Articles that need expanding
| The following articles need expansion to become more helpful.
| Time Scaling
Time scaling is a feature in Construct that allows you to change how quickly time is passing in the game universe relative to the real world. It allows for slow-motion effects, effective pausing, and even fast-motion effects.
Use the system action 'Set timescale' to set the time scale. A value of 1.0 corresponds to normal time. A value of 0.5 means time in the game passes at half the normal rate...
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