset [46082] by Kirben
Update Fatty Bear's Birthday Surprise.
11:58 Changeset [46081] by Kirben
Add patch #2876221 - FBEAR: Fix for MIDI piano notes (DOS version), with …
11:43 Changeset [46080] by Kirben
Exclude Loom PCE engine specific code, from non-16bit color build.
11:36 Changeset [46079] by Kirben
Removed the incorrect line in CharsetRendererPCE::drawBits1().
11:20 Changeset [46078] by jvprat
Backport r46077 (Fixes to the NEWS file)
11:13 Changeset [46077] by jvprat
Fixes to the NEWS file: - Fixed a typo - Marked some GSoC tasks - Fixed …
11:12 Changeset [46076] by Kirben
Virtualise drawBits1().
11:00 Changeset [46075] by eriktorbjorn
Better make sure that cursorPCE[] has 16 elements, like some of the other …
10:56 Changeset [46074] by eriktorbjorn
Added hard-coded cursor, and adjusted the colours slightly, for the …
09:31 Changeset [46073] by Kirben
Update.
09:31 Changeset [46072] by Kirben
Update game details for Japanese PCE version of Loom.
09:23 Changeset [46071] by Kirben
Update.
09:21 Changeset [46070] by spalek
Updated an urgent TODO to make the game playable
09:17 Changeset [46069] by Kirben
Update game details for English PCE version of Loom.
09:13 Changeset [46068] by spalek
Fix SIGSEGV by an absolutely brutally horrible hack I have thoroughly …
09:01 Changeset [46067] by Kirben
Add PCE version of Loom.
08:55 Changeset [46066] by Kirben
Add patch for Tobias, for cursor palette in PCE version of Loom.
08:49 Changeset [46065] by Kirben
Add patch for Tobias, for more accurate palette in PCE version of Loom.
08:36 Changeset [46064] by Kirben
Fix charset palette in PCE version of Loom, based on information from …
08:36 Changeset [46063] by megath
minor callback fixes
08:27 Changeset [46062] by megath
do not decrement timer while scene is busy
08:20 Changeset [46061] by Kirben
Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, …
08:02 Changeset [46060] by megath
fixed first mansion attempt animations
05:42 Changeset [46059] by spalek
Only enable changing rooms by left/right arrows when debugging
05:35 Changeset [46058] by spalek
Opening the inventory stops hero walking (otherwise the relative …
05:10 Changeset [46057] by spalek
Fix positioning of one-time hero animations. With the previous code, the …
02:42 Changeset [46056] by spalek
Fixed Animation::getTopAnimation() It does not return kTitleText and …

11/21/09:

23:44 Changeset [46055] by lordhoto
More cleanup.
23:23 Changeset [46054] by lordhoto
Cleanup.
23:06 Changeset [46053] by lordhoto
Cleanup: remove never used support for builtin static data in …
23:05 Changeset [46052] by lordhoto
Cleanup.
22:15 Changeset [46051] by lordhoto
Fix mismatching resource type IDs for Lands of Lore in kyra.dat.
20:38 Changeset [46050] by lordhoto
Fix Kyrandia 1 FM-Towns credits entries in kyra.dat.
20:30 Changeset [46049] by lordhoto
Flag credits data for Kyrandia 1 as language specific data. (Fixes …
20:26 Changeset [46048] by lordhoto
Ooops…
20:20 Changeset [46047] by lordhoto
- Got rid of hardcoded filename list for kyra.dat - Synced static resource …
20:19 Changeset [46046] by lordhoto
Change Archive::listMatchingMembers to match the pattern …
20:18 Changeset [46045] by lordhoto
Add comment why pattern is converted to lowercase in …
18:18 Changeset [46044] by spalek
Fixed re-entering the same room using a different gate
17:29 Changeset [46043] by lordhoto
Naming consistency.
17:29 Changeset [46042] by lordhoto
Resolve TODO.
17:06 Changeset [46041] by lordhoto
Cleanup.
17:05 Changeset [46040] by lordhoto
Change special palette loading for Kyrandia 1 from kyra.dat to match …
17:04 Changeset [46039] by lordhoto
Rename "kPaletteList#" to "kSpecialPalette#".
15:41 Changeset [46038] by thebluegr
Removed duplicate code and simplified some feature detection
03:51 Changeset [46037] by lordhoto
Speed up extraction by only adding matching providers to search list.
03:49 Changeset [46036] by lordhoto
Fix various platform/language table entries.
03:48 Changeset [46035] by lordhoto
Add proper error messages, in case some entries aren't found.
03:47 Changeset [46034] by lordhoto
Rebuilt kyra.dat.
03:46 Changeset [46033] by lordhoto
Merge multi language games into one entry.
03:45 Changeset [46032] by lordhoto
Cleanup.
00:37 Changeset [46031] by joostp
fix --mp3/vorbis/flac argument parsing swallowing the last non-audio …

11/20/09:

23:37 Changeset [46030] by thebluegr
Fixed sound detection for Jones CD
22:41 Changeset [46029] by thebluegr
Changed some comments back to DOxygen (inline) style and removed some more …
22:39 Changeset [46028] by thebluegr
Simplified the doSound detection a bit
22:38 Changeset [46027] by thebluegr
Removed dead code
21:50 Changeset [46026] by thebluegr
Fixed game restarting regression
21:25 Changeset [46025] by lordhoto
Changed kyra.dat to use a global "INDEX" file instead of INDEX files for …
21:25 Changeset [46024] by lordhoto
Fix missing printf arguments.
21:24 Changeset [46023] by lordhoto
Cleanup.
21:24 Changeset [46022] by lordhoto
Flag Kyra3 as talkie version in kyra.dat.
21:23 Changeset [46021] by lordhoto
Readded output whether extraction succeeded or not.
20:32 Changeset [46020] by thebluegr
Fixed a regression in the LSL1 and LSL5 demos, which should work correctly …
20:30 Changeset [46019] by thebluegr
Removed the syncTime and syncCue selectors from the list of static …
19:48 Changeset [46018] by lordhoto
Cleanup.
19:40 Changeset [46017] by lordhoto
Add a nice message, when none of the input files is used for processing.
19:33 Changeset [46016] by lordhoto
Rebuilt kyra.dat.
19:32 Changeset [46015] by lordhoto
Merge two file game entries into one game entry, this allows for better …
19:31 Changeset [46014] by lordhoto
Some name consistency changes.
16:48 Changeset [46013] by thebluegr
Added a FIXME for the syncTime and syncCue selectors, for games which …
16:39 Changeset [46012] by thebluegr
- Removed the non-static selectors "overlay" and "setCursor" from the list …
15:31 Changeset [46011] by thebluegr
Removed more unused selectors - the canBeHere selector is replaced by …
15:17 Changeset [46010] by thebluegr
Removed more unused selectors
15:16 Changeset [46009] by thebluegr
Check the overridden game object when performing setCursor detection, …
14:51 Changeset [46008] by thebluegr
Added a game-specific workaround for setCursor detection in KQ5CD: the …
14:47 Changeset [46007] by thebluegr
Formatting
14:17 Changeset [46006] by thebluegr
Changed the lofs detection to iterate through all the methods of the Game …
13:29 Changeset [46005] by thebluegr
Selector cleanup: rearranged all selectors to be in the same order as in …
13:08 Changeset [46004] by megath
do not trigger any events while scene id == -1
11:08 Changeset [46003] by thebluegr
Added a sanity check to prevent a crash in LB1 and KQ4 (needs proper …
10:29 Changeset [46002] by thebluegr
Some corrections for the lofs autodetection - SQ4 floppy works again
08:55 Changeset [46001] by thebluegr
Shifted some code around
08:52 Changeset [46000] by thebluegr
- Rewrote the lofs parameter type auto-detection code - Renamed …
07:35 Changeset [45999] by thebluegr
Typo
00:13 Changeset [45998] by fingolfin
Fix language in comment
00:12 Changeset [45997] by fingolfin
Several configure targets use long instead of int for typedefing …
00:12 Changeset [45996] by fingolfin
Don't include windows.h & direct.h on WinCE (and Symbian?)

11/19/09:

23:05 Changeset [45995] by thebluegr
- Simplified the different feature detection types, removed some duplicate …
22:57 Changeset [45994] by thebluegr
Simplified some music checks for SCI0
22:22 Changeset [45993] by lordhoto
Cleanup.
22:17 Changeset [45992] by athrxx
LOL: add support for pc speaker sfx
17:56 Changeset [45991] by lordhoto
Add newly added IDs to string table.
17:44 Changeset [45990] by lordhoto
Properly handle Kyra 2 Talkie demo in kyra.dat.
17:43 Changeset [45989] by lordhoto
Remove obsolete "k2DemoVersionTlk" special.
17:43 Changeset [45988] by lordhoto
More cleanup.
17:42 Changeset [45987] by lordhoto
Cleanup.
11:51 Changeset [45986] by jvprat
Fix some download links
08:56 Changeset [45985] by thebluegr
Fixed regression from commit #45862

11/18/09:

23:36 Changeset [45984] by fingolfin
Backport Makefile.common tweaks
23:35 Changeset [45983] by fingolfin
oops
23:34 Changeset [45982] by fingolfin
Some comments
23:12 Changeset [45981] by fingolfin
Backport fixes for *.s / *.asm build rules (fix issues when building in an …
23:08 Changeset [45980] by fingolfin
Disable PS2 builds on the 1.0.0 branch (they can't work there)
22:59 Changeset [45979] by joostp
fix compilation of null backend
16:09 Changeset [45978] by fingolfin
Add -G2 to PS2 default build options; move some WinCE -D flags from …
16:02 Changeset [45977] by fingolfin
WINCE: Use correct include paths
15:23 Changeset [45976] by fingolfin
cleanup
15:22 Changeset [45975] by fingolfin
Modify WinCE, LinuxMoto? and GP2xWiz backends to use …
15:19 Changeset [45974] by fingolfin
Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that …
13:59 Changeset [45973] by fingolfin
PS2: Remove custom OSystem::fillScreen implementation as well as …
11:16 Changeset [45972] by aquadran
samsungtv: cleanup
10:14 Changeset [45971] by aquadran
samsungtv: no need make surface conversion here any more, sdl do that with …
08:32 Changeset [45970] by megath
more missing callbacks
08:15 Changeset [45969] by megath
use actual actor position for overlay positioning to avoid z-order …
08:13 Changeset [45968] by megath
minor textual fixes

11/17/09:

23:01 Changeset [45967] by sev
Added IRIX MIPS3 build
22:59 Changeset [45966] by megath
added face animation for the messages
22:45 Changeset [45965] by megath
added kEffect for screen shaking, fixed barman callback
22:24 Changeset [45964] by megath
removed noisy debug
22:22 Changeset [45963] by megath
implemented real zooming in forest house
22:09 Changeset [45962] by megath
implemented zoomed rendering
21:47 Changeset [45961] by megath
guard surface list from the sizes of zero
21:42 Changeset [45960] by megath
added SurfaceList?, ported overlay to it, fixed many z-order issues. (found …
21:00 Changeset [45959] by megath
corrected scene 7 hack
20:49 Changeset [45958] by wjpalenstijn
Fedora packages also work on (the just released) Fedora 12
20:47 Changeset [45957] by megath
found strange hack about room 7 and overlay.
16:26 Changeset [45956] by athrxx
KYRA: fixed save menu glitch in Japanese versions
16:21 Changeset [45955] by aquadran
samsungtv: added package resource files
15:01 Changeset [45954] by thebluegr
Some more work on the sound command parser
14:27 Changeset [45953] by aquadran
samsungtv: cleanup
14:13 Changeset [45952] by aquadran
samsungtv: since new sdl lib port support mouse and keyboard, adopting …
13:11 Changeset [45951] by aquadran
samsungtv: enable hqscalers
08:57 Changeset [45950] by megath
corrected overlay z-order based on bottom coordinate (fixes chair in …
08:15 Changeset [45949] by Kirben
Add alternative Amiga demo of Gobliins 2.
08:00 Changeset [45948] by Kirben
Update Teen Agent demos.
07:55 Changeset [45947] by megath
fixed backtrace matrix initialization
07:44 Changeset [45946] by megath
reverted old z-order
07:35 Changeset [45945] by megath
debug walkbox displaying by ctrl-5
06:39 Changeset [45944] by thebluegr
Some more work on the sound command parser

11/16/09:

23:00 Changeset [45943] by sev
Add IRIX MIPS4 build
22:41 Changeset [45942] by sev
Solaris10, Wii and GC builds were provided.
22:29 Changeset [45941] by strangerke
Gob - Add MD5 for Adibou 1, a new SCN demo and some Adi2, Adi4 and Adibou2 …
21:27 Changeset [45940] by aquadran
samsungtv: no need workaround to subclasses, alternate sdl static library …
21:13 Changeset [45939] by aquadran
samsungtv: remap keycode, main tv software tell with SDLK_POWER to …
17:21 Changeset [45938] by strangerke
gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, …
17:15 Changeset [45937] by strangerke
gob - Preliminar saveload for Fascination
03:38 Changeset [45936] by Kirben
Update for ScummVM 1.0.0.

11/15/09:

23:39 Changeset [45935] by sev
Announce 1.0.0
23:39 Changeset [45934] by thebluegr
Some more work on music code
23:26 Changeset [45933] by athrxx
LOL: fixed minor glitch in the ending sequence
22:01 Changeset [45932] by fingolfin
Remove igor files from buildbot config
21:57 Changeset [45931] by aquadran
samsungtv: no need anymore exception for broken SDL_ShowCursor
21:56 Changeset [45930] by aquadran
samsungtv: remove duplicate entry
21:49 Changeset [45929] by mthreepwood
Make _mouseKeyColor a uint32 when USE_RGB_COLOR is defined to fix key …
21:31 Changeset [45928] by megath
z-ordering fixes again :(
21:25 Changeset [45927] by athrxx
LOL/PC-98: fixed regression (missing static data for pc98 version)
19:12 Changeset [45926] by megath
added debug features for z-order testing.
17:49 Changeset [45925] by megath
hide mouse while displaying messages, hide item name while displaying …
17:43 Changeset [45924] by megath
do not close inventory while displaying examine message.
14:14 Changeset [45923] by thebluegr
- Started importing the music code from Greg's SCI engine - Simplified …
12:22 Changeset [45922] by sev
Add badge for Linuxmoto platform
12:20 Changeset [45921] by eriktorbjorn
Made Alt-s (screenshot) work again.
12:18 Changeset [45920] by vinterstum
Build fix for 64-bit OS X
11:59 Changeset [45919] by vinterstum
xcode project update
11:24 Changeset [45918] by megath
removed bogus message speed code
11:07 Changeset [45917] by megath
added real face animation handling
10:54 Changeset [45916] by megath
added actor_talking flag
10:49 Changeset [45915] by megath
implemented src_rect for surface blitting, added proper animation frames.
10:15 Changeset [45914] by megath
added face animation.
09:51 Changeset [45913] by megath
added missing callback
08:22 Changeset [45912] by dreammaster
Added display of the rotating inventory objects
08:22 Changeset [45911] by dreammaster
Added support for needed MADS game configuration options
02:37 Changeset [45910] by lordhoto
Cleanup.
02:37 Changeset [45909] by lordhoto
Formatting.
00:53 Changeset [45908] by athrxx
KYRA: cleanup

11/14/09:

23:01 Changeset [45907] by lordhoto
Fix warning.
22:51 Changeset [45906] by athrxx
KYRA: added kyra 1 pc98 static data to kyra.dat (intro forest sequence is …
22:25 Changeset [45905] by Kirben
Remove Igor demos.
19:34 Changeset [45904] by lordhoto
Cleanup.
17:53 Changeset [45903] by thebluegr
Moved getAngle() inside kmovement.cpp, the only place where it's actually …
16:57 Ticket #2 (Test: cruise subtitles skipped) created by criezy
Sometimes, when starting conversation with other characters, the first …
16:19 Changeset [45902] by thebluegr
Cleaned up the file handling functions and removed the C IO wrappers. …
16:16 Changeset [45901] by thebluegr
Removed unused code
15:46 Changeset [45900] by aquadran
samsungtv: continue reduction of code duplication
14:02 Changeset [45899] by strangerke
gob - Add MD5s of english Adi 4.10 and german Adi 2.6
13:11 Changeset [45898] by fingolfin
Remove Igor engine
13:04 Changeset [45897] by fingolfin
SCI: Silence warnings (none of the code in seq/gm.cpp is used)
13:01 Changeset [45896] by fingolfin
Added our MediaWiki? skin
12:58 Changeset [45895] by aquadran
reduce code duplication, unconst pixel format
12:56 Changeset [45894] by fingolfin
Put wiki files into SVN
11:45 Changeset [45893] by megath
stick to the closest points to the destination instead of walkboxes' …
11:32 Changeset [45892] by megath
added pathfinding
11:32 Changeset [45891] by megath
made rects signed
11:29 Changeset [45890] by megath
added cancel() for current action
11:20 Changeset [45889] by aquadran
samsungtv: there is no point enable 32 bit
09:46 Changeset [45888] by thebluegr
Removed more dead code
09:02 Changeset [45887] by strangerke
Gob - Add MD5s for Gobliins2 and Little Red Riding Hood included on an old …
03:21 Changeset [45886] by thebluegr
Cleanup
03:15 Changeset [45885] by thebluegr
Removed sfx/misc.h
02:59 Changeset [45884] by thebluegr
Removed some unused parts of the PCM sound playing code

11/13/09:

21:08 Changeset [45883] by aquadran
samsungtv: ops that should not go here
21:01 Changeset [45882] by aquadran
samsungtv: remove code duplication
20:51 Changeset [45881] by aquadran
samsungtv: revert last hasFeature change, feature kFeatureCursorHasPalette …
16:07 Changeset [45880] by aquadran
samsungtv: fix hasFeature flag
00:43 Changeset [45879] by aquadran
update includes
00:37 Changeset [45878] by aquadran
rename sdl.*->samsungtv.*
00:31 Changeset [45877] by aquadran
samsungtv: remove more code duplication in the backend, based on Max patch

11/12/09:

23:33 Changeset [45876] by spalek
Handled loading/saving from the map location
23:12 Changeset [45875] by aquadran
samsungtv: enable text console
22:57 Changeset [45874] by spalek
Removed 2 old TODOs
22:52 Changeset [45873] by spalek
Implemented "Mute All"
22:41 Changeset [45872] by spalek
Implementing switching to/from the map room by mouse
21:20 Changeset [45871] by sev
Fix warning
20:44 Changeset [45870] by aquadran
samsungtv: fix sdl surface type
19:27 Changeset [45869] by m_kiewitz
SCI/newgui: SciGuiMenu? forgot to reset memory handles after restoring
19:16 Changeset [45868] by waltervn
SCI: Fix uninitialized variable in Amiga driver.
19:11 Changeset [45867] by m_kiewitz
SCI/newgui: SciGuiFont? fixing delete
19:02 Changeset [45866] by waltervn
SCI: Fix crash in Iceman/amiga.
18:46 Changeset [45865] by aquadran
samsungtv: disable SDL_UpdateRects it make worse
18:27 Changeset [45864] by eriktorbjorn
Silenced GCC warning. Since command is unsigned, it's always >= 0.
16:20 Changeset [45863] by m_kiewitz
SCI/newgui: support for disabled menu entries, changed textface (int) to …
15:24 Changeset [45862] by thebluegr
Started objectifying kDoSound()
13:29 Changeset [45861] by megath
fixed intersects functions
13:01 Changeset [45860] by m_kiewitz
SCI/newgui: SciGuiMenu? adjustment, when no right aligned text is available …
12:49 Changeset [45859] by m_kiewitz
SCI/newgui: SciGuiMenu? now has said support (used in at least codename …
11:47 Changeset [45858] by thebluegr
Some more tweaks for skipping the menu data in savegames, when …
10:32 Changeset [45857] by megath
fixed dialog positioning for mark
10:07 Changeset [45856] by dreammaster
Added a staticres file with the MADS articles list, and added an article …
09:27 Changeset [45855] by spalek
Display/remove the inventory based on mouse "gestures"
09:24 Changeset [45854] by thebluegr
The menu bar code is no longer used in the new graphics code, and the menu …
08:28 Changeset [45853] by m_kiewitz
SCI/newgui: changed behaviour of menu when left/right to follow sierra. …
07:41 Changeset [45852] by athrxx
LOL: - cleanup
03:25 Changeset [45851] by spalek
Removed 2 TODOs
03:09 Changeset [45850] by spalek
Fixed Script::icoStat()
00:57 Changeset [45849] by spalek
Subtitles are positioned correctly in the inventory
00:45 Changeset [45848] by spalek
Added runWrapper() calling run() and some actions around it. This …

11/11/09:

23:05 Changeset [45847] by athrxx
LOL: - fixed transparency tables in PC-98 16 color version - renamed some …
22:19 Changeset [45846] by megath
removed default args from pop/show, added showMark/showMono options for …
21:38 Changeset [45845] by m_kiewitz
SCI/newgui: inserted comment about not following sierra completely here in …
21:32 Changeset [45844] by m_kiewitz
SCI/newgui: if left/right walks into a separator line, do down instead of …
21:22 Changeset [45843] by m_kiewitz
SCI/newgui: call menuReset() on game_init(), fixes double menu in pq2
21:06 Changeset [45842] by m_kiewitz
SCI/newgui: setting as default
21:02 Changeset [45841] by m_kiewitz
SCI/newgui: menu done, separator line adjusted slightly, menu is now …
20:29 Changeset [45840] by m_kiewitz
SCI/newgui: separator line support for menu, also fixed item adjustment
20:08 Changeset [45839] by m_kiewitz
SCI/newgui: menu now only missing: menu invert, separators
19:43 Changeset [45838] by m_kiewitz
SCI/newgui: Almost done with menu support
15:23 Changeset [45837] by aquadran
samsungtv: disable selecting resolution based on aspect ratio for now
14:42 Changeset [45836] by aquadran
samsungtv: reduction of includes
14:36 Changeset [45835] by aquadran
added more cases for samsungtv to allow reuse main sdl code
14:28 Changeset [45834] by lordhoto
Add missing ")" in #if check.
14:27 Changeset [45833] by lordhoto
Comment out unused variable.
14:27 Changeset [45832] by lordhoto
Remove (now) obsolete HACK for WIN32.
14:21 Changeset [45831] by aquadran
samsungtv: move DEFAULT_CONFIG_FILE into main sdl code to prevent code …
14:10 Changeset [45830] by aquadran
samsungtv: add missing .
13:52 Changeset [45829] by aquadran
samsungtv: remove keymapper, its pointless here. fixed key mapping
09:56 Changeset [45828] by dreammaster
Beginnings of support for AA file animations. The mads_anim.cpp commit is …
09:55 Changeset [45827] by dreammaster
Removed all the '- 1' from calls to get vocabs, centralising it in the …
02:25 Changeset [45826] by spalek
Refactored draw() according to drawReScaled()
00:27 Changeset [45825] by spalek
Documented palette shift
00:19 Changeset [45824] by spalek
Cleaned up searching the closest point. The old comments were completely …

11/10/09:

23:23 Changeset [45823] by spalek
Fixed walking to unreachable positions
23:21 Changeset [45822] by spalek
Fixed two bugs. Putting items back to the inventory into clipped …
23:06 Changeset [45821] by strangerke
Gob - Add detection for another win31 Lost in Time found on french ADI 2.6 …
22:18 Changeset [45820] by fingolfin
Move definition of stdint types to the only file that needs them …
22:18 Changeset [45819] by fingolfin
AGOS: cleanup
22:17 Changeset [45818] by fingolfin
Fix compilation of create_kyradat (at least on Mac OS X it was broken …
22:12 Changeset [45817] by fingolfin
SDL: cleanup
21:14 Changeset [45816] by lordhoto
Add some FIXME comments about defining types from stdint.h on our own.
21:14 Changeset [45815] by lordhoto
Add an ugly HACK to fix bug #2895217 "MSVC compilation broken with …
20:42 Changeset [45814] by lordhoto
Fix for bug #2895217 "MSVC compilation broken with r47595".
20:29 Changeset [45813] by lordhoto
Sync credits.
20:29 Changeset [45812] by lordhoto
Enforce alphabetical order in the credits again.
20:05 Changeset [45811] by megath
regenerate credits
19:51 Changeset [45810] by aquadran
properly fixed mouse positioning in game engine
19:23 Changeset [45809] by aquadran
fixed mosue move
19:15 Changeset [45808] by aquadran
fix warpMouse(), add missing setMousePos on cursor events
19:13 Changeset [45807] by megath
added myself and sanguine to credits as suggested by Max Horn.
17:18 Changeset [45806] by aquadran
fixed linking in samsungtv target
11:20 Changeset [45805] by aquadran
make samsungtv backend subclass of sdl class
09:37 Changeset [45804] by anotherguest
Use the original scummvm.svg icon.
09:31 Changeset [45803] by anotherguest
Missing template argument for MIN (added <uint>)
08:01 Changeset [45802] by anotherguest
Move Symbian main implementation from main.cpp to SymbianOS.cpp
07:29 Changeset [45801] by megath
more fixes for final part
07:29 Changeset [45800] by megath
added special animation 0 case
05:16 Changeset [45799] by spalek
Huge refactoring of data structures. Replaced IDs of objects by pointers, …
00:10 Changeset [45798] by fingolfin
WINCE: List each object in MODULE_OBJS on its own line, for readability
00:01 Changeset [45797] by fingolfin
SDL: Remove const from new handle*() method for now, to allow using …

11/09/09:

23:58 Changeset [45796] by fingolfin
Revert rev 45791 and make the first param of OSystem_SDL::remapKey again …
23:52 Changeset [45795] by fingolfin
SDL: Separate Symbian specific main() from standard SDL main() -- to be …
23:50 Changeset [45794] by fingolfin
whitespace
23:33 Changeset [45793] by fingolfin
Indention
23:31 Changeset [45792] by fingolfin
SDL: Factor code from OSystem_SDL::pollEvent into various new virtual …
23:29 Changeset [45791] by fingolfin
SDL: Make first param of OSystem_SDL::remapKey const
23:22 Changeset [45790] by megath
more fixes for chapter 3.
23:22 Changeset [45789] by megath
fixed rendering order again
23:11 Changeset [45788] by fingolfin
WINCE: Formatting fixes; added a FIXME to …
22:21 Changeset [45787] by fingolfin
TINSEL: cleanup
22:20 Changeset [45786] by fingolfin
SCI: Remove remarks about in-place loading, at least for now. Not loading …
22:20 Changeset [45785] by fingolfin
TINSEL: Mark all functions in dialogs.cpp explicitly as public (=extern) …
22:19 Changeset [45784] by fingolfin
TINSEL: Make some const tables static; move static int priorVolMusic into …
22:19 Changeset [45783] by fingolfin
TINSEL: Simplifying PolyTinselProcess?
22:18 Changeset [45782] by fingolfin
TINSEL: Add EnablePointing?() & DisablePointing?() to pdisplay.h; turn …
21:34 Changeset [45781] by megath
chapter 2 completed
21:26 Changeset [45780] by megath
added special case of loadScene
17:51 Changeset [45779] by aquadran
disable hardware surface, for some unknown for me reason it broke drawing …
15:13 Changeset [45778] by wjpalenstijn
Fix compilation on unix
14:43 Changeset [45777] by aquadran
added support for samsung tv
14:31 Changeset [45776] by aquadran
added directory svn properties
14:29 Changeset [45775] by aquadran
added samsung tv backend
08:23 Changeset [45774] by megath
more fixes
08:23 Changeset [45773] by megath
do not trigger examine object while inventory is inactive
07:58 Changeset [45772] by megath
added 'ignore' flag, ported guard and anchor challenges to it. minor fixes
04:27 Changeset [45771] by spalek
GPL2 callbacks accept const Array& instead of Queue&

11/08/09:

23:56 Changeset [45770] by megath
fixed boat bug
23:32 Changeset [45769] by megath
implemented drinking guard time challenge
22:48 Changeset [45768] by spalek
Updated the list of TODOs
22:37 Changeset [45767] by megath
implemented mouse-rock-glue time challenge
21:59 Changeset [45766] by megath
more improvements, added setTimerCallback()
21:49 Changeset [45765] by spalek
Removed almost all TODOs from the header files
21:44 Changeset [45764] by spalek
Fixed aligning items in the inventory
21:35 Changeset [45763] by spalek
Removed old hack for cyclic animations. This makes the hero's walk even …
21:26 Changeset [45762] by spalek
Items put into inventory are placed correctly. Also, named correctly GPL2 …
21:22 Changeset [45761] by megath
added set_ons command to console
20:53 Changeset [45760] by megath
fixed more village glitches
20:38 Changeset [45759] by megath
fixed wrong debug output
20:37 Changeset [45758] by megath
clear current_event only on async messages
20:01 Changeset [45757] by megath
fixed typo
20:00 Changeset [45756] by megath
implemented async messages (some animation requires it), added custom …
19:11 Changeset [45755] by megath
removed font::color, added debugger console with …
19:10 Changeset [45754] by megath
adding proper dialog colors, various fixes.
18:55 Changeset [45753] by spalek
Fix running clearing IsReloaded?(). Currently, if gate programs used …
18:55 Changeset [45752] by lordhoto
Silence gcc warning by putting parentheses around an && expression nested …
11:04 Changeset [45751] by megath
removed noisy debug message
11:04 Changeset [45750] by megath
restart default animation in the slot after custom animation has ended.
06:56 Changeset [45749] by spalek
Fix enabling mouse cursor when entering a room. It used to have a wrong …
06:46 Changeset [45748] by spalek
Implement QuickHero? walking. Pressing Q during the game enables/disables …
06:30 Changeset [45747] by spalek
Do not immediately clear the path when it has just 1 vertex. This fixes …
06:16 Changeset [45746] by spalek
Fixed mistake with two inner loop caused by not clearing the path. Also, …
05:47 Changeset [45745] by spalek
Tuned Z-coordinate of the dragon. Adding +1 made the dragon sometimes …
05:44 Changeset [45744] by spalek
Renumbered path segments. Increasing _segment by 1 makes the code much …
05:29 Changeset [45743] by spalek
Walking animations are fully smooth now
03:16 Changeset [45742] by spalek
Debugged smooth walking except for 1 bug. Adjusting to the edge is done …

11/07/09:

23:56 Changeset [45741] by sev
Remove SCUMMVM_SVN_REVISION from version number
23:55 Changeset [45740] by sev
This is 1.0.0
23:52 Changeset [45739] by sev
...and copy the missing linuxmoto port file
23:50 Changeset [45738] by sev
Retag 1.0.0, but don't include LordHoto?'s 45732
23:47 Changeset [45737] by sev
Remove old tag
23:25 Changeset [45736] by sev
Added one more missing file
22:23 Changeset [45735] by megath
fixed rendering order
20:10 Changeset [45734] by sev
Add missing files to linuxmoto backend
20:01 Changeset [45733] by sev
Sync linuxmoto backend with trunk
15:10 Changeset [45732] by lordhoto
Backport of r45731: "Fix some delays in Kyrandia 1 when clicking very …
15:06 Changeset [45731] by lordhoto
Fix some delays in Kyrandia 1 when clicking very often, while a sequence …
15:06 Changeset [45730] by lordhoto
Access _keyMap a little different, so that no additional entries are …
15:06 Changeset [45729] by lordhoto
Formatting.
12:33 Changeset [45728] by megath
do not bail out from the waitAnimation event if restart frame requested.
12:20 Changeset [45727] by spalek
Gradual walking implemented. It is not fully smooth yet due to rounding …
12:05 Changeset [45726] by megath
skip intro only by escape
12:01 Changeset [45725] by megath
added waitForLanAnimationFrame() everywhere
12:00 Changeset [45724] by megath
implemented waiting for the particular frame in animation.
11:52 Changeset [45723] by aquadran
make builds optimised
11:45 Changeset [45722] by spalek
Debugged updating the position of the hero during walking. I project the …
10:56 Changeset [45721] by aquadran
update changelog
09:52 Changeset [45720] by megath
removed background bartender animation, played by mistake
09:40 Changeset [45719] by megath
added default delays for the messages
09:19 Changeset [45718] by megath
improved walking code
09:18 Changeset [45717] by megath
added actor position, orientation and dump() to hotspot struct
09:16 Changeset [45716] by megath
removed magic coordinates
08:35 Changeset [45715] by megath
"constify" dump and save methods, added intersects_hline/intersects_vline
04:56 Changeset [45714] by spalek
Add helper functions to retrieve dragon position from the animation. To …
01:54 Changeset [45713] by spalek
The hero turns the right direction after walking
01:28 Changeset [45712] by spalek
Implemented relative animations. In these animations, each sprite can …
00:36 Changeset [45711] by spalek
Done research on ignored animation flags and commented the code
00:12 Changeset [45710] by sev
This is 1.0.0
00:06 Changeset [45709] by sev
Set date for release 1.0.0
00:05 Changeset [45708] by sev
Tag Release 1.0.0
00:01 Changeset [45707] by sev
Specify date for release 1.0.0

11/06/09:

23:59 Changeset [45706] by sev
Revert r43734 "TUCKER: enable intro sound effects compression by default" …
23:56 Changeset [45705] by sev
Tag tools 1.0.0
23:33 Changeset [45704] by fanoush
updated icons (new logo)
23:02 Changeset [45703] by Kirben
Correct a few items.
23:02 Changeset [45702] by Kirben
Correct a few items.
22:16 Changeset [45701] by fanoush
updated maemo patch for final 1.0.0 release
19:47 Changeset [45700] by mthreepwood
Sync with the NEWS file in the 1.0.0 branch.
19:45 Changeset [45699] by mthreepwood
Mention some Gob fixes and some minor cleanup.
17:25 Changeset [45698] by lordhoto
Backport of r45697: Fix compilation on BeOS.
17:21 Changeset [45697] by lordhoto
Commit digitall's patch for bugs #2892510 and #2892510 with an additional …
17:00 Changeset [45696] by sev
Added recently fixed bugs to NEWS file.
16:48 Changeset [45695] by spalek
Add safe-guard against collision of animation IDs. When debugging another …
10:33 Changeset [45694] by fingolfin
Revert my previous commit -- turned out Wikipedia simply showed old …
09:59 Changeset [45693] by fingolfin
Disable any use of originals/scummvm_icon.svg for now -- it is the *old* …
07:50 Changeset [45692] by knakos
update readme for release (backport)
07:49 Changeset [45691] by knakos
update readme for release

11/05/09:

23:59 Changeset [45690] by spalek
Fixed several gross walking bugs. - SIGSEGV by not stopping walking when …
21:09 Changeset [45689] by thebluegr
Fixed compilation when INCLUDE_OLDGFX isn't defined
14:22 Changeset [45688] by spalek
Implemented proper walking. First shot, not debugged yet, but seems to …
13:51 Changeset [45687] by djwillis
GP2XWiz: Tweak configure to ensure that the correct ABI is used for the …
13:47 Changeset [45686] by djwillis
GP2XWiz: Tweak configure to ensure that the correct ABI is used for the …
11:40 Changeset [45685] by Kirben
Add fix from Tobias, for bobbing Bobbin in PCE version of Loom.
07:28 Changeset [45684] by m_kiewitz
SCI/newgui: SciGuiMenu? interactive keyboard support added (menu drawing …
07:27 Changeset [45683] by m_kiewitz
SCI/newgui: kDisposeWindow - changed to reflect actual sierra sci …
01:35 Changeset [45682] by waltervn
SCI: Converted FreeSCI Amiga sound driver. Some cleanup.
00:41 Changeset [45681] by Kirben
Correct bugs listed under incorrect game engine.
00:40 Changeset [45680] by Kirben
Correct bugs listed under incorrect game engine.
00:33 Changeset [45679] by Kirben
Clarify demo fix.
00:32 Changeset [45678] by Kirben
Clarify demo fix.
00:21 Changeset [45677] by spalek
Added helper functions for dragon animations
00:04 Changeset [45676] by thebluegr
Moved the audio related command enums inside audio.h

11/04/09:

22:54 Changeset [45675] by spalek
Brought back one old line, just to be sure.
21:03 Changeset [45674] by m_kiewitz
SCI/newgui: select() implemented (interactive modes not done yet)
16:16 Changeset [45673] by m_kiewitz
SCI/newgui: SciGuiMenu? select() created, little cleanup
16:11 Changeset [45672] by thebluegr
Applied patch #2891232 - "SCI sfx: Let each SongIterator? remap its own …
16:11 Changeset [45671] by m_kiewitz
SCI/newgui: SciGuiMenu? - set()/get() implemented
15:51 Changeset [45670] by thebluegr
Applied patch #2891230 - "SCI sfx: fix song iterators from not getting …
15:41 Changeset [45669] by mthreepwood
Fix CD Audio in JonesCD and add some comments.
15:32 Changeset [45668] by thebluegr
Removed unused variables and placed some more old code inside …
14:27 Changeset [45667] by thebluegr
Cleanup
14:22 Changeset [45666] by thebluegr
- Changed the segment manager to be a static part of the engine, and …
14:17 Changeset [45665] by thebluegr
Reapplied the LSL1 casino workaround, which got disabled accidentally in …
13:26 Changeset [45664] by thebluegr
Removed the reference to EngineState? from the SciGuiGfx? class
13:19 Changeset [45663] by fingolfin
Compress icons a bit with advpng & optipng
12:57 Changeset [45662] by m_kiewitz
SCI: forgot to adjust gui32 as well
12:54 Changeset [45661] by m_kiewitz
SCI/newgui: kGraph / InitPriority? changed to reflect sci0 implementation, …
12:19 Changeset [45660] by thebluegr
Removed the reference to SciGuiCursor? from EngineState?
12:16 Changeset [45659] by thebluegr
Added references to the scaleX and scaleY selectors, used for SCI1.1 view …
11:52 Changeset [45658] by thebluegr
priority_first and priority_last are not used by the new drawing code, …
11:48 Changeset [45657] by thebluegr
Fixed compilation when INCLUDE_OLDGFX is not defined
11:22 Changeset [45656] by thebluegr
Moved the audio CD handling code inside the AudioPlayer? class. Some …
10:20 Changeset [45655] by thebluegr
Moved the sound sync code inside the AudioPlayer? class
09:49 Changeset [45654] by thebluegr
Moved sound sync related variables inside the AudioPlayer? class and fixed …
09:36 Changeset [45653] by thebluegr
Moved most of the code for playing sound effects and speech into a …
09:31 Changeset [45652] by thebluegr
Cleanup
08:38 Changeset [45651] by dreammaster
Added support for loading the game's object list
08:05 Changeset [45650] by thebluegr
Provide compatibility with 2000/XP, where the "choice" command is not …
04:27 Changeset [45649] by spalek
Properly animate the last phase of the walk before running callbacks
00:42 Changeset [45648] by spalek
Implemented and debugged the walking framework. The hero does not walk …

11/03/09:

23:20 Changeset [45647] by thebluegr
Added batch files to create default project files using the create_msvc …
23:06 Changeset [45646] by lordhoto
Enable FLAC by default for MSVC, since our new prebuilt library package …
22:56 Changeset [45645] by thebluegr
Deleted all the MSVC project files, since they can be built quickly and …
22:13 Changeset [45644] by spalek
Created walking-callback infrastructure and converted the code to use it
21:51 Changeset [45643] by mthreepwood
Capitalize the word Sequel in The 11th Hour's title.
21:34 Changeset [45642] by spalek
Removed an old FIXME
21:30 Changeset [45641] by spalek
Implement properly stayOn instead of using walkOn
21:05 Changeset [45640] by spalek
Let setPath() store path with pixel precision, and update the map sprite …
20:50 Changeset [45639] by fingolfin
Backport fix for bug #2890038 (FT: Crashes when entering inventory), as …
20:49 Changeset [45638] by fingolfin
Fix for bug #2890038 (FT: Crashes when entering inventory)
20:47 Changeset [45637] by fingolfin
SCI: Fix warning (declaration of 'FOO' shadows a member of 'this')
20:13 Changeset [45636] by thebluegr
Turn off warning 4267 ("conversion from 'size_t' to xxx, possible loss of …
19:43 Changeset [45635] by m_kiewitz
SCI/newgui: fixes for statusbar and transitions, so menubar shows up in …
19:33 Changeset [45634] by m_kiewitz
SCI/newgui: SciGuiMenu? partially implemented
14:53 Changeset [45633] by thebluegr
Oops, fixed svn:ignore
14:50 Changeset [45632] by thebluegr
Set svn:ignore (thanks salty-horse)
14:24 Changeset [45631] by thebluegr
Removed some more hacks for accessing the segment manager
14:20 Changeset [45630] by thebluegr
Fixed the deletion of cursorBitmap
12:48 Changeset [45629] by anotherguest
Use the new built in ScummVM.svg icon. Its now compatible with S60vx …
11:32 Changeset [45628] by thebluegr
Fixed a crash when loading in the old GUI
09:54 Changeset [45627] by jvprat
WEB: Remove a duplicate entry in the downloads list: Solaris 10 was listed …
09:01 Changeset [45626] by thebluegr
Remove the SegManager?-related hacks for the selector defines, as the …
08:23 Changeset [45625] by thebluegr
Plugged a memory leak
08:23 Changeset [45624] by thebluegr
Don't keep a reference to SegManager?, as it gets deleted when loading. …
03:38 Changeset [45623] by spalek
Run the path obliqueing process repeatedly until it converges.
03:24 Changeset [45622] by spalek
Greatly improved the quality of obliqueing the shortest path. The current …

11/02/09:

23:48 Changeset [45621] by fingolfin
TINSEL: Small correction to the previous hotfix for _vm->_config crash
23:42 Changeset [45620] by fingolfin
TINSEL: Fix regression caused by the introduction of _vm->_config; proper …
23:06 Changeset [45619] by waltervn
SCI: Fix hoyle hack
21:57 Changeset [45618] by fingolfin
TINSEL: Add isValidObject(OBJECT *obj) function; make objectList & …
21:56 Changeset [45617] by fingolfin
TINSEL: Turn config code into a simple C++ class
21:54 Changeset [45616] by fingolfin
Changed foo(void) to foo() in almost all non-backend source files
21:42 Changeset [45615] by fingolfin
Enhance VOC debug output
20:33 Changeset [45614] by fingolfin
SCI: Fix warning about unused variable
19:50 Changeset [45613] by m_kiewitz
SCI/newgui: Removed GuiCast? structure
17:59 Changeset [45612] by m_kiewitz
SCI: SciGuiMenu? created, kMenu-related stuff now using SciGui?
16:26 Changeset [45611] by jvprat
Added license metadata to the SVG files and updated the documentation …
09:43 Changeset [45610] by jvprat
Added a favicon for the logs site
05:37 Changeset [45609] by spalek
Little clean-up after the refactoring.
05:31 Changeset [45608] by spalek
Split loop() into several cleaned helper methods
02:28 Changeset [45607] by spalek
Refactored running loop(). - shouldExitLoop() is a bool again and …

11/01/09:

23:20 Changeset [45606] by spalek
Commented the rest of the loop() logic
23:20 Changeset [45605] by spalek
Fix SIGSEGV when quitting the game during playing sounds
23:04 Changeset [45604] by spalek
Commented on loop() before refactoring.
22:27 Changeset [45603] by lordhoto
Add command line parameter to automatically create a search table entry …
21:19 Changeset [45602] by spalek
Small bugfix in path-finding
21:14 Changeset [45601] by m_kiewitz
SCI/newgui: kBaseSetter ported from gregs engine, kq5 pathfinding works …
20:16 Changeset [45600] by fingolfin
Add (default) buildbot.css
19:30 Changeset [45599] by spalek
One more clean-up of the path-finding code
19:22 Changeset [45598] by spalek
Cleaned up the walking code. PathVertex? replaced by Common::Point. Do …
12:57 Changeset [45597] by spalek
Debugged computation and displaying of optimal walking paths
10:58 Changeset [45596] by spalek
Add methods to draw computed walking paths.
10:15 Changeset [45595] by spalek
Fix mistakenly ordered flushing revealed by the last commit
10:03 Changeset [45594] by spalek
Get rid of doubling memory allocation and a lot of copying. The Sprite …
09:53 Changeset [45593] by fingolfin
Sync credits.pl fixes between branch and trunk
09:39 Changeset [45592] by Bluddy
AGOS Simon1 Windows fix. Fixed careless use of setChar function.
09:34 Changeset [45591] by spalek
Implemented some utility functions for path-finding. In particular, …
03:32 Changeset [45590] by waltervn
SCI: AvoidPath?: Add simpler visibility algorithm (still disabled).
01:31 Changeset [45589] by athrxx
Kyra/FM-Towns: make sure that at least the synthesizer music plays when no …

10/31/09:

22:50 Changeset [45588] by m_kiewitz
SCI/newgui: fixing kDisposeWindow so that reanimate is correctly called …
22:38 Changeset [45587] by fingolfin
Add doxygen favicon build rule & source file
21:21 Changeset [45586] by waltervn
SCI: AvoidPath?: Switch to A*
20:56 Changeset [45585] by m_kiewitz
SCI/newgui: added portrait data layout as comment (not completely done)
20:00 Changeset [45584] by lordhoto
Backport of r45580, r45581 and r45583.
19:59 Changeset [45583] by lordhoto
Clean up comment a bit.
19:55 Changeset [45582] by lordhoto
Fix compilation.
19:53 Changeset [45581] by lordhoto
Fix missing inventory in Kyrandia 1 PC98 16 color version, when loading a …
19:52 Changeset [45580] by lordhoto
Fix certain scenes incorrectly appearing as fireberry bushes in …
19:48 Changeset [45579] by m_kiewitz
SCI/newgui: SciGuiPortrait? created
19:34 Changeset [45578] by megath
better scene cleanup
19:03 Changeset [45577] by megath
fixed bird-assert from chapter 1
18:53 Changeset [45576] by megath
added missing cutscene
18:49 Changeset [45575] by megath
added cutscenes where needed, fixed invalid skipping of fullscreen …
18:36 Changeset [45574] by lordhoto
Comment out unused variables.
18:34 Changeset [45573] by lordhoto
Backport of r45572: "Fix some memory leaks in Kyrandia 1."
18:32 Changeset [45572] by lordhoto
Fix some memory leaks in Kyrandia 1 (this hopefully fixes crashes on NDS …
18:26 Changeset [45571] by thebluegr
Added a comment that the current implementation that we got on drawing …
18:12 Changeset [45570] by eriktorbjorn
Silenced GCC warning.
18:00 Changeset [45569] by m_kiewitz
SCI/newgui: Changed code for graphSaveUpscaledHiresBox to not scale the …
17:55 Changeset [45568] by thebluegr
Added some default directories
17:54 Changeset [45567] by thebluegr
- Added some TODOs - Disabled the kGraph case used in KQ6 Windows for now, …
17:02 Changeset [45566] by thebluegr
Slight optimization to the 2x scaler
15:44 Changeset [45565] by thebluegr
Upscale the mouse cursor when the screen is upscaled. Also, reapplied some …
15:25 Changeset [45564] by m_kiewitz
SCI/newgui: kGraph support for Save-UpscaledHires?-Box (not sure if …
14:41 Changeset [45563] by m_kiewitz
SCI: accidentally set newgui to default, reverting
14:38 Changeset [45562] by m_kiewitz
SCI/newgui: UpscaledHires? implemented including undithering support, …
13:43 Changeset [45561] by eriktorbjorn
Kirben suggested using vs->bytesPerPixel instead of _bytesPerPixel when …
13:34 Changeset [45560] by eriktorbjorn
Fixed flashlight drawing in 16 bpp games. (Which probably means PC-Engine …
13:15 Changeset [45559] by Kirben
The verb images for distaff have no mask data, in PCE version of Loom.
12:38 Changeset [45558] by eriktorbjorn
Fixed Valgrind warning caused by always reading four bytes at a time from …
12:19 Changeset [45557] by thebluegr
Properly fixed putPixel() for scaled screens
12:17 Changeset [45556] by thebluegr
Cursor positioning now takes screen scaling into account
10:54 Changeset [45555] by thebluegr
Some more work on KQ6 hi res version - screen scaling should be done now, …
09:48 Changeset [45554] by Kirben
Add patch from Tobias, for menu keys in PCE version of Loom, with minor …

10/30/09:

23:44 Changeset [45553] by lordhoto
Formatting.
22:55 Changeset [45552] by thebluegr
Some work on the kPortrait kernel function, used to show hires character …
22:53 Changeset [45551] by thebluegr
Cleaned up kPlatform() a bit, and changed it to return appropriate values …
22:50 Changeset [45550] by thebluegr
Plugged some memory leaks in the new graphics code
20:44 Changeset [45549] by lordhoto
Fixes for TEX and RTF output of "add_paragraph".
20:33 Changeset [45548] by lordhoto
Backport of r45545 and r45547: Fix credits.pl.
20:30 Changeset [45547] by lordhoto
Fix bug in "add_paragraph" in tools/credits.pl, now the "&" should be fine …
20:25 Changeset [45546] by lordhoto
Update credits.
20:25 Changeset [45545] by lordhoto
Fix credits.
18:32 Changeset [45544] by thebluegr
Fixed a crash in the old graphics code from commit #45542
18:01 Changeset [45543] by m_kiewitz
SCI: validate_variable fixed and now using bool instead of int (fixes pq3 …
17:38 Changeset [45542] by thebluegr
Added caching of views
17:13 Changeset [45541] by thebluegr
Added caching for mouse cursor views
16:20 Changeset [45540] by thebluegr
Updated the MSVC project files of the draci engine for commit #45510
15:09 Changeset [45539] by eriktorbjorn
Set svn:ignore
14:39 Changeset [45538] by thebluegr
- Removed status_bar_foreground and status_bar_background variables from …
14:22 Changeset [45537] by m_kiewitz
SCI: kStrAt offset checking fixed
12:33 Changeset [45536] by thebluegr
Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the …
12:26 Changeset [45535] by bluddy
PSP: Fixed serious issue in plugins due to way gcc sometimes works. Was …
12:03 Changeset [45534] by thebluegr
Restore the pen color after changing it in graphFrameBox()
11:26 Changeset [45533] by thebluegr
Rewrote the avoidpath debug code to use new graphics functions
10:13 Changeset [45532] by fingolfin
Reverting accidentally commited change
10:09 Changeset [45531] by fingolfin
Wrote news item about new logo & icon
10:06 Changeset [45530] by m_kiewitz
SCI: kStrAt / dont do call, when offset exceeds maxSize. fixes crash in …
09:51 Changeset [45529] by fingolfin
Sync website credits with credits.pl
09:50 Changeset [45528] by fingolfin
Fixed Terry Pratchett's name in the credits
09:26 Changeset [45527] by m_kiewitz
SCI/newgui: Reanimate implemented
08:22 Changeset [45526] by thebluegr
Started porting ReAnimate?() from Greg's SCI engine
07:26 Changeset [45525] by spalek
Move drawing of walking map to walking.cpp
06:11 Changeset [45524] by spalek
Moved all one-line getters/setters to the header files
05:21 Changeset [45523] by spalek
Fixed svn:keywords
04:47 Changeset [45522] by waltervn
SCI: AvoidPath?: Add workaround for pathfinding problem when Patti walks to …
03:54 Changeset [45521] by waltervn
SCI: AvoidPath?: Don't discard contained-access polygon when starting point …
03:27 Changeset [45520] by spalek
Add Dragon History's authors, now properly
03:12 Changeset [45519] by spalek
Added Dragon History
02:30 Changeset [45518] by sev
Added original website mockup
02:16 Changeset [45517] by sev
sync
02:15 Changeset [45516] by spalek
Move WalkingMap? instance to Game, and clean up parameters
02:15 Changeset [45515] by sev
Sync credits with the trunk
02:13 Changeset [45514] by sev
Fix typo
02:12 Changeset [45513] by sev
Add special thanks for DW.
01:56 Changeset [45512] by spalek
Remove the last 2 default parameter values. They usually just add …
01:41 Changeset [45511] by spalek
Remove most of default parameter values. Also, add comments to the last …
00:52 Changeset [45510] by spalek
Move WalkingMap? into new module. Also, fix a bug when loading the default …

10/29/09:

21:07 Changeset [45509] by thebluegr
Poll for events while performing screen transitions, so that ScummVM …
20:32 Changeset [45508] by m_kiewitz
SCI/newgui: SciGuiPicture? now acts like sierra sci when drawing cels, so …
20:31 Changeset [45507] by thebluegr
Stop SQ4 floppy from updating the unused sq4sg.dir file when deleting a …
19:32 Changeset [45506] by thebluegr
Cleanup
18:15 Changeset [45505] by eriktorbjorn
Silenced GCC warning.
18:07 Changeset [45504] by thebluegr
- Implemented savegame deletion for SQ4 floppy - Added a more proper way …
16:27 Changeset [45503] by thebluegr
Disable the "Delete" button for all versions of SQ4 floppy, and the …
16:05 Changeset [45502] by thebluegr
Automatically create memory.drv (the file containing the LSL5 password) …
15:26 Changeset [45501] by spalek
Implement flipping the QuickHero? and SpeedText? flags in GPL2. All GPL2 …
14:16 Changeset [45500] by m_kiewitz
SCI/newgui: Defining color white and others in SciGuiScreen? and using …
09:58 Changeset [45499] by thebluegr
Fixed the deletion of save games - the wrong save game would be deleted …
09:08 Changeset [45498] by fingolfin
Updated planet favicon (thanks to Thierry); still has to be put online, …
01:55 Changeset [45497] by spalek
Fix several palette fading bugs.
01:10 Changeset [45496] by thebluegr
Moved some menu code outside the INCLUDE_OLDGFX safeguards
00:14 Changeset [45495] by lordhoto
Fix regression in r45414.

10/28/09:

23:32 Changeset [45494] by thebluegr
Added a workaround for the casino door in LSL1
23:04 Changeset [45493] by thebluegr
Changed some of the menu code to use new graphics functions
22:01 Changeset [45492] by thebluegr
Wrapped some more oldgui-specific code around INCLUDE_OLDGFX safeguards
21:57 Changeset [45491] by joostp
fix crash when passing only 1 parameter (shouldn't keep/use a reference to …
21:53 Changeset [45490] by fingolfin
Actually updated scummvm_logo.pdf; update Makefile for readability and by …
21:49 Changeset [45489] by thebluegr
Wording. Added warnings for unimplemented menu-related functions in the …
21:46 Changeset [45488] by thebluegr
Added detection for pq1, cnick-lslcasino and cnick-longbow to the fallback …
21:45 Changeset [45487] by fingolfin
Reduce PNG size via 'advpng -z4'; add build rule for scummvm_logo.pdf
21:01 Changeset [45486] by lordhoto
Replace our custom MSVC project files by automatically generated ones. …
20:56 Changeset [45485] by lordhoto
Fix possible use of double backslash in relative file path value.
20:39 Changeset [45484] by lordhoto
Cleanup.
20:37 Changeset [45483] by lordhoto
Change help text to nicely fit 80xY terminals.
20:24 Changeset [45482] by lordhoto
Fix bug createUUID, which caused our custom createUUID implementation to …
19:28 Changeset [45481] by m_kiewitz
SCI/newgui: fill screen with white instead of black before picture …
19:19 Changeset [45480] by m_kiewitz
SCI/newgui: BaseSetter? moved to SciGui?
19:10 Changeset [45479] by m_kiewitz
SCI/newgui: IsItSkip? moved into SciGui?
18:59 Changeset [45478] by m_kiewitz
SCI/newgui: Cleanup
18:21 Changeset [45477] by strangerke
Backport of r45476: Add detection for multilanguage EN+FR versions of gob2 …
18:19 Changeset [45476] by strangerke
Add multilanguage EN+FR versions of gob2 and gob3 found on english Adi …
15:18 Changeset [45475] by m_kiewitz
SCI/newgui: update whole screen when show_map console-command is used
15:15 Changeset [45474] by m_kiewitz
SCI/newgui: another floodfill change, fixes sq3 this time (this is …
15:07 Changeset [45473] by m_kiewitz
SCI/newgui: floodfill fixed (hopefully), fixes kq5 priority issues
15:01 Changeset [45472] by drmccoy
Backport: Fixing "graphical glitch in Bizoo level" (bug #2867361)
15:00 Changeset [45471] by drmccoy
Backport: Adding another Windows Lost in Time version, German/French
14:57 Changeset [45470] by drmccoy
Fixing "graphical glitch in Bizoo level" (bug #2867361)
14:56 Changeset [45469] by drmccoy
Adding another Windows Lost in Time version, German/French
14:53 Changeset [45468] by drmccoy
Style fixes
14:52 Changeset [45467] by drmccoy
Removing trailing spaces
14:45 Changeset [45466] by thebluegr
Fixed the rectangle top inside kBaseSetter()
14:35 Changeset [45465] by thebluegr
Cleanup
14:25 Changeset [45464] by thebluegr
Oops, removed leftover code (z was taken into account after all, but in a …
14:23 Changeset [45463] by thebluegr
Rewrote kBaseSetter() to use new graphics functions and behave like the …
13:43 Changeset [45462] by fingolfin
BUILD: Reduce build overhead by marking *.d and *.mk files as .PHONY, thus …
13:43 Changeset [45461] by thebluegr
Reimplemented isItSkip() using new graphics code
13:34 Changeset [45460] by m_kiewitz
SCI/newgui: Jones windowMgr Port adjustment, added explanatory comment
13:20 Changeset [45459] by thebluegr
Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard …
13:00 Changeset [45458] by m_kiewitz
SCI/newgui: Added comment about jones hack
12:58 Changeset [45457] by m_kiewitz
SCI/newgui: SciGuiControls? created, SciGuiText? now active
12:33 Changeset [45456] by Kirben
Fix missing costume in room 70.
07:34 Changeset [45455] by spalek
Implement palette fading
04:57 Changeset [45454] by Kirben
Fix charset masking for 16bit color games.
00:20 Changeset [45453] by spalek
Fix initialization of the mouse cursor.
00:04 Changeset [45452] by spalek
Fix entering the same room when re-loading the game. (Most objects were …
Note: See TracTimeline for information about the timeline view.