Ticket #274 (new defect)
Opened 4 months ago
Shader's custom parameters doesnt work
| Reported by: | miksuu | Owned by: | borrillis |
|---|---|---|---|
| Priority: | major | Milestone: | |
| Component: | Demos / Samples | Version: | 0.8.0.0 (crickhollow) |
| Keywords: | Cc: |
Description
For trunk:
In CelShading? example,
subEnt.SetCustomParameter?( .. ); method does not update shader's parameters (ogrehead is just black). This worked on Beta2.
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