Timeline
12/03/10:
- 19:40 Changeset [987] by
- - fixed compilation of fragment and vertex shader on linux using gallium …
- 15:10 Changeset [986] by
- * revert clusterSize to 16, fixes pathing to unexplored areas.
- 13:56 Changeset [985] by
- * fix negative hp-regen and ep-regen being clamped to 0 * fix …
- 13:29 Changeset [984] by
- forgot to commit files
- 06:34 Changeset [983] by
- added experimental shader code and some textures converted to normal maps.
12/01/10:
- 22:41 Changeset [982] by
- fixed build on linux with glew by commenting SDL_opengl.h out, it includes …
- 20:51 Changeset [981] by
- * remove glprocs dependency * add glew dependency * probable broken …
11/30/10:
- 05:27 Changeset [980] by
- * fix harvesters setting stop-loaded skill when blocked
- 03:34 Changeset [979] by
- * set glAlphaFunc() per unit, fixes corpses 'popping' out of existence as …
- 03:02 Changeset [978] by
- * another command tip formatting fix
- 03:00 Changeset [977] by
- * some lang file fixes (tool-tip keys)
11/29/10:
- 21:25 Changeset [976] by
- * <de-cloak> for specific skills or skill-classes
- 20:17 CompileGuideLinux edited by
- (diff)
- 13:35 Changeset [975] by
- * detector units
- 11:17 Changeset [974] by
- * fix for dodgy edit before last commit
- 11:14 Changeset [973] by
- * initial implementation of cloaking, only type='permanent' so far, and no …
11/28/10:
- 18:09 Ticket #34 (shroud of darkness) closed by
- complete
- 18:08 Changeset [972] by
- * shroud-of-darkness implemented, closes #34
- 14:29 Changeset [971] by
- * merge 0.3.x => trunk
- 08:32 Changeset [970] by
- * path refinements made to at least 1.5*clusterSize 'steps' (better …
- 07:25 Ticket #259 (team colour in particle systems) closed by
- fixed
- 06:25 Changeset [969] by
- * fix crash in new game menu if human slot is changed to network
- 03:13 Changeset [968] by
- * map editor: fix for glCanvas not refreshing on windoze * map editor: …
- 02:54 Changeset [967] by
- * fix for consumables limiting to store before deductions
11/27/10:
- 14:46 Changeset [966] by
- * team colour for particle systems sorted out, closes #259
- 13:23 Changeset [965] by
- map editor: - removed timer based repainting for non-windows, only repaint …
- 12:04 Changeset [964] by
- - fixed -loadmap; - don't crash when input for -loadmap and -scenario is …
- 09:05 Ticket #260 (multi-level hierarchical path-finding) created by
- The ClusterMap? 'map abstraction' graph is too dense on big maps, and …
- 09:02 Ticket #259 (team colour in particle systems) created by
- wasn't hooked up properly.
- 05:18 Changeset [963] by
- * re-enable LAN announcer, fix laggy return to root menu (thread was …
- 05:13 Changeset [962] by
- * some data changes, * remove hold position commands from swordman, …
- 00:11 Changeset [961] by
- * fix build with no pch (missing header).
11/26/10:
- 11:59 Changeset [960] by
- * Path-finding, command and unit life-cycle logging re-jigged so it can be …
- 01:53 Changeset [959] by
- https://sourceforge.net/apps/trac/glestae/ticket/258 basic teleport …
- 01:52 Ticket #258 (Teleport Command) created by
- Move the unit with the command to another location on the map that isn't …
11/24/10:
- 17:19 Changeset [958] by
- merge z-buffer fix of g3dviewer from trunk r957
11/23/10:
- 20:11 Changeset [957] by
- added Z buffer to g3dviewer, fixes problems with open source ati r300 …
- 13:47 Changeset [956] by
- * attack-notice sounds for tech and magic
- 12:08 Changeset [955] by
- * a couple of lang fixes for magic
- 12:07 Changeset [954] by
- * more formatting fixes for when no faction lang is available
- 11:48 Changeset [953] by
- * another command-tip formatting fix
11/22/10:
- 12:59 Changeset [952] by
- * move tech and faction lang files in to 'lang' subdirs
- 12:48 Ticket #257 (setCameraMotion() defect) closed by
- fixed
- 12:48 Changeset [951] by
- * fix setCameraMotion() rotation around Y axis (always takes shorter …
- 12:26 Changeset [950] by
- * fix scenario category not formatted in DropList?
- 08:34 Ticket #256 (respond to scroll wheel events) closed by
- fixed
- 08:33 Changeset [949] by
- * fix crash if ListBox? with no scroll-bar is mouseWheeled * unexpanded …
- 08:25 Changeset [948] by
- * tech faction logo
- 08:23 Changeset [947] by
- * - debug.lua + dev_edition.lua
- 08:21 Ticket #255 (DropLists too small) closed by
- fixed
- 08:21 Changeset [946] by
- * DropLists? for map/tileset/tech-tree are 50px wider, closes #255
- 08:16 Ticket #257 (setCameraMotion() defect) created by
- The setCameraMotion() Lua function has some odd behaviour, and seems to …
- 08:14 Ticket #256 (respond to scroll wheel events) created by
- DropList? components in particular should be listening for mouseWheel …
- 08:12 Ticket #255 (DropLists too small) created by
- The drop lists for map/tileset/tech-tree selection are too small.
11/20/10:
- 16:59 Changeset [945] by
- * merge trunk => lua_ai
- 14:55 Changeset [944] by
- * merge 0.3.x => trunk
- 12:32 Changeset [943] by
- * delete old Glest icons * update English lang file
- 12:13 Changeset [942] by
- * RUNTIME_CHECK failures immediately logged (some may get written again …
- 11:43 Ticket #202 (Output from CppCheck) closed by
- complete
- 11:41 Ticket #254 (patrol command crash) closed by
- fixed
- 11:41 Changeset [941] by
- * fix patrol command using uninitialised data, closes #254
- 11:39 Ticket #254 (patrol command crash) created by
- http://glest.org/glest_board/index.php?topic=6178.0
- 11:38 Ticket #253 (attack-stopped command not setting custom stop skills) closed by
- fixed
- 11:38 Ticket #253 (attack-stopped command not setting custom stop skills) created by
- If already idle, units put on an attack-stopped command would not use the …
- 11:37 Ticket #252 (widget crashes) closed by
- fixed
- 11:36 Ticket #252 (widget crashes) created by
- Various crashes were possible using drop-lists in particular, to do with …
- 11:23 Ticket #251 (Unit particles system issues) closed by
- fixed
- 11:22 Ticket #251 (Unit particles system issues) created by
- Unit Particle systems on die skill were lingering (forever) and unit just …
- 11:19 Ticket #250 (Transport problems) closed by
- fixed
- 11:19 Ticket #250 (Transport problems) created by
- Transports had some behaviour issues, see …
- 07:16 Changeset [940] by
- * fix text wrapping on scenario 'display' message
- 05:32 Changeset [939] by
- * fix for loading progress bar flashing up at 100% on second game load
- 05:05 Changeset [938] by
- * fix ScriptManager::playerModifiers not being reset
- 03:11 Changeset [937] by
- * fix AttackStoppedCommandType? (was not changing to custom stop skills if …
- 00:40 Changeset [936] by
- isspace was crashing on nonEnglish characters
11/19/10:
- 13:29 Changeset [935] by
- * applied will's font scaler Config option patch, Panel layout doesn't …
- 04:57 Changeset [934] by
- * fix for disableConsume(), factions do not set a balance (will always …
- 04:40 Changeset [933] by
- * fix DropList? crash if weird mouse button combinations are used * unit …
11/18/10:
- 00:35 Ticket #249 (addon repository) created by
- Download and update addons from an online repository. Reuse addons menu …
11/15/10:
- 12:26 Changeset [932] by
- * more formatting fixes * fix another crash in Display * add -lastgame …
11/14/10:
- 02:30 Changeset [931] by
- Fixed a crash with the VerticalScrollBar? where clicking on an arrow with …
- 01:36 Ticket #248 (Add input events to the crash log) created by
- There was a crash reported where pressing two mouse keys on a widget would …
- 01:09 Changeset [930] by
- Assert was failing when a player tried to remove "human player" on the …
- 00:52 WikiStart edited by
- (diff)
- 00:51 WikiStart edited by
- (diff)
11/13/10:
- 11:16 Changeset [929] by
- Disabled LAN announcer thread since it was causing delays in switching …
- 07:37 Ticket #115 (Crash screenshot improvements) closed by
- works_for_me: At revision: 928 Saves the file to png (about 600-800KB for 1024 x 768) …
- 07:33 Changeset [928] by
- Crash screenshots now saved as png with timestamp in the name.
- 06:49 Ticket #247 (MegaGlest PNG write) closed by
- works_for_me: At revision 927: Saving to png seems to work now. Needs to be double …
- 06:46 Changeset [927] by
- https://sourceforge.net/apps/trac/glestae/ticket/247 Adapted the MegaGlest? …
- 06:40 Ticket #247 (MegaGlest PNG write) created by
- Add the ability to write to png files. MegaGlest? already has an …
- 03:24 Changeset [926] by
- Possible speed improvement for loading
- 02:47 Changeset [925] by
- https://sourceforge.net/apps/trac/glestae/ticket/202 Modified code …
11/11/10:
- 04:25 Changeset [924] by
- * moved formatString() into shared lib * made class string matching in …
- 02:56 Changeset [923] by
- * fix for attack-speed multipliers in EnhancementType? (was only modifying …
- 02:33 Changeset [922] by
- * prevent unit sight from ever going below 1 (fixing numerous potential …
- 01:34 Changeset [921] by
- * fix crash with two-tier command selection
11/10/10:
- 12:03 Changeset [920] by
- * fix some effect description formatting problems * compact display …
11/09/10:
- 21:24 Changeset [919] by
- * update English lang file
- 21:22 Changeset [918] by
- * more UserInterface? & Display fixes * add save game and toggle photo …
- 01:44 FeaturesList created by
- 01:42 WikiStart edited by
- (diff)
11/06/10:
- 13:59 Changeset [917] by
- * several display panel fixes, and clean-up * fix set-auto-repair * fix …
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