- 19:46 Ticket #58 (Fix level editor block configuration screens at higher resolutions) created by
- The level editor block configuration screens aren't centered when a …
- 19:36 Ticket #33 (Fix spikes behind block problem.) closed by
- fixed: Fixed in svn rev. 344.
- 19:36 Changeset  by
- Fix the spike behind block bug.
- 13:13 Changeset  by
- Removed the death animation when falling of the level.
- 18:22 Changeset  by
- Fixed some bugs regarding the new levelpackmanager and installing/removing …
- 17:23 Changeset  by
- Updated to Cloudscape V2.2
- 07:55 Changeset  by
- Fixed a bug where the player or shadow was displaced when being squashed. …
- 06:57 Changeset  by
- Fixed the bug where after restarting the inter level gui would appear.
- 06:38 Changeset  by
- Updated the time and recordings icons. Also made the replay time/number or …
- 12:26 Changeset  by
- Updated the extract_pot.py script to handle strings occuring multiple …
- 16:06 Ticket #34 (Support multiple resolutions) closed by
- fixed: It has been fully implemented now. :D
- 15:53 Changeset  by
- Fixed the gl renderer.
- 06:57 Changeset  by
- Fixed some tinygettext, level select screen, and in-game tip memory leak …
- 06:11 Changeset  by
- Updated the Cloudscape theme to V2.1.
- 15:22 Changeset  by
- Fixed a bug where the camera didn't scroll smooth to the left.
- 14:42 Changeset  by
- Added support for different die animations. Also changed the way the level …
- 12:30 Changeset  by
- Fixed a bug where the camera would move in the leveleditor even if the …
- 12:16 Changeset  by
- Fixed partially level editor to work with larger resolutions, removed …
- 10:50 Changeset  by
- Added language and resolution in Settings
- 08:34 Changeset  by
- Made the level editor support multiple resolutions.
- 18:42 Changeset  by
- Fixed a bug where the replay buttons weren't placed right.
- 15:24 Changeset  by
- Changed the number of levels per row in the LevelSelect? screens to support …
- 12:17 Changeset  by
- Fixed Windows issues, and add Simplified Chinese translations
- 16:46 Ticket #55 (Make it possible to translate level(pack)s) closed by
- fixed: This has been implemented in svn rev. 324.
- 16:45 Ticket #54 (Make the game translateable) closed by
- fixed: This has been implemented by odamite.
- 16:44 Changeset  by
- Fixed a bug where the game would crash on translating the tooltip for …
- 15:29 Changeset  by
- Added translation support for levelpacks.
- 18:43 Ticket #57 (Make ingame notifications dynamic) closed by
- fixed: fixed in r.322
- 18:41 Changeset  by
- Added translation notes to help with localization
- 15:05 Changeset  by
- Changed the way levelpacks work. Levelpacks are now loaded at the start …
- 16:53 Changeset  by
- Fonts are now translatable, added freesans font, implemented fallback …
- 15:21 Changeset  by
- Some refactoring.
- 15:17 Changeset  by
- Updated cmake to compile findlocale
- 15:14 Changeset  by
- Continued work on translation system. Strings in code are now able to …
- 13:26 Changeset  by
- Forgot other header file... :(
- 13:23 Changeset  by
- Forgot a file :(
- 12:39 Changeset  by
- added tinygettext
- 12:32 Changeset  by
- Started working on translation support with tinygettext. Also started …
- 09:55 Ticket #57 (Make ingame notifications dynamic) created by
- Notifications don't show currently configured key. Instead they show old …
- 18:08 Changeset  by
- Applied a patch made by hasufell. It extends the CMakeLists.txt making …
- 15:38 Changeset  by
- Updated the Game.cpp to support multiple resolutions.
- 18:54 Changeset  by
- Continued on resolution-independent menus
- 16:48 Changeset  by
- Started working on dynamic menu layout to support different resolutions.
- 20:02 Changeset  by
- Fixed a bug where escape in the options menu would exit both the options …
- 11:22 Changeset  by
- Started working on the gl renderer.
- 20:14 Changeset  by
- Created a docs directory and removed some unneeded files.
- 16:47 Ticket #56 (Add the ability for scenery objects) created by
- As discussed here http://forum.freegamedev.net/viewtopic.php?f=48&t=2847 …
- 16:43 Ticket #55 (Make it possible to translate level(pack)s) created by
- Just like the game the level(pack)s need to be translatable. Probably by …
- 16:42 Ticket #54 (Make the game translateable) created by
- The game needs to be translatable. Probably by using …
- 16:36 Ticket #53 (Make the game controllable with only keyboard/gamepad) created by
- The game should be controllable with only the keyboard (or a gamepad). …
Note: See TracTimeline for information about the timeline view.