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Timeline


and .

12/06/10:

14:20 Changeset [1007] by silnarm
* change fragment shader to get alpha from calculated diffuse and ambient …
14:04 Changeset [1006] by silnarm
* restore diffuse and ambient material properties after drawing faded …
10:40 Changeset [1005] by hailstone3
another fix for shader alpha that might be a bit better
07:16 Ticket #264 (Allow upgrades to modify producible costs & storage capacities) created by silnarm
Allow upgrades to change producible costs. All cost checks will need to …
06:12 Changeset [1004] by silnarm
* small re-work of teleport (will explain on forum) * console message if …
06:01 Changeset [1003] by silnarm
* fix for cloaked unit who morph staying cloaked

12/05/10:

15:55 Changeset [1002] by silnarm
* tool-tips for the new auto command toggles, and for cloak-toggle
15:40 Changeset [1001] by silnarm
* fix detected units not being drawn * remove unneeded 'visible' flag …
14:16 Ticket #206 (cloaking) closed by silnarm
complete
14:10 Changeset [1000] by silnarm
* cloak type == 'effect' implemented * unit-type 'tags' added, effects …
12:43 Changeset [999] by silnarm
* merge 0.3.x => trunk
12:22 Changeset [998] by silnarm
* fix Map::isFreeCellOrHasUnit() not handling respecting new fields …
11:36 Changeset [997] by silnarm
* cloak & de-cloak sounds * cloak type == 'energy' implemented * cloak …
08:39 Changeset [996] by silnarm
* cloaking/de-cloaking fades alpha gradually in/out
07:42 Ticket #263 (auto command toggles) closed by silnarm
complete
07:41 Changeset [995] by silnarm
* all auto commands can be toggled on/off per unit
07:41 Ticket #263 (auto command toggles) created by silnarm
make auto-attack and auto-flee toggle-able like auto-repair is.

12/04/10:

22:03 Changeset [994] by hailstone3
fix for alpha fading
14:09 Changeset [993] by silnarm
* show resource load type & count on display panel (not just on tool-tip)
09:51 Changeset [992] by silnarm
* change DebugRenderer? default settings
09:29 Changeset [991] by silnarm
* merge 0.3.x => trunk
06:43 Changeset [990] by silnarm
* RenderUseShaders? config option
06:05 Changeset [989] by silnarm
* catch shader load/compile exceptions and use Fixed pipeline instead
04:35 Ticket #262 (team colour on command / unit icons) created by silnarm
See, http://glest.org/glest_board/index.php?topic=6237.0
04:33 Ticket #261 (support two channel pixmaps) created by silnarm
The engine doesn't currently support images with 2 colour channels, these …
01:26 CodeStats created by hailstone3
01:20 WikiStart edited by hailstone3
(diff)
00:36 Changeset [988] by hailstone3
- fixed memory leak - handling case for missing shader file - added …

12/03/10:

19:40 Changeset [987] by tetzank
- fixed compilation of fragment and vertex shader on linux using gallium …
15:10 Changeset [986] by silnarm
* revert clusterSize to 16, fixes pathing to unexplored areas.
13:56 Changeset [985] by silnarm
* fix negative hp-regen and ep-regen being clamped to 0 * fix …
13:29 Changeset [984] by hailstone3
forgot to commit files
06:34 Changeset [983] by hailstone3
added experimental shader code and some textures converted to normal maps.

12/01/10:

22:41 Changeset [982] by tetzank
fixed build on linux with glew by commenting SDL_opengl.h out, it includes …
20:51 Changeset [981] by silnarm
* remove glprocs dependency * add glew dependency * probable broken …

11/30/10:

05:27 Changeset [980] by silnarm
* fix harvesters setting stop-loaded skill when blocked
03:34 Changeset [979] by silnarm
* set glAlphaFunc() per unit, fixes corpses 'popping' out of existence as …
03:02 Changeset [978] by silnarm
* another command tip formatting fix
03:00 Changeset [977] by silnarm
* some lang file fixes (tool-tip keys)

11/29/10:

21:25 Changeset [976] by silnarm
* <de-cloak> for specific skills or skill-classes
20:17 CompileGuideLinux edited by tetzank
(diff)
13:35 Changeset [975] by silnarm
* detector units
11:17 Changeset [974] by silnarm
* fix for dodgy edit before last commit
11:14 Changeset [973] by silnarm
* initial implementation of cloaking, only type='permanent' so far, and no …

11/28/10:

18:09 Ticket #34 (shroud of darkness) closed by silnarm
complete
18:08 Changeset [972] by silnarm
* shroud-of-darkness implemented, closes #34
14:29 Changeset [971] by silnarm
* merge 0.3.x => trunk
08:32 Changeset [970] by silnarm
* path refinements made to at least 1.5*clusterSize 'steps' (better …
07:25 Ticket #259 (team colour in particle systems) closed by silnarm
fixed
06:25 Changeset [969] by silnarm
* fix crash in new game menu if human slot is changed to network
03:13 Changeset [968] by silnarm
* map editor: fix for glCanvas not refreshing on windoze * map editor: …
02:54 Changeset [967] by silnarm
* fix for consumables limiting to store before deductions

11/27/10:

14:46 Changeset [966] by silnarm
* team colour for particle systems sorted out, closes #259
13:23 Changeset [965] by tetzank
map editor: - removed timer based repainting for non-windows, only repaint …
12:04 Changeset [964] by tetzank
- fixed -loadmap; - don't crash when input for -loadmap and -scenario is …
09:05 Ticket #260 (multi-level hierarchical path-finding) created by silnarm
The ClusterMap? 'map abstraction' graph is too dense on big maps, and …
09:02 Ticket #259 (team colour in particle systems) created by silnarm
wasn't hooked up properly.
05:18 Changeset [963] by silnarm
* re-enable LAN announcer, fix laggy return to root menu (thread was …
05:13 Changeset [962] by silnarm
* some data changes, * remove hold position commands from swordman, …
00:11 Changeset [961] by silnarm
* fix build with no pch (missing header).

11/26/10:

11:59 Changeset [960] by silnarm
* Path-finding, command and unit life-cycle logging re-jigged so it can be …
01:53 Changeset [959] by hailstone3
https://sourceforge.net/apps/trac/glestae/ticket/258 basic teleport …
01:52 Ticket #258 (Teleport Command) created by hailstone3
Move the unit with the command to another location on the map that isn't …

11/24/10:

17:19 Changeset [958] by tetzank
merge z-buffer fix of g3dviewer from trunk r957

11/23/10:

20:11 Changeset [957] by tetzank
added Z buffer to g3dviewer, fixes problems with open source ati r300
13:47 Changeset [956] by silnarm
* attack-notice sounds for tech and magic
12:08 Changeset [955] by silnarm
* a couple of lang fixes for magic
12:07 Changeset [954] by silnarm
* more formatting fixes for when no faction lang is available
11:48 Changeset [953] by silnarm
* another command-tip formatting fix

11/22/10:

12:59 Changeset [952] by silnarm
* move tech and faction lang files in to 'lang' subdirs
12:48 Ticket #257 (setCameraMotion() defect) closed by silnarm
fixed
12:48 Changeset [951] by silnarm
* fix setCameraMotion() rotation around Y axis (always takes shorter …
12:26 Changeset [950] by silnarm
* fix scenario category not formatted in DropList?
08:34 Ticket #256 (respond to scroll wheel events) closed by silnarm
fixed
08:33 Changeset [949] by silnarm
* fix crash if ListBox? with no scroll-bar is mouseWheeled * unexpanded …
08:25 Changeset [948] by silnarm
* tech faction logo
08:23 Changeset [947] by silnarm
* - debug.lua + dev_edition.lua
08:21 Ticket #255 (DropLists too small) closed by silnarm
fixed
08:21 Changeset [946] by silnarm
* DropLists? for map/tileset/tech-tree are 50px wider, closes #255
08:16 Ticket #257 (setCameraMotion() defect) created by silnarm
The setCameraMotion() Lua function has some odd behaviour, and seems to …
08:14 Ticket #256 (respond to scroll wheel events) created by silnarm
DropList? components in particular should be listening for mouseWheel …
08:12 Ticket #255 (DropLists too small) created by silnarm
The drop lists for map/tileset/tech-tree selection are too small.

11/20/10:

16:59 Changeset [945] by silnarm
* merge trunk => lua_ai
14:55 Changeset [944] by silnarm
* merge 0.3.x => trunk
12:32 Changeset [943] by silnarm
* delete old Glest icons * update English lang file
12:13 Changeset [942] by silnarm
* RUNTIME_CHECK failures immediately logged (some may get written again …
11:43 Ticket #202 (Output from CppCheck) closed by silnarm
complete
11:41 Ticket #254 (patrol command crash) closed by silnarm
fixed
11:41 Changeset [941] by silnarm
* fix patrol command using uninitialised data, closes #254
11:39 Ticket #254 (patrol command crash) created by silnarm
http://glest.org/glest_board/index.php?topic=6178.0
11:38 Ticket #253 (attack-stopped command not setting custom stop skills) closed by silnarm
fixed
11:38 Ticket #253 (attack-stopped command not setting custom stop skills) created by silnarm
If already idle, units put on an attack-stopped command would not use the …
11:37 Ticket #252 (widget crashes) closed by silnarm
fixed
11:36 Ticket #252 (widget crashes) created by silnarm
Various crashes were possible using drop-lists in particular, to do with …
11:23 Ticket #251 (Unit particles system issues) closed by silnarm
fixed
11:22 Ticket #251 (Unit particles system issues) created by silnarm
Unit Particle systems on die skill were lingering (forever) and unit just …
11:19 Ticket #250 (Transport problems) closed by silnarm
fixed
11:19 Ticket #250 (Transport problems) created by silnarm
Transports had some behaviour issues, see …
07:16 Changeset [940] by silnarm
* fix text wrapping on scenario 'display' message
05:32 Changeset [939] by silnarm
* fix for loading progress bar flashing up at 100% on second game load
05:05 Changeset [938] by silnarm
* fix ScriptManager::playerModifiers not being reset
03:11 Changeset [937] by silnarm
* fix AttackStoppedCommandType? (was not changing to custom stop skills if …
00:40 Changeset [936] by hailstone3
isspace was crashing on nonEnglish characters

11/19/10:

13:29 Changeset [935] by silnarm
* applied will's font scaler Config option patch, Panel layout doesn't …
04:57 Changeset [934] by silnarm
* fix for disableConsume(), factions do not set a balance (will always …
04:40 Changeset [933] by silnarm
* fix DropList? crash if weird mouse button combinations are used * unit …

11/18/10:

00:35 Ticket #249 (addon repository) created by tetzank
Download and update addons from an online repository. Reuse addons menu …

11/15/10:

12:26 Changeset [932] by silnarm
* more formatting fixes * fix another crash in Display * add -lastgame …

11/14/10:

02:30 Changeset [931] by hailstone3
Fixed a crash with the VerticalScrollBar? where clicking on an arrow with …
01:36 Ticket #248 (Add input events to the crash log) created by hailstone3
There was a crash reported where pressing two mouse keys on a widget would …
01:09 Changeset [930] by hailstone3
Assert was failing when a player tried to remove "human player" on the …
00:52 WikiStart edited by hailstone3
(diff)
00:51 WikiStart edited by hailstone3
(diff)

11/13/10:

11:16 Changeset [929] by hailstone3
Disabled LAN announcer thread since it was causing delays in switching …
07:37 Ticket #115 (Crash screenshot improvements) closed by hailstone3
works_for_me: At revision: 928 Saves the file to png (about 600-800KB for 1024 x 768) …
07:33 Changeset [928] by hailstone3
Crash screenshots now saved as png with timestamp in the name.
06:49 Ticket #247 (MegaGlest PNG write) closed by hailstone3
works_for_me: At revision 927: Saving to png seems to work now. Needs to be double …
06:46 Changeset [927] by hailstone3
https://sourceforge.net/apps/trac/glestae/ticket/247 Adapted the MegaGlest?
06:40 Ticket #247 (MegaGlest PNG write) created by hailstone3
Add the ability to write to png files. MegaGlest? already has an …
03:24 Changeset [926] by hailstone3
Possible speed improvement for loading
02:47 Changeset [925] by hailstone3
https://sourceforge.net/apps/trac/glestae/ticket/202 Modified code …

11/11/10:

04:25 Changeset [924] by silnarm
* moved formatString() into shared lib * made class string matching in …
02:56 Changeset [923] by silnarm
* fix for attack-speed multipliers in EnhancementType? (was only modifying …
02:33 Changeset [922] by silnarm
* prevent unit sight from ever going below 1 (fixing numerous potential …
01:34 Changeset [921] by silnarm
* fix crash with two-tier command selection

11/10/10:

12:03 Changeset [920] by silnarm
* fix some effect description formatting problems * compact display …

11/09/10:

21:24 Changeset [919] by silnarm
* update English lang file
21:22 Changeset [918] by silnarm
* more UserInterface? & Display fixes * add save game and toggle photo …
01:44 FeaturesList created by hailstone3
01:42 WikiStart edited by hailstone3
(diff)

11/06/10:

13:59 Changeset [917] by silnarm
* several display panel fixes, and clean-up * fix set-auto-repair * fix …
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