| 1 | // ============================================================== |
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| 2 | // This file is part of The Glest Advanced Engine |
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| 3 | // |
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| 4 | // Copyright (C) 2010 James McCulloch <silnarm at gmail> |
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| 5 | // |
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| 6 | // GPL V3, see source/licence.txt |
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| 7 | // ============================================================== |
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| 8 | |
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| 9 | #include "pch.h" |
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| 10 | #include <stack> |
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| 11 | |
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| 12 | #include "window_gl.h" |
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| 13 | #include "sigslot.h" |
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| 14 | |
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| 15 | #include "widgets_base.h" |
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| 16 | #include "widget_window.h" |
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| 17 | |
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| 18 | #include "metrics.h" |
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| 19 | #include "renderer.h" |
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| 20 | #include "core_data.h" |
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| 21 | #include "texture_gl.h" |
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| 22 | |
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| 23 | #include "leak_dumper.h" |
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| 24 | |
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| 25 | using Shared::Platform::WindowGl; |
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| 26 | using Shared::Graphics::Gl::Texture2DGl; |
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| 27 | using namespace Glest::Global; |
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| 28 | using Glest::Graphics::Renderer; |
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| 29 | |
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| 30 | namespace Glest { namespace Widgets { |
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| 31 | using Global::CoreData; |
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| 32 | |
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| 33 | // ===================================================== |
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| 34 | // class WidgetWindow |
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| 35 | // ===================================================== |
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| 36 | |
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| 37 | WidgetWindow* WidgetWindow::instance; |
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| 38 | |
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| 39 | WidgetWindow::WidgetWindow() |
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| 40 | : Container(this) |
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| 41 | , MouseWidget(this) |
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| 42 | , KeyboardWidget(this) |
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| 43 | , floatingWidget(0) |
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| 44 | , anim(0.f), slowAnim(0.f), mouseIcon(0) { |
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| 45 | size.x = Metrics::getInstance().getScreenW(); |
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| 46 | size.y = Metrics::getInstance().getScreenH(); |
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| 47 | |
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| 48 | mouseOverStack.push(this); |
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| 49 | |
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| 50 | foreach_enum (MouseButton, btn) { |
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| 51 | mouseDownWidgets[btn] = 0; |
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| 52 | } |
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| 53 | lastMouseDownWidget = 0; |
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| 54 | lastKeyDownWidget = 0; |
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| 55 | keyboardFocused = keyboardWidget; |
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| 56 | |
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| 57 | textRendererFT = g_renderer.getFreeTypeRenderer(); |
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| 58 | } |
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| 59 | |
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| 60 | WidgetWindow::~WidgetWindow() { |
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| 61 | clear(); |
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| 62 | } |
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| 63 | |
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| 64 | void WidgetWindow::clear() { |
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| 65 | //_PROFILE_FUNCTION(); |
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| 66 | while (mouseOverStack.top() != this) { |
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| 67 | mouseOverStack.pop(); |
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| 68 | } |
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| 69 | keyboardFocused = keyboardWidget; |
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| 70 | lastKeyDownWidget = 0; |
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| 71 | foreach_enum (MouseButton, btn) { |
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| 72 | mouseDownWidgets[btn] = 0; |
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| 73 | } |
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| 74 | lastMouseDownWidget = 0; |
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| 75 | |
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| 76 | if (floatingWidget) { |
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| 77 | delete floatingWidget; |
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| 78 | floatingWidget = 0; |
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| 79 | } |
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| 80 | Container::clear(); |
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| 81 | } |
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| 82 | |
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| 83 | void WidgetWindow::render() { |
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| 84 | //_PROFILE_FUNCTION(); |
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| 85 | Container::render(); |
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| 86 | if (floatingWidget) { |
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| 87 | floatingWidget->render(); |
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| 88 | } |
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| 89 | renderMouseCursor(); |
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| 90 | } |
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| 91 | |
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| 92 | void WidgetWindow::aquireKeyboardFocus(KeyboardWidget* widget) { |
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| 93 | assert(widget); |
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| 94 | if (keyboardFocused != widget) { |
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| 95 | if (keyboardFocused != keyboardWidget) { |
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| 96 | keyboardFocused->lostKeyboardFocus(); |
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| 97 | } |
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| 98 | keyboardFocused = widget; |
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| 99 | } |
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| 100 | } |
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| 101 | |
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| 102 | void WidgetWindow::releaseKeyboardFocus(KeyboardWidget* widget) { |
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| 103 | if (keyboardFocused == widget) { |
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| 104 | keyboardFocused->lostKeyboardFocus(); |
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| 105 | keyboardFocused = keyboardWidget; |
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| 106 | } |
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| 107 | } |
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| 108 | |
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| 109 | void WidgetWindow::unwindMouseOverStack(Widget* newTop) { |
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| 110 | while (mouseOverStack.top() != newTop) { |
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| 111 | MouseWidget* mw = mouseOverStack.top()->asMouseWidget(); |
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| 112 | if (mw) { |
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| 113 | mw->mouseOut(); |
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| 114 | } |
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| 115 | mouseOverStack.pop(); |
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| 116 | } |
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| 117 | } |
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| 118 | |
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| 119 | void WidgetWindow::unwindMouseOverStack() { |
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| 120 | unwindMouseOverStack(this); |
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| 121 | } |
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| 122 | |
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| 123 | Widget* WidgetWindow::findCommonAncestor(Widget* widget1, Widget* widget2) { |
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| 124 | Widget* tmp1 = widget1; |
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| 125 | while (tmp1 != this) { |
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| 126 | Widget* tmp2 = widget2; |
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| 127 | while (tmp1 != tmp2 && tmp2 != this) { |
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| 128 | tmp2 = tmp2->getParent(); |
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| 129 | } |
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| 130 | if (tmp1 == tmp2) { |
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| 131 | return tmp1; |
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| 132 | } |
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| 133 | tmp1 = tmp1->getParent(); |
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| 134 | } |
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| 135 | return this; |
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| 136 | } |
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| 137 | |
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| 138 | void WidgetWindow::doMouseInto(Widget* widget) { |
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| 139 | if (widget != mouseOverStack.top()) { |
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| 140 | Widget* ancestor = findCommonAncestor(widget, mouseOverStack.top()); |
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| 141 | RUNTIME_CHECK(ancestor != 0); |
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| 142 | unwindMouseOverStack(ancestor); |
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| 143 | std::stack<Widget*> tmpStack; |
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| 144 | while (widget != ancestor) { |
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| 145 | tmpStack.push(widget); |
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| 146 | widget = widget->getParent(); |
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| 147 | RUNTIME_CHECK(widget != 0); |
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| 148 | } |
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| 149 | while (!tmpStack.empty()) { |
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| 150 | MouseWidget* mw = tmpStack.top()->asMouseWidget(); |
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| 151 | if (mw) { |
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| 152 | mw->mouseIn(); |
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| 153 | } |
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| 154 | mouseOverStack.push(tmpStack.top()); |
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| 155 | tmpStack.pop(); |
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| 156 | } |
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| 157 | } |
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| 158 | } |
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| 159 | |
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| 160 | void WidgetWindow::setFloatingWidget(Widget* floater, bool modal) { |
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| 161 | delete floatingWidget; |
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| 162 | floatingWidget = floater; |
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| 163 | floatingWidget->setParent(this); |
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| 164 | unwindMouseOverStack(this); |
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| 165 | modalFloater = modal; |
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| 166 | } |
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| 167 | |
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| 168 | void WidgetWindow::removeFloatingWidget(Widget* floater) { |
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| 169 | if (floater != floatingWidget) { |
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| 170 | throw runtime_error("WidgetWindow::removeFloatingWidget() passed bad argument."); |
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| 171 | } |
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| 172 | keyboardFocused = keyboardWidget; |
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| 173 | lastKeyDownWidget = 0; |
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| 174 | |
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| 175 | toClean.push_back(floatingWidget); |
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| 176 | floatingWidget = 0; |
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| 177 | while (mouseOverStack.top() != this) { |
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| 178 | mouseOverStack.pop(); |
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| 179 | } |
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| 180 | doMouseInto(getWidgetAt(mousePos)); |
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| 181 | } |
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| 182 | |
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| 183 | void WidgetWindow::registerUpdate(Widget* widget) { |
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| 184 | // only register for updating once, if the widget is already in the container do nothing |
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| 185 | if (std::find(updateList.begin(), updateList.end(), widget) == updateList.end()) { |
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| 186 | updateList.push_back(widget); |
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| 187 | } |
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| 188 | ///@todo it might be better to use a set instead of a vector to achieve the desired behaviour |
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| 189 | } |
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| 190 | |
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| 191 | void WidgetWindow::unregisterUpdate(Widget* widget) { |
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| 192 | WidgetList::iterator it = std::find(updateList.begin(), updateList.end(), widget); |
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| 193 | if (it != updateList.end()) { |
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| 194 | updateList.erase(it); |
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| 195 | } |
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| 196 | } |
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| 197 | |
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| 198 | void WidgetWindow::update() { |
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| 199 | const float animSpeed = 0.02f; |
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| 200 | anim += animSpeed; |
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| 201 | if (anim > 1.f) { |
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| 202 | anim -= 1.f; |
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| 203 | } |
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| 204 | slowAnim += animSpeed / 3.f; |
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| 205 | if (slowAnim > 1.f) { |
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| 206 | slowAnim -= 1.f; |
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| 207 | } |
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| 208 | if (!toClean.empty()) { |
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| 209 | foreach (WidgetList, it, toClean) { |
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| 210 | delete *it; |
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| 211 | } |
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| 212 | toClean.clear(); |
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| 213 | } |
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| 214 | foreach (WidgetList, it, updateList) { |
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| 215 | (*it)->update(); |
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| 216 | } |
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| 217 | } |
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| 218 | |
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| 219 | void WidgetWindow::destroyFloater() { |
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| 220 | // destroy floater |
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| 221 | delete floatingWidget; |
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| 222 | floatingWidget = 0; |
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| 223 | while (mouseOverStack.top() != this) { |
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| 224 | mouseOverStack.pop(); |
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| 225 | } |
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| 226 | doMouseInto(getWidgetAt(mousePos)); |
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| 227 | if (lastMouseDownWidget) { |
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| 228 | lastMouseDownWidget = 0; |
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| 229 | mouseDownWidgets[lastMouseDownButton] = 0; |
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| 230 | } |
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| 231 | } |
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| 232 | |
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| 233 | void WidgetWindow::eventMouseDown(int x, int y, MouseButton msBtn) { |
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| 234 | WIDGET_LOG( __FUNCTION__ << "( " << x << ", " << y << ", " << MouseButtonNames[msBtn] << " )"); |
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| 235 | mousePos.x = x; |
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| 236 | mousePos.y = getH() - y; |
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| 237 | Widget* widget = 0; |
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| 238 | if (floatingWidget) { |
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| 239 | if (floatingWidget->isInside(mousePos)) { |
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| 240 | widget = floatingWidget->getWidgetAt(mousePos); |
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| 241 | } else { |
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| 242 | if (!modalFloater) { |
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| 243 | destroyFloater(); |
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| 244 | } |
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| 245 | return; |
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| 246 | } |
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| 247 | } else { |
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| 248 | widget = getWidgetAt(mousePos); |
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| 249 | } |
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| 250 | if (lastMouseDownWidget && lastMouseDownWidget != widget->asMouseWidget()) { |
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| 251 | Widget* ancestor = findCommonAncestor(lastMouseDownWidget->me, widget); |
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| 252 | unwindMouseOverStack(ancestor); |
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| 253 | doMouseInto(widget); |
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| 254 | } |
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| 255 | if (keyboardFocused != keyboardWidget && keyboardFocused != widget->asKeyboardWidget()) { |
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| 256 | keyboardFocused->lostKeyboardFocus(); |
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| 257 | keyboardFocused = keyboardWidget; |
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| 258 | } |
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| 259 | while (widget) { |
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| 260 | MouseWidget* mw = widget->asMouseWidget(); |
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| 261 | if (mw && mw->mouseDown(msBtn, mousePos)) { |
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| 262 | if (lastMouseDownWidget) { |
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| 263 | mouseDownWidgets[lastMouseDownButton] = 0; |
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| 264 | } |
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| 265 | mouseDownWidgets[msBtn] = lastMouseDownWidget = mw; |
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| 266 | lastMouseDownButton = msBtn; |
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| 267 | return; |
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| 268 | } |
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| 269 | widget = widget->getParent(); |
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| 270 | } |
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| 271 | mouseDownWidgets[msBtn] = lastMouseDownWidget = 0; |
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| 272 | } |
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| 273 | |
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| 274 | void WidgetWindow::eventMouseUp(int x, int y, MouseButton msBtn) { |
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| 275 | WIDGET_LOG( __FUNCTION__ << "( " << x << ", " << y << ", " << MouseButtonNames[msBtn] << " )"); |
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| 276 | mousePos.x = x; |
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| 277 | mousePos.y = getH() - y; |
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| 278 | MouseWidget* downWidget = mouseDownWidgets[msBtn]; |
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| 279 | if (downWidget) { |
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| 280 | downWidget->mouseUp(msBtn, mousePos); |
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| 281 | mouseDownWidgets[msBtn] = 0; |
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| 282 | } |
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| 283 | if (lastMouseDownWidget == downWidget) { |
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| 284 | lastMouseDownWidget = 0; |
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| 285 | if (floatingWidget) { |
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| 286 | doMouseInto(floatingWidget->getWidgetAt(mousePos)); |
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| 287 | } else { |
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| 288 | doMouseInto(getWidgetAt(mousePos)); |
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| 289 | } |
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| 290 | } |
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| 291 | } |
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| 292 | |
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| 293 | void WidgetWindow::eventMouseMove(int x, int y, const MouseState &ms) { |
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| 294 | WIDGET_LOG( __FUNCTION__ << "( " << x << ", " << y << " )"); |
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| 295 | assert(!mouseOverStack.empty()); |
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| 296 | mousePos.x = x; |
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| 297 | mousePos.y = getH() - y; |
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| 298 | |
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| 299 | Widget* widget = 0; |
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| 300 | if (floatingWidget) { |
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| 301 | if (floatingWidget->isInside(mousePos)) { |
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| 302 | widget = floatingWidget->getWidgetAt(mousePos); |
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| 303 | } |
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| 304 | } else { |
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| 305 | if (isInside(mousePos)) { |
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| 306 | widget = getWidgetAt(mousePos); |
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| 307 | } |
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| 308 | } |
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| 309 | if (!widget) { |
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| 310 | widget = this; |
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| 311 | } |
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| 312 | assert(widget); |
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| 313 | if (lastMouseDownWidget) { |
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| 314 | lastMouseDownWidget->mouseMove(mousePos); |
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| 315 | } else { |
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| 316 | doMouseInto(widget); |
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| 317 | while (widget) { |
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| 318 | if (widget->asMouseWidget()) { |
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| 319 | if (widget->asMouseWidget()->mouseMove(mousePos)) { |
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| 320 | return; |
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| 321 | } |
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| 322 | } |
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| 323 | widget = widget->getParent(); |
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| 324 | } |
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| 325 | } |
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| 326 | } |
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| 327 | |
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| 328 | void WidgetWindow::eventMouseDoubleClick(int x, int y, MouseButton msBtn) { |
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| 329 | WIDGET_LOG( __FUNCTION__ << "( " << x << ", " << y << ", " << MouseButtonNames[msBtn] << " )"); |
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| 330 | mousePos.x = x; |
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| 331 | mousePos.y = getH() - y; |
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| 332 | Widget* widget = 0; |
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| 333 | if (floatingWidget) { |
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| 334 | if (floatingWidget->isInside(mousePos)) { |
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| 335 | widget = floatingWidget->getWidgetAt(mousePos); |
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| 336 | } else { |
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| 337 | if (!modalFloater) { |
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| 338 | destroyFloater(); |
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| 339 | } |
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| 340 | return; |
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| 341 | } |
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| 342 | } else { |
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| 343 | widget = getWidgetAt(mousePos); |
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| 344 | } |
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| 345 | while (widget) { |
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| 346 | MouseWidget *mw = widget->asMouseWidget(); |
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| 347 | if (mw && mw->mouseDoubleClick(msBtn, mousePos)) { |
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| 348 | if (lastMouseDownWidget) { |
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| 349 | mouseDownWidgets[lastMouseDownButton] = 0; |
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| 350 | } |
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| 351 | mouseDownWidgets[msBtn] = lastMouseDownWidget = mw; |
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| 352 | lastMouseDownButton = msBtn; |
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| 353 | return; |
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| 354 | } |
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| 355 | widget = widget->getParent(); |
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| 356 | } |
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| 357 | } |
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| 358 | |
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| 359 | void WidgetWindow::eventMouseWheel(int x, int y, int zDelta) { |
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| 360 | WIDGET_LOG( __FUNCTION__ << "( " << x << ", " << y << ", " << zDelta << " )"); |
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| 361 | |
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| 362 | Widget* widget = 0; |
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| 363 | if (floatingWidget) { |
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| 364 | if (floatingWidget->isInside(mousePos)) { |
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| 365 | widget = floatingWidget->getWidgetAt(mousePos); |
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| 366 | } |
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| 367 | } else { |
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| 368 | widget = getWidgetAt(mousePos); |
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| 369 | } |
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| 370 | while (widget) { |
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| 371 | if (widget->asMouseWidget() |
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| 372 | && widget->asMouseWidget()->mouseWheel(mousePos, zDelta)) { |
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| 373 | return; |
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| 374 | } |
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| 375 | widget = widget->getParent(); |
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| 376 | } |
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| 377 | } |
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| 378 | |
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| 379 | void WidgetWindow::eventKeyDown(const Key &key) { |
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| 380 | WIDGET_LOG( __FUNCTION__ << "( " << Key::getName(KeyCode(key)) << " )"); |
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| 381 | lastKeyDownWidget = keyboardFocused; |
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| 382 | keyboardFocused->keyDown(key); |
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| 383 | } |
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| 384 | |
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| 385 | void WidgetWindow::eventKeyUp(const Key &key) { |
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| 386 | WIDGET_LOG( __FUNCTION__ << "( " << Key::getName(KeyCode(key)) << " )"); |
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| 387 | if (keyboardFocused == lastKeyDownWidget) { |
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| 388 | keyboardFocused->keyUp(key); |
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| 389 | } |
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| 390 | } |
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| 391 | |
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| 392 | void WidgetWindow::eventKeyPress(char c) { |
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| 393 | WIDGET_LOG( __FUNCTION__ << "( '" << c << "' )"); |
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| 394 | if (keyboardFocused == lastKeyDownWidget) { |
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| 395 | keyboardFocused->keyPress(c); |
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| 396 | } |
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| 397 | } |
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| 398 | |
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| 399 | void WidgetWindow::renderMouseCursor() { |
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| 400 | float color1, color2; |
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| 401 | Vec2i points[4]; |
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| 402 | points[0] = mousePos; |
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| 403 | points[1] = mousePos + Vec2i(20, -10); |
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| 404 | points[2] = mousePos + Vec2i(10, -20); |
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| 405 | |
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| 406 | int numPoints; |
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| 407 | if (mouseIcon) { |
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| 408 | numPoints = 4; |
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| 409 | points[3] = points[2]; |
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| 410 | points[2] = mousePos + Vec2i(10, -10); |
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| 411 | } else { |
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| 412 | numPoints = 3; |
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| 413 | } |
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| 414 | |
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| 415 | int mAnim = int(slowAnim * 200) - 100; |
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| 416 | color2 = float(abs(mAnim)) / 100.f / 2.f + 0.4f; |
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| 417 | color1 = float(abs(mAnim)) / 100.f / 2.f + 0.8f; |
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| 418 | |
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| 419 | glPushAttrib(GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_LINE_BIT); |
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| 420 | glEnable(GL_BLEND); |
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| 421 | |
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| 422 | //inside |
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| 423 | glColor4f(0.4f, 0.2f, 0.2f, 0.5f); |
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| 424 | glBegin(GL_TRIANGLE_FAN); |
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| 425 | for (int i=0; i < numPoints; ++i) { |
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| 426 | glVertex2iv(points[i].ptr()); |
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| 427 | } |
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| 428 | glEnd(); |
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| 429 | |
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| 430 | //border |
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| 431 | glLineWidth(2); |
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| 432 | glBegin(GL_LINE_LOOP); |
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| 433 | glColor4f(1.f, 0.2f, 0, color1); |
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| 434 | glVertex2iv(points[0].ptr()); |
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| 435 | glColor4f(1.f, 0.4f, 0, color2); |
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| 436 | for (int i=1; i < numPoints; ++i) { |
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| 437 | glVertex2iv(points[i].ptr()); |
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| 438 | } |
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| 439 | glEnd(); |
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| 440 | |
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| 441 | if (mouseIcon) { |
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| 442 | int x1 = points[2].x + 1; |
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| 443 | int y2 = points[2].y - 1; |
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| 444 | int x2 = x1 + 32; |
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| 445 | int y1 = y2 - 32; |
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| 446 | glEnable(GL_TEXTURE_2D); |
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| 447 | glBindTexture(GL_TEXTURE_2D, static_cast<const Texture2DGl*>(mouseIcon)->getHandle()); |
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| 448 | glColor4f(1.f, 1.f, 1.f, 0.5f); |
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| 449 | glBegin(GL_TRIANGLE_STRIP); |
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| 450 | glTexCoord2i(0, 1); |
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| 451 | glVertex2i(x1, y2); |
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| 452 | glTexCoord2i(0, 0); |
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| 453 | glVertex2i(x1, y1); |
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| 454 | glTexCoord2i(1, 1); |
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| 455 | glVertex2i(x2, y2); |
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| 456 | glTexCoord2i(1, 0); |
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| 457 | glVertex2i(x2, y1); |
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| 458 | glEnd(); |
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| 459 | } |
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| 460 | glPopAttrib(); |
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| 461 | } |
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| 462 | |
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| 463 | }} |
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| 464 | |
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