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OSGExp

OSGExp is an open source exporter from 3ds max to OpenSceneGraph. It has support for Geometry, Material, Texture, Multitexture, Procedural texture, Environment maps, Cameras, Animations and has helpers for OSG style Level Of Detail, Billboards, Switches, Impostors, Occluders, Node masks and much more.

Download

Current Release: 1.2.0

For source code or previous versions, visit the downloads page

Help

Please read through the documentation to learn about all the available options in the exporter.

For additional help, you can post questions to the OpenSceneGraph mailing list or user forum.

News

History

The work was started by Rune Schmidt Jensen when he worked at UNI-C in 2002. He made it Open Source on October 6th 2003. At the moment Rune is not working at UNI-C anymore, and not even with 3D graphics. The project almost came to a halt with Rune giving a some support now and then. In September 2005 Joran Jessurun has taken over the development / support.
April 2007 the project has been moved to sourceforge and a group of developers from the HITLabNZ in New Zealand have take over active development. In November 2008 Farshid Lashkari from WorldViz has become the main developer of the exporter.
The old website of OSGExp can be found here: http://osgexp.vr-c.dk.

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