Spatial Applications
From lusidosc
Wiki Home >> Spatial Applications
These applications are LusidOSC-based.
- LusidOSC Processing Bundle
- A bundle of spatial applications written in Processing that receive LusidOSC data and act accordingly. Processing is an easy way to get started writing your own spatial applications with simple graphical, audio, and networking support. This bundle also includes a set of SimpleApps, intended to help new users get started with LusidOSC.
SimpleApp1: A rectangle is drawn for each object present.
SimpleApp2: A rectangle and some info is shown for each object.
SimpleApp3: A rectangle, text info, and color data is shown for each object.
SimpleApp4: Each object is shown with info and rotated on the screen accordingly.
SimpleApp5: Lines are drawn between objects.
SimpleApp6: Distances are calculated and drawn between each object present.
SimpleApp7: Distances between each object is used to vary the vibration of connecting lines.
ParametricDesigner: Three objects are used to control nine parameters of a graphic design.
Sequencer: MIDI sounds are sequenced and mixed using physical objects.
Presenter: A presentation tool that maps objects to sets of images. Play by rotating the objects.
Friendz: Each object is mapped to actions (such as loading a webpage, or running an application/script).
FortuneTeller: Shows a fortune depending on the number of objects present and their unique IDs.
MusicBlocks: Color data of Trackmate objects is used to control sounds; similar to Music Bottles.
- more to come...
There are also a lot of ideas for spatial applications that have not yet been implemented. Check out the spatial application ideas page for more information.













