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Ticket #23 (new defect)

Opened 3 years ago

Last modified 3 years ago

MousePicking demo not redrawing BoundingBox correctly

Reported by: ioncycle Owned by: borrillis
Priority: major Milestone:
Component: Demos / Samples Version: 0.8.0.0 (crickhollow)
Keywords: picking Cc:

Description

In the MousePicking? demo the Bounding box seems to HitTest? in the correct location yet it flickers or doesn't Redraw at all.
Changing the HitTest? to a BoundingBox? from a Sphere seems to have helped allot so I had to change the "ray.Intersects(headNode.WorldAABB).Hit" to WorldAABB to get it to work just partially.

Could be A redrawing issue or most likely a Ray problem.

Change History

in reply to: ↑ description   Changed 3 years ago by ioncycle

Actually, it's an AbsoluteMouse? position issue. This only works when the camera is moved or something but not for standing far back. I think the best route is to upload a patch to replace the cursor with a "3D" cursor or wait for SharpInput? to be installed. I think I will do the former for now.

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