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Ticket #6 (new defect)

Opened 3 years ago

Last modified 3 years ago

Inconsistent RenderSystem.SetTexture

Reported by: seaeagle1 Owned by: borrillis
Priority: minor Milestone:
Component: Render Specific : DirectX Version: 0.8.0.0 (crickhollow)
Keywords: Cc:

Description

I don't know if it's intentional, but SetTexture?(0,false,...) sets
device.TextureState?[0].ColorOperation? to disabled, which means that
afterwards you'll have to call RenderSystem?.SetTextureBlendMode? to
re-enable it, not just SetTexture?(0,true,...).

Change History

Changed 3 years ago by borrillis

  • version changed from 0.8.0.0 (crickhollow) A2 to 0.8.0.0 (crickhollow) A3
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