KA Mapping. Capture The Flag
From korax
Contents |
Overview
In Capture The Flag match players of one team should get another team's flag and carry it back to their own base in order to join enemy flag with their own. To be compatible with CTF mode a map should have at least one flag per each of the two teams.
CTF Banner
CTF Banner thing is the flag that should be captured or defended. To determine which Team owns this flag set the thing's Team parameter (Arg1) to 0 ("Blue" team) or 1 ("Red" team). Basically, there should be at least one flag thing with Arg1 set to0 and at least one flag thing with Arg1 set to 1 on the map.
Player Starts
It is strongly recommended that enouph team starts be provided on CTF map so that players (re)spawn on appropriate locations (e.g. not on other team's base). Blue and Red Netmatch starts serve this purpose. Blue starts correspond to the flag with Arg1 set to 0, Red ones - to the flag with Arg1 set to 1 (These Blue and Red colours are conventional, actual team colours may differ in game).
If player cannot find any netmatch start corresponding to his team, he will (re)spawn on random Deathmatch start.
Team Decorations
Team Decorations can be useful to help human players orientate themselves on CTF map, especially symmetric one. For more information on this see Team Coloured Decorations.
Colour Translation
Colour Translation is important for CTF as it the simpliest way to make flags and team decorations take colour corresponding to the team they belong to. For more information about implementing colour translation for CTF map see Team Colour Translations.
