triplus wrote: I imagine only one at a time is possible and it's not possible to use both at the same time?
Also if some of you C++ gurus could give a quick look to check that I didn't commit any big sin, I'd appreciate: https://github.com/yorikvanhavre/FreeCA ... x?expand=1
rescaleMatrix(std::string mat, float factor)
rescaleMatrix(const std::string& mat, float factor)
Strange, for me the LuxClassic.lxs template was correctly copied to the install dir... I'll check again.
make wrote:Generating ../../../../data/Mod/Raytracing/Templates/ProjectStd.pov
It defines a 10x10x10 cube around the origin, to act as a "shell" (the big advantage of luxrender is that it calculates light bouncing, so it is always better to place objects inside a container, light gets much better), but the lights are much too close to the origin
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