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Contents

OSGExp

An Open Source Exporter from 3ds max to OpenSceneGraph

For help please go to the Help forum.

News

For news go here: Sourceforge OsgMaxExp News
For old news go here: Old MaxExp News

Introduction

OSGExp is an open source exporter from 3ds max to the OpenSceneGraph. It has support for Geometry, Material, Texture, Multitexture, Proceduraltexture, Environmentmaps, Cameras, Animations and has helpers for OSG style Level Of Detail, Billboards, Switches, Impostors, Occluders, Nodemasks and much more.

History

The work was started by Rune Schmidt Jensen when he worked at UNI-C in 2002. He made it Open Source on October 6th 2003. At the moment Rune is not working at UNI-C anymore, and not even with 3D graphics. The project almost came to a halt with Rune giving a some support now and then. In September 2005 Joran Jessurun has taken over the development / support.
April 2007 the project has been moved to sourceforge and a group of developers from the HITLabNZ in New Zealand have take over active development. In November 2008 Farshid Lashkari from WorldViz has become the main developer of the exporter.
The old website of OSGExp can be found here: http://osgexp.vr-c.dk.

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