Modifications at the board will be applied after game start only.
In the dialogue board the kind of game is chosen. Presets are available for a classic game in two dimensions with 15x15 fields, for Superscrabble with a size of 21x21 and more bonus fields and for a three dimensional game with 15x15x15 fields. After selecting a preset the preview is adopted. Colours of bonus fields are applied according design settings.
It is possible to create an own board by using a predefined. Left click at the preview go through bonuses or use right click to select one. In doing so it would be possible to move the start point (however it is important to have one anywhere) or to use special bonus field settings e.g. Items letter and new letter have no bonus value and no functions yet.
If a bigger or smaller board is favoured, number of fields in x and y axis (and also z for 3D) can be specified at board size. Be carefully with huge boards as, especially for 3D games, hardware can be strained too much.
A three dimensional game is activated by checking 3D. The board is designed in same way as 2D per layer. Layers can be altered by the trackbar that is shown only if 3D has been activated.
Modifications of background colour or setting the option lock 3D board are available during a running game as well. Locking a 3D view means, that after switching the dimension the cube is rotated to the new initial position. With deactivated option the cube does not move on switching dimension.