{1} Active Tickets (108 matches)

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Results (1 - 100 of 108)

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Ticket Summary Component Version Milestone Type Owner Status Created
#42 autotest Testing 1.0 (or earlier) task new 11/30/09
#293 projectiles will 'chase' teleporting units. Game - Core Mechanics trunk 0.4 defect reopened 01/19/11
#12 save scenarios Game - Lua 0.5 defect new 11/14/09
#277 Font problems with diacritics Data 0.3.2 0.5 defect new 12/26/10
#317 Emergency workers blocking Game - AI trunk 0.5 defect new 03/10/11
#40 'override' resource models in tilesets Game - General 0.5 enhancement new 11/24/09
#64 units with turning turrets Game - General 0.5 enhancement None new 12/10/09
#83 Multi platform - Multi player Game - Networking 0.5 enhancement silnarm assigned 03/28/10
#84 symbiotic pets Game - Core Mechanics 0.5 enhancement new 03/29/10
#130 Projectile particle system trajectory: parabolic spiral Game - Graphics 0.2.13 0.5 enhancement new 06/11/10
#139 Glestimals Game - General 0.5 enhancement new 06/15/10
#144 Enhancements should be able to enhance effects/emanations Game - General 0.2.13 0.5 enhancement new 06/19/10
#152 Master-Server support Game - Networking 0.2.13 0.5 enhancement new 08/20/10
#187 non-faction music play-lists Game - General 0.3 0.5 enhancement new 09/21/10
#193 Make selection size unlimited... Game - GUI 0.3 0.5 enhancement new 09/21/10
#209 "Manage Addons" menu Game - GUI 0.3 0.5 enhancement tetzank accepted 10/01/10
#214 merge units (morph from two units into one) Game - Core Mechanics 0.3.1 0.5 enhancement new 10/05/10
#217 Allow multiple background textures (different aspect ratios) Game - GUI 0.3.1 0.5 enhancement new 10/05/10
#220 layered upgrades Game - General 0.3.1 0.5 enhancement new 10/05/10
#221 resource trading (via trade 'caravans') Game - Core Mechanics 0.3.1 0.5 enhancement new 10/05/10
#229 allow morph to modify requirements Game - Core Mechanics 0.3.1 0.5 enhancement new 10/10/10
#239 support for campaigns (linked scenarios) Game - Lua 0.3.1 0.5 enhancement new 10/21/10
#262 team colour on command / unit icons Game - Graphics 0.3.1 0.5 enhancement new 12/04/10
#267 attack-ground command Game - Core Mechanics 0.5 enhancement new 12/12/10
#275 allow emanations to require ep to function Game - General 0.3.2 0.5 enhancement new 12/24/10
#291 music play-lists per subfaction Game - General 0.3.2 0.5 enhancement new 01/15/11
#292 allow music play-lists defined per unit Game - General 0.3.2 0.5 enhancement new 01/15/11
#294 starting unit & resource 'sets' Game - General 0.3.2 0.5 enhancement new 01/19/11
#295 Allow games without human players Game - General 0.3.2 0.5 enhancement new 01/19/11
#300 HP-cost Game - Core Mechanics 0.3.2 0.5 enhancement new 02/07/11
#305 translucent background for console / script display / debug text Game - GUI 0.3.2 0.5 enhancement new 02/10/11
#310 Stat symbols instead of words Game - GUI 0.5 enhancement new 02/27/11
#320 Restart in game Game - General 0.5 enhancement new 03/12/11
#322 Queue usability improvements Game - General 0.5 enhancement new 03/20/11
#335 Add option to apply individual or bulk cost for multibuild Game - Core Mechanics 0.5 enhancement new 04/24/11
#344 extend tag system to effects. Game - Core Mechanics 0.5 enhancement new 06/27/11
#345 per faction widget.cfg Game - GUI 0.5 enhancement new 06/27/11
#260 multi-level hierarchical path-finding Game - AI 0.3.1 0.5 optimisation new 11/27/10
#100 Binary serialisation Game - General 0.5 task new 04/11/10
#270 Misc Command/Skill Refactoring Game - General 0.5 task new 12/21/10
#280 generic serialisation/value-visit framework Game - General 0.3.2 0.5 task silnarm new 12/30/10
#324 Simplify ResourceScope Game - General 0.5 task new 03/21/11
#330 Add water unit to Shibboleth tech Documentation 0.5 task new 04/15/11
#331 Add any missing command types to Shibboleth tech Documentation 0.5 task new 04/15/11
#8 Cooperative A* Game - AI 1.0 (or earlier) enhancement new 11/14/09
#9 'local' resources & replenish skill Game - Core Mechanics 1.0 (or earlier) enhancement new 11/14/09
#38 tech-tree adaptors Game - Lua 1.0 (or earlier) enhancement new 11/24/09
#47 Daytime based unit sight Game - Core Mechanics 1.0 (or earlier) enhancement new 11/30/09
#48 Changing weather Game - General 1.0 (or earlier) enhancement new 11/30/09
#54 Seperate armour values for rear/side/front/(top?) Game - Core Mechanics 1.0 (or earlier) enhancement new 11/30/09
#58 Use OpenAL responsibly (plot sounds in 3d) Shared Lib - Sound 1.0 (or earlier) enhancement new 12/01/09
#131 GLSL Texture splatting/Terrain rendering Game - Graphics 0.2.13 1.0 (or earlier) enhancement new 06/11/10
#136 Billboards for distant objects Game - Graphics 1.0 (or earlier) enhancement new 06/15/10
#191 Sky-boxes Game - Graphics 0.3 1.0 (or earlier) enhancement new 09/21/10
#215 Allow mods to enforce a cease-fire at the start of the game Game - General 0.3.1 1.0 (or earlier) enhancement new 10/05/10
#341 Animated projectile models Game - Graphics 1.0 (or earlier) enhancement new 06/27/11
#342 Multiple particle emitters for projectiles/splashes Game - Graphics 1.0 (or earlier) enhancement new 06/27/11
#343 one time attack on die skill Game - Core Mechanics 1.0 (or earlier) enhancement new 06/27/11
#346 command cooldowns Game - Core Mechanics 1.0 (or earlier) enhancement new 06/27/11
#116 GLSL Particle System update/render Game - Graphics 1.0 (or earlier) optimisation new 06/04/10
#7 reimplement in-game graphic components with new GUI lib. Game - GUI 1.0 (or earlier) task new 11/14/09
#41 non-square particle textures cause problems Game - General 0.2.12 Not Set defect new 11/25/09
#198 particles are influenced by skill Game - General 0.3 Not Set defect None new 09/24/10
#319 Assert triggered in Projectile::setPath Game - General 0.3.2 Not Set defect new 03/10/11
#49 Resources from destroyed buildings and defeated players Game - General Not Set enhancement new 11/30/09
#51 Time of day indicator Game - General Not Set enhancement new 11/30/09
#52 Bloom Game - General Not Set enhancement new 11/30/09
#57 Animated particles Game - General Not Set enhancement new 11/30/09
#66 Voice chat Game - General Not Set enhancement new 01/09/10
#71 New Armor System Game - General 0.2.12b Not Set enhancement None new 02/16/10
#101 Update Tool Packaging/Installers Not Set enhancement new 04/18/10
#125 User Defined Scroll Speed Game - General 0.2.13 Not Set enhancement new 06/10/10
#137 Construction/Destruction animation Game - Graphics Not Set enhancement new 06/15/10
#140 Capture Skill Game - Core Mechanics Not Set enhancement new 06/16/10
#166 allow effects to generate resources Game - Core Mechanics 0.3 Not Set enhancement new 09/15/10
#189 Map marking Game - GUI 0.3 Not Set enhancement new 09/21/10
#190 Basic human-Ai comms Game - AI 0.3 Not Set enhancement new 09/21/10
#199 Allow skill or command to call lua function Game - Lua 0.3 Not Set enhancement new 09/24/10
#222 more options on the game menu Game - GUI 0.3.1 Not Set enhancement new 10/05/10
#237 make in-game widgets resizable Game - GUI 0.3.1 Not Set enhancement new 10/21/10
#261 support two channel pixmaps Shared Lib - Graphics 0.3.1 Not Set enhancement new 12/04/10
#272 custom build finished sounds (per building, not command) Game - General 0.3.2 Not Set enhancement new 12/21/10
#279 multi-unit targeting Game - Core Mechanics 0.3.2 Not Set enhancement new 12/26/10
#296 allow screen-cap in G3D viewer, with alpha background. Tools 0.3.2 Not Set enhancement new 01/19/11
#303 shuffle meeting points on resource depletion Game - General 0.3.2 Not Set enhancement new 02/09/11
#304 reserve space for morphs Game - Core Mechanics 0.3.2 Not Set enhancement new 02/09/11
#306 Customizable screenshot image format Game - General Not Set enhancement new 02/23/11
#328 Improve shadows Shared Lib - Graphics Not Set enhancement new 04/09/11
#337 Support up 10 multiplayers Game - Networking trunk Not Set enhancement None new 04/25/11
#339 Simple Soft Particles Game - Graphics Not Set enhancement None new 06/13/11
#332 AI Tweaks - Ildiz's dissertation stuff. Game - AI 0.3.2 Not Set patch None new 04/22/11
#6 Select GUI lib, re-implement menus Game - GUI Not Set task hailstone3 accepted 11/14/09
#68 IRC Logging Documentation Not Set task new 02/13/10
#79 re-licence code Game - General Not Set task new 02/25/10
#95 Command update refactoring: Part 2a. Harvest Command Game - General Not Set task new 04/07/10
#97 Command update refactoring: Part 2c. Repair Command Game - General Not Set task new 04/07/10
#98 Command update refactoring: Part 2d. Attack Commands Game - General Not Set task new 04/07/10
#248 Add input events to the crash log Game - General Not Set task new 11/14/10
#249 addon repository Game - General 0.3.1 Not Set task tetzank new 11/18/10
#311 Pressing shift once enables multiselect for one click Game - General trunk 0.5 defect new 02/28/11
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